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Skip Entity and Tile Entity ticking in chunks scheduled for unload (#1132)
Fixes #1131
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@@ -8,7 +8,7 @@ World checks and the Chunk Add logic are inconsistent on how Y > 256, < 0, is tr
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Keep them consistent
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index bafa37f64..d5e338eb3 100644
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index 3051a3e4..5cd7b22f 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -0,0 +0,0 @@ public abstract class World implements IBlockAccess {
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