From dd0277fdb532b68bbdf00db27d5ff6f69bfbd12a Mon Sep 17 00:00:00 2001 From: Zach Brown <1254957+zachbr@users.noreply.github.com> Date: Fri, 23 Sep 2016 17:25:21 -0500 Subject: [PATCH] Raise bad Y auto fix to avoid gameplay issues Per discussion here, https://github.com/PaperMC/Paper/commit/663fbf798e2ee60791f5489f4c3296145a0a4769#commitcomment-19153154 --- .../Auto-fix-bad-Y-levels-on-player-login.patch | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Spigot-Server-Patches/Auto-fix-bad-Y-levels-on-player-login.patch b/Spigot-Server-Patches/Auto-fix-bad-Y-levels-on-player-login.patch index 9ec70cde88..9e49454855 100644 --- a/Spigot-Server-Patches/Auto-fix-bad-Y-levels-on-player-login.patch +++ b/Spigot-Server-Patches/Auto-fix-bad-Y-levels-on-player-login.patch @@ -13,7 +13,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000 } } -+ if (this.locY > 300) this.locY = 200; // Paper - bring down to a saner Y level if out of world ++ if (this.locY > 300) this.locY = 257; // Paper - bring down to a saner Y level if out of world this.getBukkitEntity().readExtraData(nbttagcompound); // CraftBukkit }