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Port to new mc-dev format.
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@@ -15,59 +15,61 @@ public class ItemBoat extends Item {
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public ItemBoat(int i) {
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super(i);
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bb = 1;
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this.maxStackSize = 1;
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}
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public ItemStack a(ItemStack itemstack, World world, EntityPlayer entityplayer) {
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public ItemStack a(ItemStack itemstack, World world, EntityHuman entityhuman) {
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float f = 1.0F;
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float f1 = entityplayer.y + (entityplayer.w - entityplayer.y) * f;
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float f2 = entityplayer.x + (entityplayer.v - entityplayer.x) * f;
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double d = entityplayer.m + (entityplayer.p - entityplayer.m) * (double) f;
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double d1 = (entityplayer.n + (entityplayer.q - entityplayer.n) * (double) f + 1.6200000000000001D) - (double) entityplayer.H;
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double d2 = entityplayer.o + (entityplayer.r - entityplayer.o) * (double) f;
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Vec3D vec3d = Vec3D.b(d, d1, d2);
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float f3 = MathHelper.b(-f2 * 0.01745329F - 3.141593F);
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float f4 = MathHelper.a(-f2 * 0.01745329F - 3.141593F);
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float f5 = -MathHelper.b(-f1 * 0.01745329F);
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float f6 = MathHelper.a(-f1 * 0.01745329F);
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float f1 = entityhuman.lastPitch + (entityhuman.pitch - entityhuman.lastPitch) * f;
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float f2 = entityhuman.lastYaw + (entityhuman.yaw - entityhuman.lastYaw) * f;
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double d0 = entityhuman.lastX + (entityhuman.locX - entityhuman.lastX) * (double) f;
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double d1 = entityhuman.lastY + (entityhuman.locY - entityhuman.lastY) * (double) f + 1.62D - (double) entityhuman.height;
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double d2 = entityhuman.lastZ + (entityhuman.locZ - entityhuman.lastZ) * (double) f;
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Vec3D vec3d = Vec3D.b(d0, d1, d2);
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float f3 = MathHelper.b(-f2 * 0.017453292F - 3.1415927F);
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float f4 = MathHelper.a(-f2 * 0.017453292F - 3.1415927F);
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float f5 = -MathHelper.b(-f1 * 0.017453292F);
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float f6 = MathHelper.a(-f1 * 0.017453292F);
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float f7 = f4 * f5;
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float f8 = f6;
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float f9 = f3 * f5;
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double d3 = 5D;
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Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f8 * d3, (double) f9 * d3);
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float f8 = f3 * f5;
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double d3 = 5.0D;
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Vec3D vec3d1 = vec3d.c((double) f7 * d3, (double) f6 * d3, (double) f8 * d3);
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MovingObjectPosition movingobjectposition = world.a(vec3d, vec3d1, true);
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if (movingobjectposition == null) {
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return itemstack;
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}
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if (movingobjectposition.a == EnumMovingObjectType.a) {
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int i = movingobjectposition.b;
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int j = movingobjectposition.c;
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int k = movingobjectposition.d;
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} else {
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if (movingobjectposition.a == EnumMovingObjectType.TILE) {
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int i = movingobjectposition.b;
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int j = movingobjectposition.c;
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int k = movingobjectposition.d;
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if (!world.z) {
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// CraftBukkit start - Boat placement
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer craftServer = ((WorldServer) world).getServer();
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Type eventType = Type.PLAYER_ITEM;
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Player who = (entityplayer == null)?null:(Player)entityplayer.getBukkitEntity();
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org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
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org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
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BlockFace blockFace = CraftBlock.notchToBlockFace(movingobjectposition.e);
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PlayerItemEvent pie = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace);
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craftServer.getPluginManager().callEvent(pie);
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if (!world.isStatic) {
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// CraftBukkit start - Boat placement
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer craftServer = ((WorldServer) world).getServer();
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if (pie.isCancelled()) {
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return itemstack;
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Type eventType = Type.PLAYER_ITEM;
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Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity();
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org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
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org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
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BlockFace blockFace = CraftBlock.notchToBlockFace(movingobjectposition.e);
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PlayerItemEvent event = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace);
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craftServer.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return itemstack;
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}
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// CraftBukkit end
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world.a((Entity) (new EntityBoat(world, (double) ((float) i + 0.5F), (double) ((float) j + 1.5F), (double) ((float) k + 0.5F))));
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}
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// CraftBukkit end
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world.a(((Entity) (new EntityBoat(world, (float) i + 0.5F, (float) j + 1.5F, (float) k + 0.5F))));
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--itemstack.count;
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}
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itemstack.a--;
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return itemstack;
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}
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return itemstack;
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}
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}
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