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Initial 1.18 update
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@@ -59,9 +59,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ d6 = d3 - this.vehicleLastGoodX; // Paper - diff on change, used for checking large move vectors above
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+ d7 = d4 - this.vehicleLastGoodY - 1.0E-6D; // Paper - diff on change, used for checking large move vectors above
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+ d8 = d5 - this.vehicleLastGoodZ; // Paper - diff on change, used for checking large move vectors above
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entity.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
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double d11 = d7;
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boolean flag1 = entity.verticalCollisionBelow;
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entity.move(MoverType.PLAYER, new Vec3(d6, d7, d8));
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@@ -0,0 +0,0 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Ser
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float prevPitch = this.player.getXRot();
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// CraftBukkit end
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