ParticleBuilder.hasReceivers shouldnt return true if no players are in the world

This commit is contained in:
Aikar
2018-06-06 21:35:44 -04:00
parent 3f4bd3e8f7
commit d4e763c30e

View File

@@ -10,7 +10,7 @@ This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java diff --git a/src/main/java/com/destroystokyo/paper/ParticleBuilder.java b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
new file mode 100644 new file mode 100644
index 00000000..ef07ab3c index 00000000..bf4edd07
--- /dev/null --- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java +++ b/src/main/java/com/destroystokyo/paper/ParticleBuilder.java
@@ -0,0 +0,0 @@ @@ -0,0 +0,0 @@
@@ -96,7 +96,7 @@ index 00000000..ef07ab3c
+ * @return If this particle is going to be sent to someone + * @return If this particle is going to be sent to someone
+ */ + */
+ public boolean hasReceivers() { + public boolean hasReceivers() {
+ return receivers == null || !receivers.isEmpty(); + return (receivers == null && !location.getWorld().getPlayers().isEmpty()) || !receivers.isEmpty();
+ } + }
+ +
+ /** + /**