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Configurable Dry and Wet Farmland Tick Rates (#9968)
* Configurable Dry and Wet Farm Land Nearby Water Tick Rates * Rebase and squash ---------
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@@ -1895,6 +1895,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ public int grassSpread = 1;
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+ public int containerUpdate = 1;
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+ public int mobSpawner = 1;
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+ public int wetFarmland = 1;
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+ public int dryFarmland = 1;
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+ public Table<EntityType<?>, String, Integer> sensor = Util.make(HashBasedTable.create(), table -> table.put(EntityType.VILLAGER, "secondarypoisensor", 40));
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+ public Table<EntityType<?>, String, Integer> behavior = Util.make(HashBasedTable.create(), table -> table.put(EntityType.VILLAGER, "validatenearbypoi", -1));
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+ }
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