diff --git a/patches/server/Correct-update-cursor.patch b/patches/server/Correct-update-cursor.patch index 2deb04671e..55f7607e1f 100644 --- a/patches/server/Correct-update-cursor.patch +++ b/patches/server/Correct-update-cursor.patch @@ -18,7 +18,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 case PLACE_ONE: case SWAP_WITH_CURSOR: - this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried())); -+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor ++ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried().copy())); // Paper - correctly set cursor this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.containerMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.getSlotNum(), this.player.containerMenu.getSlot(packet.getSlotNum()).getItem())); break; // Modified clicked only @@ -27,7 +27,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 case DROP_ONE_CURSOR: case CLONE_STACK: - this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, -1, this.player.inventoryMenu.incrementStateId(), this.player.containerMenu.getCarried())); -+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried())); // Paper - correctly set cursor ++ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(this.player.containerMenu.getCarried().copy())); // Paper - correctly set cursor break; // Nothing case NOTHING: @@ -36,7 +36,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 if (packet.slotNum() >= 0) { this.player.connection.send(new ClientboundContainerSetSlotPacket(this.player.inventoryMenu.containerId, this.player.inventoryMenu.incrementStateId(), packet.slotNum(), this.player.inventoryMenu.getSlot(packet.slotNum()).getItem())); - this.player.connection.send(new ClientboundContainerSetSlotPacket(-1, this.player.inventoryMenu.incrementStateId(), -1, ItemStack.EMPTY)); -+ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(ItemStack.EMPTY)); // Paper - correctly set cursor ++ this.player.connection.send(new net.minecraft.network.protocol.game.ClientboundSetCursorItemPacket(ItemStack.EMPTY.copy())); // Paper - correctly set cursor } return; }