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Add more experimental annotations
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@@ -33,43 +33,43 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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* Zombie is normally played when a Zombie Head is on top of the note block.
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* Zombie is normally played when a Zombie Head is on top of the note block.
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*/
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*/
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- ZOMBIE,
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- ZOMBIE,
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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+ ZOMBIE(0x10), // Paper
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+ ZOMBIE(0x10), // Paper
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/**
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/**
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* Skeleton is normally played when a Skeleton Head is on top of the note block.
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* Skeleton is normally played when a Skeleton Head is on top of the note block.
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*/
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*/
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- SKELETON,
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- SKELETON,
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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+ SKELETON(0x11), // Paper
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+ SKELETON(0x11), // Paper
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/**
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/**
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* Creeper is normally played when a Creeper Head is on top of the note block.
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* Creeper is normally played when a Creeper Head is on top of the note block.
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*/
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*/
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- CREEPER,
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- CREEPER,
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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+ CREEPER(0x12), // Paper
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+ CREEPER(0x12), // Paper
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/**
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/**
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* Dragon is normally played when a Dragon Head is on top of the note block.
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* Dragon is normally played when a Dragon Head is on top of the note block.
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*/
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*/
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- DRAGON,
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- DRAGON,
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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+ DRAGON(0x13), // Paper
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+ DRAGON(0x13), // Paper
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/**
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/**
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* Wither Skeleton is normally played when a Wither Skeleton Head is on top of the note block.
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* Wither Skeleton is normally played when a Wither Skeleton Head is on top of the note block.
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*/
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*/
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- WITHER_SKELETON,
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- WITHER_SKELETON,
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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+ WITHER_SKELETON(0x14), // Paper
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+ WITHER_SKELETON(0x14), // Paper
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/**
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/**
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* Piglin is normally played when a Piglin Head is on top of the note block.
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* Piglin is normally played when a Piglin Head is on top of the note block.
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*/
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*/
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- PIGLIN,
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- PIGLIN,
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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+ PIGLIN(0x15), // Paper
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+ PIGLIN(0x15), // Paper
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/**
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/**
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* Custom Sound is normally played when a Player Head with the required data is on top of the note block.
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* Custom Sound is normally played when a Player Head with the required data is on top of the note block.
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*/
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*/
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- CUSTOM_HEAD;
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- CUSTOM_HEAD;
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper
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+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
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+ CUSTOM_HEAD(0x16); // Paper
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+ CUSTOM_HEAD(0x16); // Paper
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private final byte type;
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private final byte type;
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