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Add Lighting Queue
The lighting queue spreads out the processing of light updates across multiple ticks based on how much free time the server has left at the end of the tick.
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@@ -9,8 +9,8 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -0,0 +0,0 @@ public class PaperWorldConfig {
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useAsyncLighting = false; //getBoolean( "use-async-lighting", false );
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log("World async lighting: " + useAsyncLighting);
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queueLightUpdates = getBoolean("queue-light-updates", false);
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log("Lighting Queue enabled: " + queueLightUpdates);
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}
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+
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+ public boolean disableEndCredits;
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