mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-14 03:35:51 -07:00
Port to new mc-dev format.
This commit is contained in:
@@ -1,7 +1,6 @@
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package net.minecraft.server;
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import java.util.List;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.entity.Egg;
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@@ -18,28 +17,22 @@ import org.bukkit.event.player.PlayerEggThrowEvent;
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public class EntityEgg extends Entity {
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private int b;
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private int c;
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private int d;
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private int e;
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private boolean f;
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public int a;
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private int b = -1;
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private int c = -1;
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private int d = -1;
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private int e = 0;
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private boolean f = false;
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public int a = 0;
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private EntityLiving ak;
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private int al;
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private int am;
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private int am = 0;
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public EntityEgg(World world) {
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super(world);
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b = -1;
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c = -1;
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d = -1;
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e = 0;
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f = false;
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a = 0;
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am = 0;
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a(0.25F, 0.25F);
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this.a(0.25F, 0.25F);
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// CraftBukkit start
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CraftServer server = ((WorldServer) this.l).getServer();
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CraftServer server = ((WorldServer) this.world).getServer();
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this.bukkitEntity = new CraftEgg(server, this);
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// CraftBukkit end
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}
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@@ -47,117 +40,117 @@ public class EntityEgg extends Entity {
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protected void a() {}
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public EntityEgg(World world, EntityLiving entityliving) {
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// CraftBukkit start
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this(world);
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// CraftBukkit end
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ak = entityliving;
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c(entityliving.p, entityliving.q + (double) entityliving.w(), entityliving.r, entityliving.v, entityliving.w);
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p -= MathHelper.b((v / 180F) * 3.141593F) * 0.16F;
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q -= 0.10000000149011612D;
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r -= MathHelper.a((v / 180F) * 3.141593F) * 0.16F;
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a(p, q, r);
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H = 0.0F;
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float f1 = 0.4F;
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this(world); // CraftBukkit super->this so we assign the entity
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s = -MathHelper.a((v / 180F) * 3.141593F) * MathHelper.b((w / 180F) * 3.141593F) * f1;
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u = MathHelper.b((v / 180F) * 3.141593F) * MathHelper.b((w / 180F) * 3.141593F) * f1;
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t = -MathHelper.a((w / 180F) * 3.141593F) * f1;
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a(s, t, u, 1.5F, 1.0F);
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this.ak = entityliving;
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this.a(0.25F, 0.25F);
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this.c(entityliving.locX, entityliving.locY + (double) entityliving.w(), entityliving.locZ, entityliving.yaw, entityliving.pitch);
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this.locX -= (double) (MathHelper.b(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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this.locY -= 0.10000000149011612D;
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this.locZ -= (double) (MathHelper.a(this.yaw / 180.0F * 3.1415927F) * 0.16F);
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this.a(this.locX, this.locY, this.locZ);
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this.height = 0.0F;
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float f = 0.4F;
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this.motX = (double) (-MathHelper.a(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
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this.motZ = (double) (MathHelper.b(this.yaw / 180.0F * 3.1415927F) * MathHelper.b(this.pitch / 180.0F * 3.1415927F) * f);
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this.motY = (double) (-MathHelper.a(this.pitch / 180.0F * 3.1415927F) * f);
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this.a(this.motX, this.motY, this.motZ, 1.5F, 1.0F);
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}
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public EntityEgg(World world, double d1, double d2, double d3) {
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// CraftBukkit start
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this(world);
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// CraftBukkit end
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al = 0;
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a(d1, d2, d3);
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H = 0.0F;
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public EntityEgg(World world, double d0, double d1, double d2) {
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this(world); // CraftBukkit super->this so we assign the entity
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this.al = 0;
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this.a(0.25F, 0.25F);
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this.a(d0, d1, d2);
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this.height = 0.0F;
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}
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public void a(double d1, double d2, double d3, float f1, float f2) {
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float f3 = MathHelper.a(d1 * d1 + d2 * d2 + d3 * d3);
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public void a(double d0, double d1, double d2, float f, float f1) {
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float f2 = MathHelper.a(d0 * d0 + d1 * d1 + d2 * d2);
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d1 /= f3;
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d2 /= f3;
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d3 /= f3;
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d1 += W.nextGaussian() * 0.0074999998323619366D * (double) f2;
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d2 += W.nextGaussian() * 0.0074999998323619366D * (double) f2;
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d3 += W.nextGaussian() * 0.0074999998323619366D * (double) f2;
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d1 *= f1;
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d2 *= f1;
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d3 *= f1;
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s = d1;
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t = d2;
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u = d3;
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float f4 = MathHelper.a(d1 * d1 + d3 * d3);
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d0 /= (double) f2;
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d1 /= (double) f2;
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d2 /= (double) f2;
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d0 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
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d1 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
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d2 += this.random.nextGaussian() * 0.007499999832361937D * (double) f1;
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d0 *= (double) f;
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d1 *= (double) f;
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d2 *= (double) f;
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this.motX = d0;
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this.motY = d1;
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this.motZ = d2;
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float f3 = MathHelper.a(d0 * d0 + d2 * d2);
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x = v = (float) ((Math.atan2(d1, d3) * 180D) / 3.1415927410125732D);
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y = w = (float) ((Math.atan2(d2, f4) * 180D) / 3.1415927410125732D);
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al = 0;
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this.lastYaw = this.yaw = (float) (Math.atan2(d0, d2) * 180.0D / 3.1415927410125732D);
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this.lastPitch = this.pitch = (float) (Math.atan2(d1, (double) f3) * 180.0D / 3.1415927410125732D);
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this.al = 0;
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}
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public void b_() {
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O = p;
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P = q;
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Q = r;
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this.O = this.locX;
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this.P = this.locY;
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this.Q = this.locZ;
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super.b_();
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if (a > 0) {
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a--;
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if (this.a > 0) {
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--this.a;
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}
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if (f) {
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int i = this.l.a(b, c, d);
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if (i != e) {
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f = false;
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s *= W.nextFloat() * 0.2F;
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t *= W.nextFloat() * 0.2F;
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u *= W.nextFloat() * 0.2F;
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al = 0;
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am = 0;
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} else {
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al++;
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if (al == 1200) {
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q();
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if (this.f) {
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int i = this.world.getTypeId(this.b, this.c, this.d);
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if (i == this.e) {
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++this.al;
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if (this.al == 1200) {
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this.q();
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}
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return;
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}
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} else {
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am++;
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}
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Vec3D vec3d = Vec3D.b(p, q, r);
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Vec3D vec3d1 = Vec3D.b(p + s, q + t, r + u);
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MovingObjectPosition movingobjectposition = this.l.a(vec3d, vec3d1);
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vec3d = Vec3D.b(p, q, r);
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vec3d1 = Vec3D.b(p + s, q + t, r + u);
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this.f = false;
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this.motX *= (double) (this.random.nextFloat() * 0.2F);
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this.motY *= (double) (this.random.nextFloat() * 0.2F);
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this.motZ *= (double) (this.random.nextFloat() * 0.2F);
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this.al = 0;
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this.am = 0;
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} else {
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++this.am;
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}
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Vec3D vec3d = Vec3D.b(this.locX, this.locY, this.locZ);
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Vec3D vec3d1 = Vec3D.b(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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MovingObjectPosition movingobjectposition = this.world.a(vec3d, vec3d1);
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vec3d = Vec3D.b(this.locX, this.locY, this.locZ);
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vec3d1 = Vec3D.b(this.locX + this.motX, this.locY + this.motY, this.locZ + this.motZ);
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if (movingobjectposition != null) {
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vec3d1 = Vec3D.b(movingobjectposition.f.a, movingobjectposition.f.b, movingobjectposition.f.c);
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}
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if (!this.l.z) {
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if (!this.world.isStatic) {
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Entity entity = null;
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List list = this.l.b(((Entity) (this)), z.a(s, t, u).b(1.0D, 1.0D, 1.0D));
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double d1 = 0.0D;
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List list = this.world.b((Entity) this, this.boundingBox.a(this.motX, this.motY, this.motZ).b(1.0D, 1.0D, 1.0D));
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double d0 = 0.0D;
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for (int l = 0; l < list.size(); l++) {
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Entity entity1 = (Entity) list.get(l);
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for (int j = 0; j < list.size(); ++j) {
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Entity entity1 = (Entity) list.get(j);
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if (!entity1.c_() || entity1 == ak && am < 5) {
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continue;
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}
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float f4 = 0.3F;
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AxisAlignedBB axisalignedbb = entity1.z.b(f4, f4, f4);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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if (entity1.c_() && (entity1 != this.ak || this.am >= 5)) {
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float f = 0.3F;
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AxisAlignedBB axisalignedbb = entity1.boundingBox.b((double) f, (double) f, (double) f);
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MovingObjectPosition movingobjectposition1 = axisalignedbb.a(vec3d, vec3d1);
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if (movingobjectposition1 == null) {
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continue;
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}
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double d2 = vec3d.a(movingobjectposition1.f);
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if (movingobjectposition1 != null) {
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double d1 = vec3d.a(movingobjectposition1.f);
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if (d2 < d1 || d1 == 0.0D) {
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entity = entity1;
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d1 = d2;
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if (d1 < d0 || d0 == 0.0D) {
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entity = entity1;
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d0 = d1;
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}
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}
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}
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}
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@@ -165,54 +158,53 @@ public class EntityEgg extends Entity {
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movingobjectposition = new MovingObjectPosition(entity);
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}
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}
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if (movingobjectposition != null) {
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// CraftBukkit start
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if (movingobjectposition.g != null) {
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// CraftBukkit start
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boolean bounce;
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boolean stick;
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if (movingobjectposition.g instanceof EntityLiving) {
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CraftServer server = ((WorldServer) this.l).getServer();
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org.bukkit.entity.Entity shooter = (ak == null)?null:ak.getBukkitEntity();
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CraftServer server = ((WorldServer) this.world).getServer();
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org.bukkit.entity.Entity shooter = (this.ak == null) ? null : this.ak.getBukkitEntity();
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org.bukkit.entity.Entity damagee = movingobjectposition.g.getBukkitEntity();
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org.bukkit.entity.Entity projectile = this.getBukkitEntity();
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DamageCause damageCause = EntityDamageEvent.DamageCause.ENTITY_ATTACK;
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int damage = 0;
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// TODO @see EntityArrow#162
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EntityDamageByProjectileEvent edbpe = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
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server.getPluginManager().callEvent(edbpe);
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EntityDamageByProjectileEvent event = new EntityDamageByProjectileEvent(shooter, damagee, projectile, damageCause, damage);
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server.getPluginManager().callEvent(event);
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if(!edbpe.isCancelled()) {
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if(!event.isCancelled()) {
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// this function returns if the egg should stick or not, i.e. !bounce
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bounce = !movingobjectposition.g.a(((Entity) (ak)), edbpe.getDamage());
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stick = movingobjectposition.g.a(this.ak, event.getDamage());
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} else {
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// event was cancelled, get if the egg should bounce or not
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bounce = edbpe.getBounce();
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stick = !event.getBounce();
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}
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} else {
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bounce = !movingobjectposition.g.a(((Entity) (ak)), 0);
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stick = movingobjectposition.g.a(this.ak, 0);
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}
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if (!bounce) {
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// CraftBukkit end
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;
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if (stick) {
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; // Original code does nothing *yet*
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}
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}
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// CraftBukkit start
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boolean hatching = !this.l.z && W.nextInt(8) == 0;
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byte numHatching = (hatching && W.nextInt(32) == 0) ? (byte) 4 : (byte) 1;
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boolean hatching = !this.world.isStatic && this.random.nextInt(8) == 0;
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byte numHatching = (this.random.nextInt(32) == 0) ? (byte) 4 : (byte) 1;
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if (!hatching) {
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numHatching = 0;
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}
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MobType hatchingType = MobType.CHICKEN;
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if (ak instanceof EntityPlayerMP) {
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CraftServer server = ((WorldServer) l).getServer();
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if (this.ak instanceof EntityPlayer) {
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CraftServer server = ((WorldServer) this.world).getServer();
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Type eventType = Type.PLAYER_EGG_THROW;
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Player player = (ak == null)?null:(Player) ak.getBukkitEntity();
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Player player = (this.ak == null) ? null : (Player) this.ak.getBukkitEntity();
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PlayerEggThrowEvent event = new PlayerEggThrowEvent(
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eventType, player, (Egg)this.bukkitEntity, hatching,
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numHatching, hatchingType);
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PlayerEggThrowEvent event = new PlayerEggThrowEvent(eventType, player, (Egg)this.getBukkitEntity(), hatching, numHatching, hatchingType);
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server.getPluginManager().callEvent(event);
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hatching = event.isHatching();
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numHatching = event.getNumHatches();
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@@ -224,116 +216,124 @@ public class EntityEgg extends Entity {
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Entity entity = null;
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switch (hatchingType) {
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case CHICKEN:
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entity = new EntityChicken(this.l);
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entity = new EntityChicken(this.world);
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break;
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case COW:
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entity = new EntityCow(this.l);
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entity = new EntityCow(this.world);
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break;
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case CREEPER:
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entity = new EntityCreeper(this.l);
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entity = new EntityCreeper(this.world);
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break;
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case GHAST:
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entity = new EntityGhast(this.l);
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entity = new EntityGhast(this.world);
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break;
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case PIG:
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entity = new EntityPig(this.l);
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entity = new EntityPig(this.world);
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break;
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||||
case PIG_ZOMBIE:
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entity = new EntityPigZombie(this.l);
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entity = new EntityPigZombie(this.world);
|
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break;
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||||
case SHEEP:
|
||||
entity = new EntitySheep(this.l);
|
||||
entity = new EntitySheep(this.world);
|
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break;
|
||||
case SKELETON:
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entity = new EntitySkeleton(this.l);
|
||||
entity = new EntitySkeleton(this.world);
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||||
break;
|
||||
case SPIDER:
|
||||
entity = new EntitySpider(this.l);
|
||||
entity = new EntitySpider(this.world);
|
||||
break;
|
||||
case ZOMBIE:
|
||||
entity = new EntityZombie(this.l);
|
||||
entity = new EntityZombie(this.world);
|
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break;
|
||||
case SQUID:
|
||||
entity = new EntitySquid(this.l);
|
||||
entity = new EntitySquid(this.world);
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break;
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||||
default:
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||||
entity = new EntityChicken(this.l);
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||||
entity = new EntityChicken(this.world);
|
||||
break;
|
||||
}
|
||||
entity.c(p, q, r, v, 0.0F);
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||||
this.l.a(entity);
|
||||
|
||||
entity.c(this.locX, this.locY, this.locZ, this.yaw, 0.0F);
|
||||
this.world.a(entity);
|
||||
}
|
||||
}
|
||||
// CraftBukkit end
|
||||
|
||||
for (int j = 0; j < 8; j++) {
|
||||
this.l.a("snowballpoof", p, q, r, 0.0D, 0.0D, 0.0D);
|
||||
for (int l = 0; l < 8; ++l) {
|
||||
this.world.a("snowballpoof", this.locX, this.locY, this.locZ, 0.0D, 0.0D, 0.0D);
|
||||
}
|
||||
|
||||
q();
|
||||
this.q();
|
||||
}
|
||||
p += s;
|
||||
q += t;
|
||||
r += u;
|
||||
float f1 = MathHelper.a(s * s + u * u);
|
||||
|
||||
v = (float) ((Math.atan2(s, u) * 180D) / 3.1415927410125732D);
|
||||
for (w = (float) ((Math.atan2(t, f1) * 180D) / 3.1415927410125732D); w - y < -180F; y -= 360F) {
|
||||
this.locX += this.motX;
|
||||
this.locY += this.motY;
|
||||
this.locZ += this.motZ;
|
||||
float f1 = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
|
||||
|
||||
this.yaw = (float) (Math.atan2(this.motX, this.motZ) * 180.0D / 3.1415927410125732D);
|
||||
|
||||
for (this.pitch = (float) (Math.atan2(this.motY, (double) f1) * 180.0D / 3.1415927410125732D); this.pitch - this.lastPitch < -180.0F; this.lastPitch -= 360.0F) {
|
||||
;
|
||||
}
|
||||
for (; w - y >= 180F; y += 360F) {
|
||||
;
|
||||
|
||||
while (this.pitch - this.lastPitch >= 180.0F) {
|
||||
this.lastPitch += 360.0F;
|
||||
}
|
||||
for (; v - x < -180F; x -= 360F) {
|
||||
;
|
||||
|
||||
while (this.yaw - this.lastYaw < -180.0F) {
|
||||
this.lastYaw -= 360.0F;
|
||||
}
|
||||
for (; v - x >= 180F; x += 360F) {
|
||||
;
|
||||
|
||||
while (this.yaw - this.lastYaw >= 180.0F) {
|
||||
this.lastYaw += 360.0F;
|
||||
}
|
||||
w = y + (w - y) * 0.2F;
|
||||
v = x + (v - x) * 0.2F;
|
||||
|
||||
this.pitch = this.lastPitch + (this.pitch - this.lastPitch) * 0.2F;
|
||||
this.yaw = this.lastYaw + (this.yaw - this.lastYaw) * 0.2F;
|
||||
float f2 = 0.99F;
|
||||
float f5 = 0.03F;
|
||||
float f3 = 0.03F;
|
||||
|
||||
if (v()) {
|
||||
for (int i1 = 0; i1 < 4; i1++) {
|
||||
float f3 = 0.25F;
|
||||
if (this.v()) {
|
||||
for (int i1 = 0; i1 < 4; ++i1) {
|
||||
float f4 = 0.25F;
|
||||
|
||||
this.l.a("bubble", p - s * (double) f3, q - t * (double) f3, r - u * (double) f3, s, t, u);
|
||||
this.world.a("bubble", this.locX - this.motX * (double) f4, this.locY - this.motY * (double) f4, this.locZ - this.motZ * (double) f4, this.motX, this.motY, this.motZ);
|
||||
}
|
||||
|
||||
f2 = 0.8F;
|
||||
}
|
||||
s *= f2;
|
||||
t *= f2;
|
||||
u *= f2;
|
||||
t -= f5;
|
||||
a(p, q, r);
|
||||
|
||||
this.motX *= (double) f2;
|
||||
this.motY *= (double) f2;
|
||||
this.motZ *= (double) f2;
|
||||
this.motY -= (double) f3;
|
||||
this.a(this.locX, this.locY, this.locZ);
|
||||
}
|
||||
|
||||
public void a(NBTTagCompound nbttagcompound) {
|
||||
nbttagcompound.a("xTile", (short) b);
|
||||
nbttagcompound.a("yTile", (short) c);
|
||||
nbttagcompound.a("zTile", (short) d);
|
||||
nbttagcompound.a("inTile", (byte) e);
|
||||
nbttagcompound.a("shake", (byte) a);
|
||||
nbttagcompound.a("inGround", (byte) (f ? 1 : 0));
|
||||
nbttagcompound.a("xTile", (short) this.b);
|
||||
nbttagcompound.a("yTile", (short) this.c);
|
||||
nbttagcompound.a("zTile", (short) this.d);
|
||||
nbttagcompound.a("inTile", (byte) this.e);
|
||||
nbttagcompound.a("shake", (byte) this.a);
|
||||
nbttagcompound.a("inGround", (byte) (this.f ? 1 : 0));
|
||||
}
|
||||
|
||||
public void b(NBTTagCompound nbttagcompound) {
|
||||
b = ((int) (nbttagcompound.c("xTile")));
|
||||
c = ((int) (nbttagcompound.c("yTile")));
|
||||
d = ((int) (nbttagcompound.c("zTile")));
|
||||
e = nbttagcompound.b("inTile") & 0xff;
|
||||
a = nbttagcompound.b("shake") & 0xff;
|
||||
f = nbttagcompound.b("inGround") == 1;
|
||||
this.b = nbttagcompound.c("xTile");
|
||||
this.c = nbttagcompound.c("yTile");
|
||||
this.d = nbttagcompound.c("zTile");
|
||||
this.e = nbttagcompound.b("inTile") & 255;
|
||||
this.a = nbttagcompound.b("shake") & 255;
|
||||
this.f = nbttagcompound.b("inGround") == 1;
|
||||
}
|
||||
|
||||
public void b(EntityPlayer entityplayer) {
|
||||
if (f && ak == entityplayer && a <= 0 && entityplayer.an.a(new ItemStack(Item.j, 1))) {
|
||||
l.a(((Entity) (this)), "random.pop", 0.2F, ((W.nextFloat() - W.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
entityplayer.c(((Entity) (this)), 1);
|
||||
q();
|
||||
public void b(EntityHuman entityhuman) {
|
||||
if (this.f && this.ak == entityhuman && this.a <= 0 && entityhuman.inventory.a(new ItemStack(Item.ARROW, 1))) {
|
||||
this.world.a(this, "random.pop", 0.2F, ((this.random.nextFloat() - this.random.nextFloat()) * 0.7F + 1.0F) * 2.0F);
|
||||
entityhuman.c(this, 1);
|
||||
this.q();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
Reference in New Issue
Block a user