mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-15 12:13:54 -07:00
Port to new mc-dev format.
This commit is contained in:
@@ -1,36 +1,35 @@
|
||||
package net.minecraft.server;
|
||||
|
||||
import java.util.Random;
|
||||
|
||||
// CraftBukkit start
|
||||
import org.bukkit.Server;
|
||||
import org.bukkit.entity.Player;
|
||||
import org.bukkit.event.block.BlockIgniteEvent;
|
||||
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
|
||||
import org.bukkit.craftbukkit.CraftWorld;
|
||||
import java.util.Random;
|
||||
import org.bukkit.event.block.BlockBurnEvent;
|
||||
// CraftBukkit end
|
||||
|
||||
public class BlockFire extends Block {
|
||||
|
||||
private int a[];
|
||||
private int b[];
|
||||
private int[] a = new int[256];
|
||||
private int[] b = new int[256];
|
||||
|
||||
protected BlockFire(int i, int j) {
|
||||
super(i, j, Material.l);
|
||||
a = new int[256];
|
||||
b = new int[256];
|
||||
a(Block.x.bi, 5, 20);
|
||||
a(Block.J.bi, 5, 5);
|
||||
a(Block.K.bi, 30, 60);
|
||||
a(Block.an.bi, 30, 20);
|
||||
a(Block.am.bi, 15, 100);
|
||||
a(Block.ab.bi, 30, 60);
|
||||
a(true);
|
||||
super(i, j, Material.FIRE);
|
||||
this.a(Block.WOOD.id, 5, 20);
|
||||
this.a(Block.LOG.id, 5, 5);
|
||||
this.a(Block.LEAVES.id, 30, 60);
|
||||
this.a(Block.BOOKSHELF.id, 30, 20);
|
||||
this.a(Block.TNT.id, 15, 100);
|
||||
this.a(Block.WOOL.id, 30, 60);
|
||||
this.a(true);
|
||||
}
|
||||
|
||||
private void a(int i, int j, int k) {
|
||||
a[i] = j;
|
||||
b[i] = k;
|
||||
this.a[i] = j;
|
||||
this.b[i] = k;
|
||||
}
|
||||
|
||||
public AxisAlignedBB d(World world, int i, int j, int k) {
|
||||
@@ -50,62 +49,66 @@ public class BlockFire extends Block {
|
||||
}
|
||||
|
||||
public void a(World world, int i, int j, int k, Random random) {
|
||||
boolean flag = world.a(i, j - 1, k) == Block.bb.bi;
|
||||
int l = world.b(i, j, k);
|
||||
boolean flag = world.getTypeId(i, j - 1, k) == Block.NETHERRACK.id;
|
||||
int l = world.getData(i, j, k);
|
||||
|
||||
if (l < 15) {
|
||||
world.c(i, j, k, l + 1);
|
||||
world.i(i, j, k, bi);
|
||||
world.i(i, j, k, this.id);
|
||||
}
|
||||
if (!flag && !g(world, i, j, k)) {
|
||||
|
||||
if (!flag && !this.g(world, i, j, k)) {
|
||||
if (!world.d(i, j - 1, k) || l > 3) {
|
||||
world.e(i, j, k, 0);
|
||||
}
|
||||
return;
|
||||
}
|
||||
if (!flag && !b(((IBlockAccess) (world)), i, j - 1, k) && l == 15 && random.nextInt(4) == 0) {
|
||||
} else if (!flag && !this.b((IBlockAccess)world, i, j - 1, k) && l == 15 && random.nextInt(4) == 0) { // CraftBukkit - Cast to IBlockAccess
|
||||
world.e(i, j, k, 0);
|
||||
return;
|
||||
}
|
||||
if (l % 2 == 0 && l > 2) {
|
||||
a(world, i + 1, j, k, 300, random);
|
||||
a(world, i - 1, j, k, 300, random);
|
||||
a(world, i, j - 1, k, 250, random);
|
||||
a(world, i, j + 1, k, 250, random);
|
||||
a(world, i, j, k - 1, 300, random);
|
||||
a(world, i, j, k + 1, 300, random);
|
||||
for (int i1 = i - 1; i1 <= i + 1; i1++) {
|
||||
for (int j1 = k - 1; j1 <= k + 1; j1++) {
|
||||
for (int k1 = j - 1; k1 <= j + 4; k1++) {
|
||||
if (i1 == i && k1 == j && j1 == k) {
|
||||
continue;
|
||||
}
|
||||
int l1 = 100;
|
||||
} else {
|
||||
if (l % 2 == 0 && l > 2) {
|
||||
this.a(world, i + 1, j, k, 300, random);
|
||||
this.a(world, i - 1, j, k, 300, random);
|
||||
this.a(world, i, j - 1, k, 250, random);
|
||||
this.a(world, i, j + 1, k, 250, random);
|
||||
this.a(world, i, j, k - 1, 300, random);
|
||||
this.a(world, i, j, k + 1, 300, random);
|
||||
|
||||
if (k1 > j + 1) {
|
||||
l1 += (k1 - (j + 1)) * 100;
|
||||
}
|
||||
int i2 = h(world, i1, k1, j1);
|
||||
// CraftBukkit start - Call to stop spread of fire.
|
||||
Server server = ((WorldServer)world).getServer();
|
||||
CraftWorld cworld = ((WorldServer)world).getWorld();
|
||||
|
||||
// CraftBukkit start: Call to stop spread of fire.
|
||||
Server server = ((WorldServer)world).getServer();
|
||||
CraftWorld cworld = ((WorldServer)world).getWorld();
|
||||
|
||||
org.bukkit.block.Block theBlock = (cworld.getBlockAt(i1, k1, j1));
|
||||
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
|
||||
Player thePlayer = null;
|
||||
|
||||
if (theBlock.getTypeId() != Block.ar.bi){
|
||||
BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer);
|
||||
server.getPluginManager().callEvent(event);
|
||||
if (event.isCancelled()) {
|
||||
continue;
|
||||
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SPREAD;
|
||||
Player thePlayer = null;
|
||||
// CraftBukkit
|
||||
|
||||
for (int i1 = i - 1; i1 <= i + 1; ++i1) {
|
||||
for (int j1 = k - 1; j1 <= k + 1; ++j1) {
|
||||
for (int k1 = j - 1; k1 <= j + 4; ++k1) {
|
||||
if (i1 != i || k1 != j || j1 != k) {
|
||||
int l1 = 100;
|
||||
|
||||
if (k1 > j + 1) {
|
||||
l1 += (k1 - (j + 1)) * 100;
|
||||
}
|
||||
|
||||
int i2 = this.h(world, i1, k1, j1);
|
||||
|
||||
if (i2 > 0 && random.nextInt(l1) <= i2) {
|
||||
// CraftBukkit start - Call to stop spread of fire.
|
||||
org.bukkit.block.Block theBlock = (cworld.getBlockAt(i1, k1, j1));
|
||||
|
||||
if (theBlock.getTypeId() != Block.FIRE.id){
|
||||
BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer);
|
||||
server.getPluginManager().callEvent(event);
|
||||
if (event.isCancelled()) {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
world.e(i1, k1, j1, this.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
if (i2 > 0 && random.nextInt(l1) <= i2) {
|
||||
world.e(i1, k1, j1, bi);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -113,74 +116,43 @@ public class BlockFire extends Block {
|
||||
}
|
||||
|
||||
private void a(World world, int i, int j, int k, int l, Random random) {
|
||||
int i1 = b[world.a(i, j, k)];
|
||||
int i1 = this.b[world.getTypeId(i, j, k)];
|
||||
|
||||
if (random.nextInt(l) < i1) {
|
||||
boolean flag = world.a(i, j, k) == Block.am.bi;
|
||||
// CraftBukkit start: BlockBurnEvent
|
||||
Server server = ((WorldServer)world).getServer();
|
||||
CraftWorld cworld = ((WorldServer)world).getWorld();
|
||||
org.bukkit.block.Block theBlock = (cworld.getBlockAt(i, j, k));
|
||||
BlockBurnEvent burnEvent = new BlockBurnEvent(theBlock);
|
||||
server.getPluginManager().callEvent(burnEvent);
|
||||
if(!burnEvent.isCancelled()) {
|
||||
if (random.nextInt(2) == 0) {
|
||||
// CraftBukkit start: Call to stop very slow spread of fire.
|
||||
boolean flag = world.getTypeId(i, j, k) == Block.TNT.id;
|
||||
|
||||
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.SLOW_SPREAD;
|
||||
Player thePlayer = null;
|
||||
|
||||
if (theBlock.getTypeId() != Block.ar.bi){
|
||||
BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer);
|
||||
server.getPluginManager().callEvent(event);
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
world.e(i, j, k, bi);
|
||||
} else {
|
||||
world.e(i, j, k, 0);
|
||||
}
|
||||
if (flag) {
|
||||
Block.am.a(world, i, j, k, 0);
|
||||
}
|
||||
if (random.nextInt(2) == 0) {
|
||||
world.e(i, j, k, this.id);
|
||||
} else {
|
||||
world.e(i, j, k, 0);
|
||||
}
|
||||
|
||||
if (flag) {
|
||||
Block.TNT.a(world, i, j, k, 0);
|
||||
}
|
||||
// CraftBukkit end: BlockBurnEvent
|
||||
}
|
||||
}
|
||||
|
||||
private boolean g(World world, int i, int j, int k) {
|
||||
if (b(((IBlockAccess) (world)), i + 1, j, k)) {
|
||||
return true;
|
||||
}
|
||||
if (b(((IBlockAccess) (world)), i - 1, j, k)) {
|
||||
return true;
|
||||
}
|
||||
if (b(((IBlockAccess) (world)), i, j - 1, k)) {
|
||||
return true;
|
||||
}
|
||||
if (b(((IBlockAccess) (world)), i, j + 1, k)) {
|
||||
return true;
|
||||
}
|
||||
if (b(((IBlockAccess) (world)), i, j, k - 1)) {
|
||||
return true;
|
||||
}
|
||||
return b(((IBlockAccess) (world)), i, j, k + 1);
|
||||
// CraftBukkit start -- fix cast to IBlockAccess
|
||||
private boolean g(World world1, int i, int j, int k) {
|
||||
IBlockAccess world = (IBlockAccess) world1;
|
||||
// CraftBukkit end
|
||||
return this.b(world, i + 1, j, k) ? true : (this.b(world, i - 1, j, k) ? true : (this.b(world, i, j - 1, k) ? true : (this.b(world, i, j + 1, k) ? true : (this.b(world, i, j, k - 1) ? true : this.b(world, i, j, k + 1)))));
|
||||
}
|
||||
|
||||
private int h(World world, int i, int j, int k) {
|
||||
int l = 0;
|
||||
byte b0 = 0;
|
||||
|
||||
if (!world.e(i, j, k)) {
|
||||
if (!world.isEmpty(i, j, k)) {
|
||||
return 0;
|
||||
} else {
|
||||
l = f(world, i + 1, j, k, l);
|
||||
l = f(world, i - 1, j, k, l);
|
||||
l = f(world, i, j - 1, k, l);
|
||||
l = f(world, i, j + 1, k, l);
|
||||
l = f(world, i, j, k - 1, l);
|
||||
l = f(world, i, j, k + 1, l);
|
||||
int l = this.f(world, i + 1, j, k, b0);
|
||||
|
||||
l = this.f(world, i - 1, j, k, l);
|
||||
l = this.f(world, i, j - 1, k, l);
|
||||
l = this.f(world, i, j + 1, k, l);
|
||||
l = this.f(world, i, j, k - 1, l);
|
||||
l = this.f(world, i, j, k + 1, l);
|
||||
return l;
|
||||
}
|
||||
}
|
||||
@@ -190,43 +162,32 @@ public class BlockFire extends Block {
|
||||
}
|
||||
|
||||
public boolean b(IBlockAccess iblockaccess, int i, int j, int k) {
|
||||
return a[iblockaccess.a(i, j, k)] > 0;
|
||||
return this.a[iblockaccess.getTypeId(i, j, k)] > 0;
|
||||
}
|
||||
|
||||
public int f(World world, int i, int j, int k, int l) {
|
||||
int i1 = a[world.a(i, j, k)];
|
||||
int i1 = this.a[world.getTypeId(i, j, k)];
|
||||
|
||||
if (i1 > l) {
|
||||
return i1;
|
||||
} else {
|
||||
return l;
|
||||
}
|
||||
return i1 > l ? i1 : l;
|
||||
}
|
||||
|
||||
public boolean a(World world, int i, int j, int k) {
|
||||
return world.d(i, j - 1, k) || g(world, i, j, k);
|
||||
return world.d(i, j - 1, k) || this.g(world, i, j, k);
|
||||
}
|
||||
|
||||
public void b(World world, int i, int j, int k, int l) {
|
||||
if (!world.d(i, j - 1, k) && !g(world, i, j, k)) {
|
||||
if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) {
|
||||
world.e(i, j, k, 0);
|
||||
return;
|
||||
} else {
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
public void e(World world, int i, int j, int k) {
|
||||
//TODO this section deals with lighting a block on fire too
|
||||
if (world.a(i, j - 1, k) == Block.ap.bi && Block.be.b_(world, i, j, k)) {
|
||||
return;
|
||||
}
|
||||
if (!world.d(i, j - 1, k) && !g(world, i, j, k)) {
|
||||
world.e(i, j, k, 0);
|
||||
return;
|
||||
} else {
|
||||
world.i(i, j, k, bi);
|
||||
return;
|
||||
if (world.getTypeId(i, j - 1, k) != Block.OBSIDIAN.id || !Block.PORTAL.b_(world, i, j, k)) {
|
||||
if (!world.d(i, j - 1, k) && !this.g(world, i, j, k)) {
|
||||
world.e(i, j, k, 0);
|
||||
} else {
|
||||
world.i(i, j, k, this.id);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user