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Velocity now sends updates to players
By: Dinnerbone <dinnerbone@dinnerbone.com>
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@@ -100,6 +100,7 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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entity.motX = vel.getX();
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entity.motY = vel.getY();
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entity.motZ = vel.getZ();
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entity.aY = true;
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}
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public World getWorld() {
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@@ -179,12 +180,10 @@ public abstract class CraftEntity implements org.bukkit.entity.Entity {
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}
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public Vector getMomentum() {
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return new Vector(entity.motX, entity.motY, entity.motZ);
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return getVelocity();
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}
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public void setMomentum(Vector value) {
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entity.motX = value.getX();
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entity.motY = value.getY();
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entity.motZ = value.getZ();
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setVelocity(value);
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}
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}
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