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Update to Minecraft 1.13.1
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@@ -7,7 +7,7 @@
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+
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public class BlockCauldron extends Block {
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public static final BlockStateInteger LEVEL = BlockProperties.ae;
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public static final BlockStateInteger LEVEL = BlockProperties.af;
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@@ -32,8 +34,13 @@
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float f = (float) blockposition.getY() + (6.0F + (float) (3 * i)) / 16.0F;
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@@ -137,7 +137,7 @@
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}
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if (itemstack.isEmpty()) {
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@@ -171,9 +208,25 @@
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@@ -172,9 +209,25 @@
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}
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}
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@@ -164,7 +164,7 @@
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}
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public void c(World world, BlockPosition blockposition) {
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@@ -184,7 +237,7 @@
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@@ -185,7 +238,7 @@
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IBlockData iblockdata = world.getType(blockposition);
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if (((Integer) iblockdata.get(BlockCauldron.LEVEL)).intValue() < 3) {
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