Add more experimental annotations

This commit is contained in:
Jake Potrebic
2023-03-14 12:47:27 -07:00
parent 8ab183d79e
commit d2bcd5358b
2 changed files with 512 additions and 131 deletions

File diff suppressed because it is too large Load Diff

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@@ -33,43 +33,43 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
* Zombie is normally played when a Zombie Head is on top of the note block. * Zombie is normally played when a Zombie Head is on top of the note block.
*/ */
- ZOMBIE, - ZOMBIE,
+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper + @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
+ ZOMBIE(0x10), // Paper + ZOMBIE(0x10), // Paper
/** /**
* Skeleton is normally played when a Skeleton Head is on top of the note block. * Skeleton is normally played when a Skeleton Head is on top of the note block.
*/ */
- SKELETON, - SKELETON,
+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper + @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
+ SKELETON(0x11), // Paper + SKELETON(0x11), // Paper
/** /**
* Creeper is normally played when a Creeper Head is on top of the note block. * Creeper is normally played when a Creeper Head is on top of the note block.
*/ */
- CREEPER, - CREEPER,
+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper + @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
+ CREEPER(0x12), // Paper + CREEPER(0x12), // Paper
/** /**
* Dragon is normally played when a Dragon Head is on top of the note block. * Dragon is normally played when a Dragon Head is on top of the note block.
*/ */
- DRAGON, - DRAGON,
+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper + @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
+ DRAGON(0x13), // Paper + DRAGON(0x13), // Paper
/** /**
* Wither Skeleton is normally played when a Wither Skeleton Head is on top of the note block. * Wither Skeleton is normally played when a Wither Skeleton Head is on top of the note block.
*/ */
- WITHER_SKELETON, - WITHER_SKELETON,
+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper + @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
+ WITHER_SKELETON(0x14), // Paper + WITHER_SKELETON(0x14), // Paper
/** /**
* Piglin is normally played when a Piglin Head is on top of the note block. * Piglin is normally played when a Piglin Head is on top of the note block.
*/ */
- PIGLIN, - PIGLIN,
+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper + @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
+ PIGLIN(0x15), // Paper + PIGLIN(0x15), // Paper
/** /**
* Custom Sound is normally played when a Player Head with the required data is on top of the note block. * Custom Sound is normally played when a Player Head with the required data is on top of the note block.
*/ */
- CUSTOM_HEAD; - CUSTOM_HEAD;
+ @org.jetbrains.annotations.ApiStatus.Experimental // Paper + @org.jetbrains.annotations.ApiStatus.Experimental // Paper - 1.20
+ CUSTOM_HEAD(0x16); // Paper + CUSTOM_HEAD(0x16); // Paper
private final byte type; private final byte type;