mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-16 12:43:52 -07:00
Port to new mc-dev format.
This commit is contained in:
@@ -1,7 +1,6 @@
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package net.minecraft.server;
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import java.util.List;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.Location;
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@@ -19,7 +18,7 @@ import org.bukkit.event.vehicle.VehicleEntityCollisionEvent;
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import org.bukkit.event.vehicle.VehicleMoveEvent;
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// CraftBukkit end
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public class EntityBoat extends Entity implements CraftMappable { // CraftBukkit
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public class EntityBoat extends Entity {
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public int a;
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public int b;
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@@ -31,59 +30,6 @@ public class EntityBoat extends Entity implements CraftMappable { // CraftBukkit
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private double al;
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private double am;
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// CraftBukkit start
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/**@deprecated*/
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private CraftBoat boat;
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/**@deprecated*/
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public CraftEntity getCraftEntity() {
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return boat;
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}
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// CraftBukkit end
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public EntityBoat(World world) {
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super(world);
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a = 0;
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b = 0;
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c = 1;
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i = true;
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a(1.5F, 0.6F);
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H = J / 2.0F;
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M = false;
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handleCreation(world); // CraftBukkit
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// CraftBukkit start
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CraftServer server = ((WorldServer) this.l).getServer();
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this.bukkitEntity = new CraftBoat(server, this);
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// CraftBukkit end
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}
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protected void a() {}
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public AxisAlignedBB d(Entity entity) {
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return entity.z;
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}
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public AxisAlignedBB u() {
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return z;
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}
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public boolean z() {
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return true;
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}
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public EntityBoat(World world, double d1, double d2, double d3) {
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this(world);
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a(d1, d2 + (double) H, d3);
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s = 0.0D;
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t = 0.0D;
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u = 0.0D;
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m = d1;
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n = d2;
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o = d3;
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handleCreation(world); // CraftBukkit
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}
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// CraftBukkit start
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private void handleCreation(World world) {
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CraftServer server = ((WorldServer) world).getServer();
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@@ -92,261 +38,17 @@ public class EntityBoat extends Entity implements CraftMappable { // CraftBukkit
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VehicleCreateEvent event = new VehicleCreateEvent(eventType, vehicle);
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server.getPluginManager().callEvent(event);
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}
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// CraftBukkit end
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public double k() {
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return (double) J * 0.0D - 0.30000001192092896D;
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}
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public boolean a(Entity entity, int i) {
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// CraftBukkit start
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Type eventType = Type.VEHICLE_DAMAGE;
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Vehicle vehicle = (Vehicle) this.getBukkitEntity();
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org.bukkit.entity.Entity attacker = (entity == null)?null:entity.getBukkitEntity();
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int damage = i;
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VehicleDamageEvent event = new VehicleDamageEvent(eventType, vehicle, attacker, damage);
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((WorldServer) l).getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return true;
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}
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// CraftBukkit end
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if (this.l.z || G) {
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return true;
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}
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c = -c;
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b = 10;
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a += i * 10;
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y();
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if (a > 40) {
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for (int j = 0; j < 3; j++) {
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a(Block.x.bi, 1, 0.0F);
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}
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for (int l = 0; l < 2; l++) {
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a(Item.B.ba, 1, 0.0F);
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}
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q();
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}
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return true;
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}
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public boolean c_() {
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return !G;
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}
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public void b_() {
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// CraftBukkit start
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double prevX = p;
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double prevY = q;
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double prevZ = r;
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float prevYaw = v;
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float prevPitch = w;
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// CraftBukkit end
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super.b_();
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if (b > 0) {
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b--;
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}
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if (a > 0) {
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a--;
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}
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m = p;
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n = q;
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o = r;
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int i = 5;
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double d1 = 0.0D;
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for (int j = 0; j < i; j++) {
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double d2 = (z.b + ((z.e - z.b) * (double) (j + 0)) / (double) i) - 0.125D;
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double d3 = (z.b + ((z.e - z.b) * (double) (j + 1)) / (double) i) - 0.125D;
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AxisAlignedBB axisalignedbb = AxisAlignedBB.b(z.a, d2, z.c, z.d, d3, z.f);
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if (this.l.b(axisalignedbb, Material.f)) {
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d1 += 1.0D / (double) i;
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}
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}
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if (this.l.z) {
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if (d > 0) {
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double d4 = p + (e - p) / (double) d;
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double d7 = q + (f - q) / (double) d;
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double d10 = r + (ak - r) / (double) d;
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double d13;
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for (d13 = al - (double) v; d13 < -180D; d13 += 360D) {
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;
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}
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for (; d13 >= 180D; d13 -= 360D) {
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;
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}
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v += ((float) (d13 / (double) d));
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w += ((float) ((am - (double) w) / (double) d));
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d--;
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a(d4, d7, d10);
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b(v, w);
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} else {
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double d5 = p + s;
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double d8 = q + t;
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double d11 = r + u;
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a(d5, d8, d11);
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if (A) {
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s *= 0.5D;
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t *= 0.5D;
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u *= 0.5D;
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}
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s *= 0.99000000953674316D;
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t *= 0.94999998807907104D;
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u *= 0.99000000953674316D;
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}
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return;
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}
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double d6 = d1 * 2D - 1.0D;
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t += 0.039999999105930328D * d6;
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if (this.j != null) {
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s += this.j.s * 0.20000000000000001D;
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u += this.j.u * 0.20000000000000001D;
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}
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double d9 = 0.40000000000000002D;
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if (s < -d9) {
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s = -d9;
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}
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if (s > d9) {
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s = d9;
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}
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if (u < -d9) {
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u = -d9;
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}
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if (u > d9) {
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u = d9;
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}
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if (A) {
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s *= 0.5D;
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t *= 0.5D;
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u *= 0.5D;
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}
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c(s, t, u);
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double d12 = Math.sqrt(s * s + u * u);
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if (d12 > 0.14999999999999999D) {
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double d14 = Math.cos(((double) v * 3.1415926535897931D) / 180D);
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double d16 = Math.sin(((double) v * 3.1415926535897931D) / 180D);
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for (int l = 0; (double) l < 1.0D + d12 * 60D; l++) {
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double d18 = W.nextFloat() * 2.0F - 1.0F;
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double d19 = (double) (W.nextInt(2) * 2 - 1) * 0.69999999999999996D;
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if (W.nextBoolean()) {
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double d20 = (p - d14 * d18 * 0.80000000000000004D) + d16 * d19;
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double d22 = r - d16 * d18 * 0.80000000000000004D - d14 * d19;
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this.l.a("splash", d20, q - 0.125D, d22, s, t, u);
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} else {
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double d21 = p + d14 + d16 * d18 * 0.69999999999999996D;
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double d23 = (r + d16) - d14 * d18 * 0.69999999999999996D;
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this.l.a("splash", d21, q - 0.125D, d23, s, t, u);
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}
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}
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}
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if (B && d12 > 0.14999999999999999D) {
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if (!this.l.z) {
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q();
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for (int i1 = 0; i1 < 3; i1++) {
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a(Block.x.bi, 1, 0.0F);
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}
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for (int j1 = 0; j1 < 2; j1++) {
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a(Item.B.ba, 1, 0.0F);
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}
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}
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} else {
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s *= 0.99000000953674316D;
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t *= 0.94999998807907104D;
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u *= 0.99000000953674316D;
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}
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w = 0.0F;
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double d15 = v;
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double d17 = m - p;
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double d24 = o - r;
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if (d17 * d17 + d24 * d24 > 0.001D) {
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d15 = (float) ((Math.atan2(d24, d17) * 180D) / 3.1415926535897931D);
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}
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double d25;
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for (d25 = d15 - (double) v; d25 >= 180D; d25 -= 360D) {
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;
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}
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for (; d25 < -180D; d25 += 360D) {
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;
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}
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if (d25 > 20D) {
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d25 = 20D;
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}
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if (d25 < -20D) {
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d25 = -20D;
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}
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v += ((float) (d25));
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b(v, w);
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// CraftBukkit start
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CraftServer server = ((WorldServer)l).getServer();
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CraftWorld world = ((WorldServer)l).getWorld();
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Type eventType = Type.VEHICLE_MOVE;
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Vehicle vehicle = (Vehicle) this.getBukkitEntity();
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Location from = new Location(world, prevX, prevY, prevZ, prevYaw, prevPitch);
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Location to = new Location(world, p, q, r, v, w);
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VehicleMoveEvent event = new VehicleMoveEvent(eventType, vehicle, from, to);
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server.getPluginManager().callEvent(event);
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// CraftBukkit end
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List list = this.l.b(((Entity) (this)), z.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
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if (list != null && list.size() > 0) {
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for (int k1 = 0; k1 < list.size(); k1++) {
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Entity entity = (Entity) list.get(k1);
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if (entity != this.j && entity.z() && (entity instanceof EntityBoat)) {
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entity.c(((Entity) (this)));
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}
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}
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}
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if (this.j != null && this.j.G) {
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this.j = null;
|
||||
}
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||||
}
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public void E() {
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if (j == null) {
|
||||
return;
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} else {
|
||||
double d1 = Math.cos(((double) v * 3.1415926535897931D) / 180D) * 0.40000000000000002D;
|
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double d2 = Math.sin(((double) v * 3.1415926535897931D) / 180D) * 0.40000000000000002D;
|
||||
|
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j.a(p + d1, q + k() + j.F(), r + d2);
|
||||
return;
|
||||
}
|
||||
}
|
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|
||||
// CraftBukkit start
|
||||
public void c(Entity entity) {
|
||||
CraftServer server = ((WorldServer)l).getServer();
|
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CraftServer server = ((WorldServer) this.world).getServer();
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Type eventType = Type.VEHICLE_COLLISION_ENTITY;
|
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Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
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org.bukkit.entity.Entity hitEntity = (entity == null)?null:entity.getBukkitEntity();
|
||||
|
||||
VehicleEntityCollisionEvent collsionEvent = new VehicleEntityCollisionEvent(eventType, vehicle, hitEntity);
|
||||
server.getPluginManager().callEvent(collsionEvent);
|
||||
org.bukkit.entity.Entity hitEntity = (entity == null) ? null : entity.getBukkitEntity();
|
||||
|
||||
if (collsionEvent.isCancelled()) {
|
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VehicleEntityCollisionEvent event = new VehicleEntityCollisionEvent(eventType, vehicle, hitEntity);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return;
|
||||
}
|
||||
|
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@@ -354,31 +56,344 @@ public class EntityBoat extends Entity implements CraftMappable { // CraftBukkit
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
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protected void a(NBTTagCompound nbttagcompound) {}
|
||||
public EntityBoat(World world) {
|
||||
super(world);
|
||||
this.a = 0;
|
||||
this.b = 0;
|
||||
this.c = 1;
|
||||
this.i = true;
|
||||
this.a(1.5F, 0.6F);
|
||||
this.height = this.width / 2.0F;
|
||||
this.M = false;
|
||||
|
||||
protected void b(NBTTagCompound nbttagcompound) {}
|
||||
// CraftBukkit start
|
||||
handleCreation(world);
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
this.bukkitEntity = new CraftBoat(server, this);
|
||||
// CraftBukkit end
|
||||
}
|
||||
|
||||
public boolean a(EntityPlayer entityplayer) {
|
||||
if (j != null && (j instanceof EntityPlayer) && j != entityplayer) {
|
||||
return true;
|
||||
}
|
||||
if (!l.z) {
|
||||
protected void a() {}
|
||||
|
||||
public AxisAlignedBB d(Entity entity) {
|
||||
return entity.boundingBox;
|
||||
}
|
||||
|
||||
public AxisAlignedBB u() {
|
||||
return this.boundingBox;
|
||||
}
|
||||
|
||||
public boolean z() {
|
||||
return true;
|
||||
}
|
||||
|
||||
public EntityBoat(World world, double d0, double d1, double d2) {
|
||||
this(world);
|
||||
this.a(d0, d1 + (double) this.height, d2);
|
||||
this.motX = 0.0D;
|
||||
this.motY = 0.0D;
|
||||
this.motZ = 0.0D;
|
||||
this.lastX = d0;
|
||||
this.lastY = d1;
|
||||
this.lastZ = d2;
|
||||
|
||||
handleCreation(world); // CraftBukkit
|
||||
}
|
||||
|
||||
public double k() {
|
||||
return (double) this.width * 0.0D - 0.30000001192092896D;
|
||||
}
|
||||
|
||||
public boolean a(Entity entity, int i) {
|
||||
if (!this.world.isStatic && !this.dead) {
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer)l).getServer();
|
||||
Type eventType = Type.VEHICLE_ENTER;
|
||||
Type eventType = Type.VEHICLE_DAMAGE;
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
org.bukkit.entity.Entity player = entityplayer.getBukkitEntity();
|
||||
|
||||
VehicleEnterEvent event = new VehicleEnterEvent(eventType, vehicle, player);
|
||||
server.getPluginManager().callEvent(event);
|
||||
org.bukkit.entity.Entity attacker = (entity == null) ? null : entity.getBukkitEntity();
|
||||
int damage = i;
|
||||
|
||||
VehicleDamageEvent event = new VehicleDamageEvent(eventType, vehicle, attacker, damage);
|
||||
((WorldServer) this.world).getServer().getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return true;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entityplayer.e(((Entity) (this)));
|
||||
this.c = -this.c;
|
||||
this.b = 10;
|
||||
this.a += i * 10;
|
||||
this.y();
|
||||
if (this.a > 40) {
|
||||
int j;
|
||||
|
||||
for (j = 0; j < 3; ++j) {
|
||||
this.a(Block.WOOD.id, 1, 0.0F);
|
||||
}
|
||||
|
||||
for (j = 0; j < 2; ++j) {
|
||||
this.a(Item.STICK.id, 1, 0.0F);
|
||||
}
|
||||
|
||||
this.q();
|
||||
}
|
||||
|
||||
return true;
|
||||
} else {
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
||||
public boolean c_() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
public void b_() {
|
||||
// CraftBukkit start
|
||||
double prevX = this.locX;
|
||||
double prevY = this.locY;
|
||||
double prevZ = this.locZ;
|
||||
float prevYaw = this.yaw;
|
||||
float prevPitch = this.pitch;
|
||||
// CraftBukkit end
|
||||
|
||||
super.b_();
|
||||
if (this.b > 0) {
|
||||
--this.b;
|
||||
}
|
||||
|
||||
if (this.a > 0) {
|
||||
--this.a;
|
||||
}
|
||||
|
||||
this.lastX = this.locX;
|
||||
this.lastY = this.locY;
|
||||
this.lastZ = this.locZ;
|
||||
byte b0 = 5;
|
||||
double d0 = 0.0D;
|
||||
|
||||
for (int i = 0; i < b0; ++i) {
|
||||
double d1 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 0) / (double) b0 - 0.125D;
|
||||
double d2 = this.boundingBox.b + (this.boundingBox.e - this.boundingBox.b) * (double) (i + 1) / (double) b0 - 0.125D;
|
||||
AxisAlignedBB axisalignedbb = AxisAlignedBB.b(this.boundingBox.a, d1, this.boundingBox.c, this.boundingBox.d, d2, this.boundingBox.f);
|
||||
|
||||
if (this.world.b(axisalignedbb, Material.WATER)) {
|
||||
d0 += 1.0D / (double) b0;
|
||||
}
|
||||
}
|
||||
|
||||
double d3;
|
||||
double d4;
|
||||
double d5;
|
||||
double d6;
|
||||
|
||||
if (this.world.isStatic) {
|
||||
if (this.d > 0) {
|
||||
d3 = this.locX + (this.e - this.locX) / (double) this.d;
|
||||
d4 = this.locY + (this.f - this.locY) / (double) this.d;
|
||||
d5 = this.locZ + (this.ak - this.locZ) / (double) this.d;
|
||||
|
||||
for (d6 = this.al - (double) this.yaw; d6 < -180.0D; d6 += 360.0D) {
|
||||
;
|
||||
}
|
||||
|
||||
while (d6 >= 180.0D) {
|
||||
d6 -= 360.0D;
|
||||
}
|
||||
|
||||
this.yaw = (float) ((double) this.yaw + d6 / (double) this.d);
|
||||
this.pitch = (float) ((double) this.pitch + (this.am - (double) this.pitch) / (double) this.d);
|
||||
--this.d;
|
||||
this.a(d3, d4, d5);
|
||||
this.b(this.yaw, this.pitch);
|
||||
} else {
|
||||
d3 = this.locX + this.motX;
|
||||
d4 = this.locY + this.motY;
|
||||
d5 = this.locZ + this.motZ;
|
||||
this.a(d3, d4, d5);
|
||||
if (this.onGround) {
|
||||
this.motX *= 0.5D;
|
||||
this.motY *= 0.5D;
|
||||
this.motZ *= 0.5D;
|
||||
}
|
||||
|
||||
this.motX *= 0.9900000095367432D;
|
||||
this.motY *= 0.949999988079071D;
|
||||
this.motZ *= 0.9900000095367432D;
|
||||
}
|
||||
} else {
|
||||
d3 = d0 * 2.0D - 1.0D;
|
||||
this.motY += 0.03999999910593033D * d3;
|
||||
if (this.passenger != null) {
|
||||
this.motX += this.passenger.motX * 0.2D;
|
||||
this.motZ += this.passenger.motZ * 0.2D;
|
||||
}
|
||||
|
||||
d4 = 0.4D;
|
||||
if (this.motX < -d4) {
|
||||
this.motX = -d4;
|
||||
}
|
||||
|
||||
if (this.motX > d4) {
|
||||
this.motX = d4;
|
||||
}
|
||||
|
||||
if (this.motZ < -d4) {
|
||||
this.motZ = -d4;
|
||||
}
|
||||
|
||||
if (this.motZ > d4) {
|
||||
this.motZ = d4;
|
||||
}
|
||||
|
||||
if (this.onGround) {
|
||||
this.motX *= 0.5D;
|
||||
this.motY *= 0.5D;
|
||||
this.motZ *= 0.5D;
|
||||
}
|
||||
|
||||
this.c(this.motX, this.motY, this.motZ);
|
||||
d5 = Math.sqrt(this.motX * this.motX + this.motZ * this.motZ);
|
||||
double d7;
|
||||
|
||||
if (d5 > 0.15D) {
|
||||
d6 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D);
|
||||
d7 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D);
|
||||
|
||||
for (int j = 0; (double) j < 1.0D + d5 * 60.0D; ++j) {
|
||||
double d8 = (double) (this.random.nextFloat() * 2.0F - 1.0F);
|
||||
double d9 = (double) (this.random.nextInt(2) * 2 - 1) * 0.7D;
|
||||
double d10;
|
||||
double d11;
|
||||
|
||||
if (this.random.nextBoolean()) {
|
||||
d10 = this.locX - d6 * d8 * 0.8D + d7 * d9;
|
||||
d11 = this.locZ - d7 * d8 * 0.8D - d6 * d9;
|
||||
this.world.a("splash", d10, this.locY - 0.125D, d11, this.motX, this.motY, this.motZ);
|
||||
} else {
|
||||
d10 = this.locX + d6 + d7 * d8 * 0.7D;
|
||||
d11 = this.locZ + d7 - d6 * d8 * 0.7D;
|
||||
this.world.a("splash", d10, this.locY - 0.125D, d11, this.motX, this.motY, this.motZ);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.B && d5 > 0.15D) {
|
||||
if (!this.world.isStatic) {
|
||||
this.q();
|
||||
|
||||
int k;
|
||||
|
||||
for (k = 0; k < 3; ++k) {
|
||||
this.a(Block.WOOD.id, 1, 0.0F);
|
||||
}
|
||||
|
||||
for (k = 0; k < 2; ++k) {
|
||||
this.a(Item.STICK.id, 1, 0.0F);
|
||||
}
|
||||
}
|
||||
} else {
|
||||
this.motX *= 0.9900000095367432D;
|
||||
this.motY *= 0.949999988079071D;
|
||||
this.motZ *= 0.9900000095367432D;
|
||||
}
|
||||
|
||||
this.pitch = 0.0F;
|
||||
d6 = (double) this.yaw;
|
||||
d7 = this.lastX - this.locX;
|
||||
double d12 = this.lastZ - this.locZ;
|
||||
|
||||
if (d7 * d7 + d12 * d12 > 0.0010D) {
|
||||
d6 = (double) ((float) (Math.atan2(d12, d7) * 180.0D / 3.141592653589793D));
|
||||
}
|
||||
|
||||
double d13;
|
||||
|
||||
for (d13 = d6 - (double) this.yaw; d13 >= 180.0D; d13 -= 360.0D) {
|
||||
;
|
||||
}
|
||||
|
||||
while (d13 < -180.0D) {
|
||||
d13 += 360.0D;
|
||||
}
|
||||
|
||||
if (d13 > 20.0D) {
|
||||
d13 = 20.0D;
|
||||
}
|
||||
|
||||
if (d13 < -20.0D) {
|
||||
d13 = -20.0D;
|
||||
}
|
||||
|
||||
this.yaw = (float) ((double) this.yaw + d13);
|
||||
this.b(this.yaw, this.pitch);
|
||||
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
CraftWorld world = ((WorldServer) this.world).getWorld();
|
||||
Type eventType = Type.VEHICLE_MOVE;
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
Location from = new Location(world, prevX, prevY, prevZ, prevYaw, prevPitch);
|
||||
Location to = new Location(world, this.locX, this.locY, this.locZ, this.yaw, this.pitch);
|
||||
|
||||
VehicleMoveEvent event = new VehicleMoveEvent(eventType, vehicle, from, to);
|
||||
server.getPluginManager().callEvent(event);
|
||||
// CraftBukkit end
|
||||
|
||||
List list = this.world.b((Entity) this, this.boundingBox.b(0.20000000298023224D, 0.0D, 0.20000000298023224D));
|
||||
|
||||
if (list != null && list.size() > 0) {
|
||||
for (int l = 0; l < list.size(); ++l) {
|
||||
Entity entity = (Entity) list.get(l);
|
||||
|
||||
if (entity != this.passenger && entity.z() && entity instanceof EntityBoat) {
|
||||
entity.c((Entity) this);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
if (this.passenger != null && this.passenger.dead) {
|
||||
this.passenger = null;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void E() {
|
||||
if (this.passenger != null) {
|
||||
double d0 = Math.cos((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
|
||||
double d1 = Math.sin((double) this.yaw * 3.141592653589793D / 180.0D) * 0.4D;
|
||||
|
||||
this.passenger.a(this.locX + d0, this.locY + this.k() + this.passenger.F(), this.locZ + d1);
|
||||
}
|
||||
}
|
||||
|
||||
protected void a(NBTTagCompound nbttagcompound) {}
|
||||
|
||||
protected void b(NBTTagCompound nbttagcompound) {}
|
||||
|
||||
public boolean a(EntityHuman entityhuman) {
|
||||
if (this.passenger != null && this.passenger instanceof EntityHuman && this.passenger != entityhuman) {
|
||||
return true;
|
||||
} else {
|
||||
if (!this.world.isStatic) {
|
||||
// CraftBukkit start
|
||||
CraftServer server = ((WorldServer) this.world).getServer();
|
||||
Type eventType = Type.VEHICLE_ENTER;
|
||||
Vehicle vehicle = (Vehicle) this.getBukkitEntity();
|
||||
org.bukkit.entity.Entity player = entityhuman.getBukkitEntity();
|
||||
|
||||
VehicleEnterEvent event = new VehicleEnterEvent(eventType, vehicle, player);
|
||||
server.getPluginManager().callEvent(event);
|
||||
|
||||
if (event.isCancelled()) {
|
||||
return true;
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
entityhuman.e(this);
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user