Updated Upstream (CraftBukkit)

Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

CraftBukkit Changes:
17da3420 Fix reading custom persistent entity data
83783357 SPIGOT-4980: Shields will not be put on cooldown when hit with an axe
8d0f3722 SPIGOT-4752: Fixed inconsistency between isChunkLoaded and chunk load/unload events
3f9f31c3 SPIGOT-4982: Armor disappearing while breaking the armor stand
This commit is contained in:
Shane Freeder
2019-05-26 02:56:30 +01:00
parent d1f29dbbe3
commit db3bafc4d1
52 changed files with 198 additions and 193 deletions

View File

@@ -9,7 +9,7 @@ from triggering monster spawns on a server.
Also a highly more effecient way to blanket block spawns in a world
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index a93117667..ae04198c9 100644
index f2b024857c..ed9e2e3e18 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {