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Port to new mc-dev format.
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@@ -17,36 +17,38 @@ public class ItemMinecart extends Item {
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public ItemMinecart(int i, int j) {
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super(i);
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bb = 1;
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a = j;
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this.maxStackSize = 1;
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this.a = j;
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}
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public boolean a(ItemStack itemstack, EntityPlayer entityplayer, World world, int i, int j, int k, int l) {
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int i1 = world.a(i, j, k);
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public boolean a(ItemStack itemstack, EntityHuman entityhuman, World world, int i, int j, int k, int l) {
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int i1 = world.getTypeId(i, j, k);
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if (i1 == Block.aG.bi) {
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// CraftBukkit start - Minecarts
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer craftServer = ((WorldServer) world).getServer();
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Type eventType = Type.PLAYER_ITEM;
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Player who = (entityplayer == null)?null:(Player)entityplayer.getBukkitEntity();
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org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
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org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
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BlockFace blockFace = CraftBlock.notchToBlockFace(1);
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PlayerItemEvent pie = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace);
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craftServer.getPluginManager().callEvent(pie);
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if (pie.isCancelled()) {
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return false;
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}
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// CraftBukkit end
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if (i1 == Block.RAILS.id) {
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if (!world.isStatic) {
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if (!world.z) {
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world.a(((Entity) (new EntityMinecart(world, (float) i + 0.5F, (float) j + 0.5F, (float) k + 0.5F, a))));
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// CraftBukkit start - Minecarts
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CraftWorld craftWorld = ((WorldServer) world).getWorld();
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CraftServer craftServer = ((WorldServer) world).getServer();
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Type eventType = Type.PLAYER_ITEM;
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Player who = (entityhuman == null) ? null : (Player) entityhuman.getBukkitEntity();
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org.bukkit.inventory.ItemStack itemInHand = new CraftItemStack(itemstack);
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org.bukkit.block.Block blockClicked = craftWorld.getBlockAt(i, j, k);
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BlockFace blockFace = CraftBlock.notchToBlockFace(1);
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PlayerItemEvent event = new PlayerItemEvent(eventType, who, itemInHand, blockClicked, blockFace);
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craftServer.getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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return false;
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}
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// CraftBukkit end
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world.a((Entity) (new EntityMinecart(world, (double) ((float) i + 0.5F), (double) ((float) j + 0.5F), (double) ((float) k + 0.5F), this.a)));
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}
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itemstack.a--;
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--itemstack.count;
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return true;
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} else {
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return false;
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