Skip Entity and Tile Entity ticking in chunks scheduled for unload (#1132)

Fixes #1131
This commit is contained in:
Mark Vainomaa
2018-05-30 23:31:55 +03:00
parent 0576336943
commit df3df43dea
24 changed files with 97 additions and 58 deletions

View File

@@ -8,7 +8,7 @@ World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is tr
Keep them consistent
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index bafa37f64..d5e338eb3 100644
index 3051a3e4..5cd7b22f 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {