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Improve Light Queue and force enable it for all
There is no reason for the light queue to even be an option. This enables the light queue for everyone. This also improves the "can we still tick" time logic to always check before running a light operation. previously, we always executed at least 10 on the first world (but not other worlds...), but we are seeing light take up some heavy time, so improving that for now. I've now also improved recheck gaps logic to happen at the end of all single block updates This also prevents multiple gap checks, as previously if a tick skipped the gaps check, the next tick would end up re-adding the entry again, resulting in multiple gap checks. This now just sets a marker "We need to recheck gaps" and will only occur once. This also should reduce chunk loads, as previously, we checked if the neighbor chunks were loaded for the gap check, however those neighbor chunks might of unloaded before the light queue operation actually ran. Now, the neighbor chunk is done when the gap check is being done, so it should avoid loading chunks. Fixes #1466 Fixes #1431
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@@ -33,7 +33,7 @@ But for those who are ok with leaving this inconsistent behavior, you may use WA
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It is recommended you regenerate the entities, as these were legit entities, and deserve your love.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index fb2467636a..3aa6f031f3 100644
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index 01670da006..6a3d92e742 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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@@ -85,7 +85,7 @@ index fb2467636a..3aa6f031f3 100644
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
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index e806d13d22..3bddc5f9b5 100644
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index 0dab65c870..91049ed20f 100644
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--- a/src/main/java/net/minecraft/server/Chunk.java
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+++ b/src/main/java/net/minecraft/server/Chunk.java
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@@ -0,0 +0,0 @@
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@@ -106,7 +106,7 @@ index e806d13d22..3bddc5f9b5 100644
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+ private static final Logger logger = LogManager.getLogger(); // Paper
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public final int locX;
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public final int locZ;
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private boolean l;
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private boolean l; public boolean needsGapCheck() { return l; } // Paper - OBFHELPER
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@@ -0,0 +0,0 @@ public class Chunk implements IChunkAccess {
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if (i != this.locX || j != this.locZ) {
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Chunk.d.warn("Wrong location! ({}, {}) should be ({}, {}), {}", Integer.valueOf(i), Integer.valueOf(j), Integer.valueOf(this.locX), Integer.valueOf(this.locZ), entity);
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@@ -180,7 +180,7 @@ index 7d8f723968..46399cc9b0 100644
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this.uniqueID = uuid;
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this.au = this.uniqueID.toString();
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index ba1fb577a1..ae7e17231a 100644
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index ee2cdb897c..956eabd7dc 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
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@@ -193,7 +193,7 @@ index ba1fb577a1..ae7e17231a 100644
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public final List<TileEntity> tileEntityListTick = Lists.newArrayList();
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private final List<TileEntity> c = Lists.newArrayList();
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index 8e8cf659f8..6579387623 100644
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index 709f3e525c..2692d0a1b6 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -0,0 +0,0 @@ public class WorldServer extends World implements IAsyncTaskHandler {
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