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Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 13eb4146 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent CraftBukkit Changes: 5ee3419b7 SPIGOT-5217, SPIGOT-6183: Add RespawnReason to PlayerRespawnEvent Spigot Changes: 514cf03a Rebuild patches and add RespawnReason.PLUGIN to Player#respawn
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@@ -9,28 +9,30 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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+++ b/src/main/java/org/bukkit/event/player/PlayerRespawnEvent.java
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@@ -0,0 +0,0 @@ public class PlayerRespawnEvent extends PlayerEvent {
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private Location respawnLocation;
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private final boolean isBedSpawn;
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private final boolean isAnchorSpawn;
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private final RespawnReason respawnReason;
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+ private final java.util.Set<RespawnFlag> respawnFlags; // Paper
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@Deprecated
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public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn) {
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this(respawnPlayer, respawnLocation, isBedSpawn, false);
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@@ -0,0 +0,0 @@ public class PlayerRespawnEvent extends PlayerEvent {
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this(respawnPlayer, respawnLocation, isBedSpawn, false, RespawnReason.PLUGIN);
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}
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+ @Deprecated // Paper
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public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn) {
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public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final RespawnReason respawnReason) {
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+ // Paper start
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+ this(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, com.google.common.collect.ImmutableSet.builder());
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+ this(respawnPlayer, respawnLocation, isBedSpawn, isAnchorSpawn, respawnReason, com.google.common.collect.ImmutableSet.builder());
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+ }
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+
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+ public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final com.google.common.collect.ImmutableSet.Builder<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag> respawnFlags) {
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+ public PlayerRespawnEvent(@NotNull final Player respawnPlayer, @NotNull final Location respawnLocation, final boolean isBedSpawn, final boolean isAnchorSpawn, @NotNull final RespawnReason respawnReason, @NotNull final com.google.common.collect.ImmutableSet.Builder<org.bukkit.event.player.PlayerRespawnEvent.RespawnFlag> respawnFlags) {
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+ // Paper end
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super(respawnPlayer);
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this.respawnLocation = respawnLocation;
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this.isBedSpawn = isBedSpawn;
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this.isAnchorSpawn = isAnchorSpawn;
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this.respawnReason = respawnReason;
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+ // Paper start
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+ if (this.isBedSpawn) { respawnFlags.add(RespawnFlag.BED_SPAWN); }
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+ if (this.isAnchorSpawn) { respawnFlags.add(RespawnFlag.ANCHOR_SPAWN); }
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@@ -40,8 +42,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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/**
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@@ -0,0 +0,0 @@ public class PlayerRespawnEvent extends PlayerEvent {
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public static HandlerList getHandlerList() {
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return handlers;
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*/
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PLUGIN;
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}
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+
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+ // Paper start
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