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Port to new mc-dev format.
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@@ -14,163 +14,129 @@ import org.bukkit.event.block.BlockInteractEvent;
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public class BlockChest extends BlockContainer {
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private Random a;
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private Random a = new Random();
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protected BlockChest(int i) {
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super(i, Material.c);
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a = new Random();
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bh = 26;
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super(i, Material.WOOD);
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this.textureId = 26;
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}
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public int a(int i) {
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if (i == 1) {
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return bh - 1;
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}
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if (i == 0) {
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return bh - 1;
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}
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if (i == 3) {
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return bh + 1;
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} else {
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return bh;
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}
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return i == 1 ? this.textureId - 1 : (i == 0 ? this.textureId - 1 : (i == 3 ? this.textureId + 1 : this.textureId));
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}
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public boolean a(World world, int i, int j, int k) {
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int l = 0;
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if (world.a(i - 1, j, k) == bi) {
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l++;
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if (world.getTypeId(i - 1, j, k) == this.id) {
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++l;
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}
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if (world.a(i + 1, j, k) == bi) {
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l++;
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if (world.getTypeId(i + 1, j, k) == this.id) {
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++l;
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}
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if (world.a(i, j, k - 1) == bi) {
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l++;
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if (world.getTypeId(i, j, k - 1) == this.id) {
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++l;
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}
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if (world.a(i, j, k + 1) == bi) {
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l++;
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if (world.getTypeId(i, j, k + 1) == this.id) {
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++l;
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}
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if (l > 1) {
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return false;
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}
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if (g(world, i - 1, j, k)) {
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return false;
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}
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if (g(world, i + 1, j, k)) {
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return false;
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}
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if (g(world, i, j, k - 1)) {
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return false;
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}
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return !g(world, i, j, k + 1);
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return l > 1 ? false : (this.g(world, i - 1, j, k) ? false : (this.g(world, i + 1, j, k) ? false : (this.g(world, i, j, k - 1) ? false : !this.g(world, i, j, k + 1))));
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}
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private boolean g(World world, int i, int j, int k) {
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if (world.a(i, j, k) != bi) {
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return false;
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}
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if (world.a(i - 1, j, k) == bi) {
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return true;
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}
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if (world.a(i + 1, j, k) == bi) {
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return true;
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}
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if (world.a(i, j, k - 1) == bi) {
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return true;
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}
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return world.a(i, j, k + 1) == bi;
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return world.getTypeId(i, j, k) != this.id ? false : (world.getTypeId(i - 1, j, k) == this.id ? true : (world.getTypeId(i + 1, j, k) == this.id ? true : (world.getTypeId(i, j, k - 1) == this.id ? true : world.getTypeId(i, j, k + 1) == this.id)));
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}
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public void b(World world, int i, int j, int k) {
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TileEntityChest tileentitychest = (TileEntityChest) world.m(i, j, k);
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TileEntityChest tileentitychest = (TileEntityChest) world.getTileEntity(i, j, k);
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label0:
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for (int l = 0; l < ((IInventory) (tileentitychest)).h_(); l++) {
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ItemStack itemstack = ((IInventory) (tileentitychest)).a(l);
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for (int l = 0; l < tileentitychest.h_(); ++l) {
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ItemStack itemstack = tileentitychest.a(l);
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if (itemstack == null) {
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continue;
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if (itemstack != null) {
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float f = this.a.nextFloat() * 0.8F + 0.1F;
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float f1 = this.a.nextFloat() * 0.8F + 0.1F;
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float f2 = this.a.nextFloat() * 0.8F + 0.1F;
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while (itemstack.count > 0) {
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int i1 = this.a.nextInt(21) + 10;
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if (i1 > itemstack.count) {
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i1 = itemstack.count;
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}
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itemstack.count -= i1;
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EntityItem entityitem = new EntityItem(world, (double) ((float) i + f), (double) ((float) j + f1), (double) ((float) k + f2), new ItemStack(itemstack.id, i1, itemstack.h()));
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float f3 = 0.05F;
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entityitem.motX = (double) ((float) this.a.nextGaussian() * f3);
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entityitem.motY = (double) ((float) this.a.nextGaussian() * f3 + 0.2F);
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entityitem.motZ = (double) ((float) this.a.nextGaussian() * f3);
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world.a((Entity) entityitem);
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}
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}
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float f = a.nextFloat() * 0.8F + 0.1F;
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float f1 = a.nextFloat() * 0.8F + 0.1F;
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float f2 = a.nextFloat() * 0.8F + 0.1F;
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do {
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if (itemstack.a <= 0) {
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continue label0;
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}
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int i1 = a.nextInt(21) + 10;
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if (i1 > itemstack.a) {
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i1 = itemstack.a;
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}
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itemstack.a -= i1;
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EntityItem entityitem = new EntityItem(world, (float) i + f, (float) j + f1, (float) k + f2, new ItemStack(itemstack.c, i1, itemstack.h()));
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float f3 = 0.05F;
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entityitem.s = (float) a.nextGaussian() * f3;
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entityitem.t = (float) a.nextGaussian() * f3 + 0.2F;
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entityitem.u = (float) a.nextGaussian() * f3;
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world.a(((Entity) (entityitem)));
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} while (true);
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}
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super.b(world, i, j, k);
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}
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public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) {
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Object obj = (((TileEntityChest) world.m(i, j, k)));
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public boolean a(World world, int i, int j, int k, EntityHuman entityhuman) {
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Object object = (TileEntityChest) world.getTileEntity(i, j, k);
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if (world.d(i, j + 1, k)) {
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return true;
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}
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if (world.a(i - 1, j, k) == bi && world.d(i - 1, j + 1, k)) {
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} else if (world.getTypeId(i - 1, j, k) == this.id && world.d(i - 1, j + 1, k)) {
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return true;
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}
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if (world.a(i + 1, j, k) == bi && world.d(i + 1, j + 1, k)) {
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} else if (world.getTypeId(i + 1, j, k) == this.id && world.d(i + 1, j + 1, k)) {
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return true;
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}
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if (world.a(i, j, k - 1) == bi && world.d(i, j + 1, k - 1)) {
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} else if (world.getTypeId(i, j, k - 1) == this.id && world.d(i, j + 1, k - 1)) {
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return true;
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}
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if (world.a(i, j, k + 1) == bi && world.d(i, j + 1, k + 1)) {
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return true;
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}
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if (world.a(i - 1, j, k) == bi) {
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obj = ((new InventoryLargeChest("Large chest", ((IInventory) ((TileEntityChest) world.m(i - 1, j, k))), ((IInventory) (obj)))));
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}
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if (world.a(i + 1, j, k) == bi) {
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obj = ((new InventoryLargeChest("Large chest", ((IInventory) (obj)), ((IInventory) ((TileEntityChest) world.m(i + 1, j, k))))));
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}
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if (world.a(i, j, k - 1) == bi) {
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obj = ((new InventoryLargeChest("Large chest", ((IInventory) ((TileEntityChest) world.m(i, j, k - 1))), ((IInventory) (obj)))));
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}
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if (world.a(i, j, k + 1) == bi) {
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obj = ((new InventoryLargeChest("Large chest", ((IInventory) (obj)), ((IInventory) ((TileEntityChest) world.m(i, j, k + 1))))));
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}
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if (world.z) {
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} else if (world.getTypeId(i, j, k + 1) == this.id && world.d(i, j + 1, k + 1)) {
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return true;
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} else {
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// CraftBukkit start - Interact Chest
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer server = ((WorldServer) world).getServer();
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Type eventType = Type.BLOCK_INTERACT;
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CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
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LivingEntity who = (entityplayer == null)?null:(LivingEntity)entityplayer.getBukkitEntity();
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BlockInteractEvent bie = new BlockInteractEvent(eventType, block, who);
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server.getPluginManager().callEvent(bie);
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if (world.getTypeId(i - 1, j, k) == this.id) {
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object = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(i - 1, j, k), (IInventory) object);
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}
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if (bie.isCancelled()) return true;
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// CraftBukkit end
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if (world.getTypeId(i + 1, j, k) == this.id) {
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object = new InventoryLargeChest("Large chest", (IInventory) object, (TileEntityChest) world.getTileEntity(i + 1, j, k));
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}
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entityplayer.a(((IInventory) (obj)));
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return true;
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if (world.getTypeId(i, j, k - 1) == this.id) {
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object = new InventoryLargeChest("Large chest", (TileEntityChest) world.getTileEntity(i, j, k - 1), (IInventory) object);
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}
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if (world.getTypeId(i, j, k + 1) == this.id) {
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object = new InventoryLargeChest("Large chest", (IInventory) object, (TileEntityChest) world.getTileEntity(i, j, k + 1));
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}
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if (world.isStatic) {
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return true;
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} else {
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// CraftBukkit start - Interact Chest
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer server = ((WorldServer) world).getServer();
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Type eventType = Type.BLOCK_INTERACT;
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CraftBlock block = (CraftBlock) craftWorld.getBlockAt(i, j, k);
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LivingEntity who = (entityhuman == null) ? null : (LivingEntity) entityhuman.getBukkitEntity();
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BlockInteractEvent event = new BlockInteractEvent(eventType, block, who);
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server.getPluginManager().callEvent(event);
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if (event.isCancelled()) return true;
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// CraftBukkit end
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entityhuman.a((IInventory) object);
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return true;
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}
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}
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}
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protected TileEntity a_() {
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return ((TileEntity) (new TileEntityChest()));
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return new TileEntityChest();
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}
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}
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