Port to new mc-dev format.

This commit is contained in:
Erik Broes
2011-01-29 22:50:29 +01:00
parent d0cd8c6cc7
commit df69047324
96 changed files with 8809 additions and 9406 deletions

View File

@@ -15,59 +15,61 @@ public class ItemBoat extends Item {
public ItemBoat(int i) {
super(i);
bb = 1;
this.maxStackSize = 1;
}
public ItemStack a(ItemStack itemstack, World world, EntityPlayer entityplayer) {
public ItemStack a(ItemStack itemstack, World world, EntityHuman entityhuman) {
float f = 1.0F;
float f1 = entityplayer.y + (entityplayer.w - entityplayer.y) * f;
float f2 = entityplayer.x + (entityplayer.v - entityplayer.x) * f;
double d = entityplayer.m + (entityplayer.p - entityplayer.m) * (double) f;
double d1 = (entityplayer.n + (entityplayer.q - entityplayer.n) * (double) f + 1.6200000000000001D) - (double) entityplayer.H;
double d2 = entityplayer.o + (entityplayer.r - entityplayer.o) * (double) f;
Vec3D vec3d = Vec3D.b(d, d1, d2);
float f3 = MathHelper.b(-f2 * 0.01745329F - 3.141593F);
float f4 = MathHelper.a(-f2 * 0.01745329F - 3.141593F);
float f5 = -MathHelper.b(-f1 * 0.01745329F);
float f6 = MathHelper.a(-f1 * 0.01745329F);
float f1 = entityhuman.lastPitch + (entityhuman.pitch - entityhuman.lastPitch) * f;
float f2 = entityhuman.lastYaw + (entityhuman.yaw - entityhuman.lastYaw) * f;
double d0 = entityhuman.lastX + (entityhuman.locX - entityhuman.lastX) * (double) f;
double d1 = entityhuman.lastY + (entityhuman.locY - entityhuman.lastY) * (double) f + 1.62D - (double) entityhuman.height;
double d2 = entityhuman.lastZ + (entityhuman.locZ - entityhuman.lastZ) * (double) f;
Vec3D vec3d = Vec3D.b(d0, d1, d2);
float f3 = MathHelper.b(-f2 * 0.017453292F - 3.1415927F);
float f4 = MathHelper.a(-f2 * 0.017453292F - 3.1415927F);
float f5 = -MathHelper.b(-f1 * 0.017453292F);
float f6 = MathHelper.a(-f1 * 0.017453292F);
float f7 = f4 * f5;
float f8 = f6;
float f9 = f3 * f5;
double d3 = 5D;
Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f8 * d3, (double) f9 * d3);
float f8 = f3 * f5;
double d3 = 5.0D;
Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
MovingObjectPosition movingobjectposition = world.a(vec3d, vec3d1, true);
if (movingobjectposition == null) {
return itemstack;
}
if (movingobjectposition.a == EnumMovingObjectType.a) {
int i = movingobjectposition.b;
int j = movingobjectposition.c;
int k = movingobjectposition.d;
} else {
if (movingobjectposition.a == EnumMovingObjectType.TILE) {
int i = movingobjectposition.b;
int j = movingobjectposition.c;
int k = movingobjectposition.d;
if (!world.z) {
// CraftBukkit start - Boat placement
CraftWorld craftWorld = ((WorldServer) world).getWorld();
CraftServer craftServer = ((WorldServer) world).getServer();
Type eventType = Type.PLAYER_ITEM;
Player who = (entityplayer == null)?null:(Player)entityplayer.getBukkitEntity();
org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
BlockFace blockFace = CraftBlock.notchToBlockFace(movingobjectposition.e);
PlayerItemEvent pie = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace);
craftServer.getPluginManager().callEvent(pie);
if (!world.isStatic) {
// CraftBukkit start - Boat placement
CraftWorld craftWorld = ((WorldServer) world).getWorld();
CraftServer craftServer = ((WorldServer) world).getServer();
if (pie.isCancelled()) {
return itemstack;
Type eventType = Type.PLAYER_ITEM;
Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity();
org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
BlockFace blockFace = CraftBlock.notchToBlockFace(movingobjectposition.e);
PlayerItemEvent event = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace);
craftServer.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return itemstack;
}
// CraftBukkit end
world.a((Entity) (new EntityBoat(world, (double) ((float) i + 0.5F), (double) ((float) j + 1.5F), (double) ((float) k + 0.5F))));
}
// CraftBukkit end
world.a(((Entity) (new EntityBoat(world, (float) i + 0.5F, (float) j + 1.5F, (float) k + 0.5F))));
--itemstack.count;
}
itemstack.a--;
return itemstack;
}
return itemstack;
}
}