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https://github.com/PaperMC/Paper.git
synced 2025-08-14 03:35:51 -07:00
Port to new mc-dev format.
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@@ -1,50 +1,35 @@
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package net.minecraft.server;
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import java.util.Random;
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// CraftBukkit start
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import org.bukkit.craftbukkit.CraftServer;
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import org.bukkit.craftbukkit.entity.CraftSquid;
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// CraftBukkit stop
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public class EntitySquid extends EntityWaterMob {
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public class EntitySquid extends EntityWaterAnimal {
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public float a;
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public float b;
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public float c;
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public float f;
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public float ak;
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public float al;
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public float am;
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public float an;
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private float ao;
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private float ap;
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private float aq;
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private float ar;
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private float as;
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private float at;
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public float a = 0.0F;
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public float b = 0.0F;
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public float c = 0.0F;
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public float f = 0.0F;
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public float ak = 0.0F;
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public float al = 0.0F;
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public float am = 0.0F;
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public float an = 0.0F;
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private float ao = 0.0F;
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private float ap = 0.0F;
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private float aq = 0.0F;
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private float ar = 0.0F;
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private float as = 0.0F;
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private float at = 0.0F;
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public EntitySquid(World world) {
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super(world);
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a = 0.0F;
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b = 0.0F;
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c = 0.0F;
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f = 0.0F;
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ak = 0.0F;
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al = 0.0F;
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am = 0.0F;
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an = 0.0F;
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ao = 0.0F;
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ap = 0.0F;
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aq = 0.0F;
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ar = 0.0F;
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as = 0.0F;
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at = 0.0F;
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aP = "/mob/squid.png";
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a(0.95F, 0.95F);
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ap = (1.0F / (W.nextFloat() + 1.0F)) * 0.2F;
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this.texture = "/mob/squid.png";
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this.a(0.95F, 0.95F);
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this.ap = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
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// CraftBukkit start
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CraftServer server = ((WorldServer) this.l).getServer();
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CraftServer server = ((WorldServer) this.world).getServer();
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this.bukkitEntity = new CraftSquid(server, this);
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// CraftBukkit end
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}
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@@ -78,18 +63,18 @@ public class EntitySquid extends EntityWaterMob {
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}
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protected void g_() {
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int j = W.nextInt(3) + 1;
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int i = this.random.nextInt(3) + 1;
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for (int k = 0; k < j; k++) {
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a(new ItemStack(Item.aU, 1, 0), 0.0F);
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for (int j = 0; j < i; ++j) {
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this.a(new ItemStack(Item.INK_SACK, 1, 0), 0.0F);
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}
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}
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public boolean a(EntityPlayer entityplayer) {
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ItemStack itemstack = entityplayer.an.e();
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public boolean a(EntityHuman entityhuman) {
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ItemStack itemstack = entityhuman.inventory.e();
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if (itemstack != null && itemstack.c == Item.au.ba) {
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entityplayer.an.a(entityplayer.an.c, new ItemStack(Item.aE));
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if (itemstack != null && itemstack.id == Item.BUCKET.id) {
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entityhuman.inventory.a(entityhuman.inventory.c, new ItemStack(Item.MILK_BUCKET));
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return true;
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} else {
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return false;
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@@ -97,72 +82,76 @@ public class EntitySquid extends EntityWaterMob {
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}
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public boolean v() {
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return l.a(z.b(0.0D, -0.60000002384185791D, 0.0D), Material.f, ((Entity) (this)));
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return this.world.a(this.boundingBox.b(0.0D, -0.6000000238418579D, 0.0D), Material.WATER, this);
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}
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public void o() {
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super.o();
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b = a;
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f = c;
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al = ak;
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an = am;
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ak += ap;
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if (ak > 6.283185F) {
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ak -= 6.283185F;
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if (W.nextInt(10) == 0) {
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ap = (1.0F / (W.nextFloat() + 1.0F)) * 0.2F;
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this.b = this.a;
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this.f = this.c;
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this.al = this.ak;
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this.an = this.am;
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this.ak += this.ap;
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if (this.ak > 6.2831855F) {
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this.ak -= 6.2831855F;
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if (this.random.nextInt(10) == 0) {
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this.ap = 1.0F / (this.random.nextFloat() + 1.0F) * 0.2F;
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}
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}
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if (v()) {
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if (ak < 3.141593F) {
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float f1 = ak / 3.141593F;
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am = MathHelper.a(f1 * f1 * 3.141593F) * 3.141593F * 0.25F;
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if ((double) f1 > 0.75D) {
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ao = 1.0F;
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aq = 1.0F;
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if (this.v()) {
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float f;
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if (this.ak < 3.1415927F) {
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f = this.ak / 3.1415927F;
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this.am = MathHelper.a(f * f * 3.1415927F) * 3.1415927F * 0.25F;
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if ((double) f > 0.75D) {
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this.ao = 1.0F;
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this.aq = 1.0F;
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} else {
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aq = aq * 0.8F;
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this.aq *= 0.8F;
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}
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} else {
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am = 0.0F;
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ao = ao * 0.9F;
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aq = aq * 0.99F;
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this.am = 0.0F;
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this.ao *= 0.9F;
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this.aq *= 0.99F;
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}
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if (!aW) {
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s = ar * ao;
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t = as * ao;
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u = at * ao;
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}
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float f2 = MathHelper.a(s * s + u * u);
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aI += ((-(float) Math.atan2(s, u) * 180F) / 3.141593F - aI) * 0.1F;
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v = aI;
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c = c + 3.141593F * aq * 1.5F;
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a += ((-(float) Math.atan2(f2, t) * 180F) / 3.141593F - a) * 0.1F;
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} else {
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am = MathHelper.e(MathHelper.a(ak)) * 3.141593F * 0.25F;
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if (!aW) {
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s = 0.0D;
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t -= 0.080000000000000002D;
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t *= 0.98000001907348633D;
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u = 0.0D;
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if (!this.aW) {
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this.motX = (double) (this.ar * this.ao);
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this.motY = (double) (this.as * this.ao);
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this.motZ = (double) (this.at * this.ao);
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}
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a += ((float) ((double) (-90F - a) * 0.02D));
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f = MathHelper.a(this.motX * this.motX + this.motZ * this.motZ);
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this.aI += (-((float) Math.atan2(this.motX, this.motZ)) * 180.0F / 3.1415927F - this.aI) * 0.1F;
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this.yaw = this.aI;
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this.c += 3.1415927F * this.aq * 1.5F;
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this.a += (-((float) Math.atan2((double) f, this.motY)) * 180.0F / 3.1415927F - this.a) * 0.1F;
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} else {
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this.am = MathHelper.e(MathHelper.a(this.ak)) * 3.1415927F * 0.25F;
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if (!this.aW) {
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this.motX = 0.0D;
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this.motY -= 0.08D;
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this.motY *= 0.9800000190734863D;
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this.motZ = 0.0D;
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}
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this.a = (float) ((double) this.a + (double) (-90.0F - this.a) * 0.02D);
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}
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}
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public void c(float f1, float f2) {
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c(s, t, u);
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public void c(float f, float f1) {
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this.c(this.motX, this.motY, this.motZ);
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}
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protected void d() {
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if (W.nextInt(50) == 0 || !ab || ar == 0.0F && as == 0.0F && at == 0.0F) {
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float f1 = W.nextFloat() * 3.141593F * 2.0F;
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if (this.random.nextInt(50) == 0 || !this.ab || this.ar == 0.0F && this.as == 0.0F && this.at == 0.0F) {
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float f = this.random.nextFloat() * 3.1415927F * 2.0F;
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ar = MathHelper.b(f1) * 0.2F;
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as = -0.1F + W.nextFloat() * 0.2F;
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at = MathHelper.a(f1) * 0.2F;
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this.ar = MathHelper.b(f) * 0.2F;
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this.as = -0.1F + this.random.nextFloat() * 0.2F;
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this.at = MathHelper.a(f) * 0.2F;
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}
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}
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}
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