Added per player time support. Thanks eisental, Shamebot and needspeed10!

This commit is contained in:
EvilSeph
2011-06-17 02:29:16 -04:00
parent a70a5abc3d
commit cc1b0a005c
5 changed files with 38 additions and 4 deletions

View File

@@ -97,7 +97,7 @@ public class NetLoginHandler extends NetHandler {
this.server.serverConfigurationManager.c(entityplayer);
netserverhandler.a(entityplayer.locX, entityplayer.locY, entityplayer.locZ, entityplayer.yaw, entityplayer.pitch);
this.server.networkListenThread.a(netserverhandler);
netserverhandler.sendPacket(new Packet4UpdateTime(worldserver.getTime()));
netserverhandler.sendPacket(new Packet4UpdateTime(entityplayer.getPlayerTime())); // CraftBukkit - add support for player specific time
entityplayer.syncInventory();
}