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Drop extended BlockStateListPopulator and fix SpongeAbsorbEvent handling
This patch, while would have been nice, would just take too much in order to re-implement it to retain and handle all of the state changes possible, and complicates retaining state properly Fix SpongeAbsortEvent handling Only process drops when the block is actually going to be removed
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@@ -9,7 +9,7 @@ In Offline Mode, will return an Offline UUID
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This is a more performant way to obtain a UUID for a name than loading an OfflinePlayer
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diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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index 0e582e4e5c..04a76802b8 100644
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index 9d4cc5a483..e4f53cba65 100644
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--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
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@@ -0,0 +0,0 @@ public final class CraftServer implements Server {
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