mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-14 11:45:52 -07:00
Port to new mc-dev format.
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@@ -2,10 +2,10 @@ package net.minecraft.server;
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public class TileEntityFurnace extends TileEntity implements IInventory {
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private ItemStack h[];
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public int e;
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public int f;
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public int g;
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private ItemStack[] h = new ItemStack[3];
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public int e = 0;
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public int f = 0;
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public int g = 0;
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// CraftBukkit start
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public ItemStack[] getContents() {
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@@ -13,44 +13,41 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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}
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// CraftBukkit end
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public TileEntityFurnace() {
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h = new ItemStack[3];
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e = 0;
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f = 0;
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g = 0;
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}
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public TileEntityFurnace() {}
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public int h_() {
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return h.length;
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return this.h.length;
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}
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public ItemStack a(int j) {
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return h[j];
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public ItemStack a(int i) {
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return this.h[i];
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}
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public ItemStack b(int j, int k) {
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if (h[j] != null) {
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if (h[j].a <= k) {
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ItemStack itemstack = h[j];
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public ItemStack b(int i, int j) {
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if (this.h[i] != null) {
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ItemStack itemstack;
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if (this.h[i].count <= j) {
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itemstack = this.h[i];
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this.h[i] = null;
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return itemstack;
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} else {
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itemstack = this.h[i].a(j);
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if (this.h[i].count == 0) {
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this.h[i] = null;
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}
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h[j] = null;
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return itemstack;
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}
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ItemStack itemstack1 = h[j].a(k);
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if (h[j].a == 0) {
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h[j] = null;
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}
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return itemstack1;
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} else {
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return null;
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}
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}
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public void a(int j, ItemStack itemstack) {
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h[j] = itemstack;
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if (itemstack != null && itemstack.a > c()) {
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itemstack.a = c();
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public void a(int i, ItemStack itemstack) {
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this.h[i] = itemstack;
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if (itemstack != null && itemstack.count > this.c()) {
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itemstack.count = this.c();
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}
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}
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@@ -62,38 +59,39 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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super.a(nbttagcompound);
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NBTTagList nbttaglist = nbttagcompound.k("Items");
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h = new ItemStack[h_()];
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for (int j = 0; j < nbttaglist.b(); j++) {
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NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(j);
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byte byte0 = nbttagcompound1.b("Slot");
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this.h = new ItemStack[this.h_()];
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if (byte0 >= 0 && byte0 < h.length) {
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h[byte0] = new ItemStack(nbttagcompound1);
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for (int i = 0; i < nbttaglist.b(); ++i) {
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NBTTagCompound nbttagcompound1 = (NBTTagCompound) nbttaglist.a(i);
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byte b0 = nbttagcompound1.b("Slot");
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if (b0 >= 0 && b0 < this.h.length) {
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this.h[b0] = new ItemStack(nbttagcompound1);
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}
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}
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e = ((int) (nbttagcompound.c("BurnTime")));
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g = ((int) (nbttagcompound.c("CookTime")));
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f = a(h[1]);
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this.e = nbttagcompound.c("BurnTime");
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this.g = nbttagcompound.c("CookTime");
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this.f = this.a(this.h[1]);
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.a("BurnTime", (short) e);
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nbttagcompound.a("CookTime", (short) g);
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nbttagcompound.a("BurnTime", (short) this.e);
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nbttagcompound.a("CookTime", (short) this.g);
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NBTTagList nbttaglist = new NBTTagList();
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for (int j = 0; j < h.length; j++) {
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if (h[j] != null) {
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for (int i = 0; i < this.h.length; ++i) {
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if (this.h[i] != null) {
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NBTTagCompound nbttagcompound1 = new NBTTagCompound();
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nbttagcompound1.a("Slot", (byte) j);
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h[j].a(nbttagcompound1);
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nbttaglist.a(((NBTBase) (nbttagcompound1)));
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nbttagcompound1.a("Slot", (byte) i);
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this.h[i].a(nbttagcompound1);
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nbttaglist.a((NBTBase) nbttagcompound1);
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}
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}
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nbttagcompound.a("Items", ((NBTBase) (nbttaglist)));
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nbttagcompound.a("Items", (NBTBase) nbttaglist);
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}
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public int c() {
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@@ -101,109 +99,91 @@ public class TileEntityFurnace extends TileEntity implements IInventory {
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}
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public boolean e() {
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return e > 0;
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return this.e > 0;
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}
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public void f() {
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boolean flag = e > 0;
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boolean flag = this.e > 0;
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boolean flag1 = false;
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if (e > 0) {
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e--;
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if (this.e > 0) {
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--this.e;
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}
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if (!a.z) {
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if (e == 0 && i()) {
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f = e = a(h[1]);
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if (e > 0) {
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if (!this.a.isStatic) {
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if (this.e == 0 && this.i()) {
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this.f = this.e = this.a(this.h[1]);
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if (this.e > 0) {
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flag1 = true;
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if (h[1] != null) {
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h[1].a--;
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if (h[1].a == 0) {
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h[1] = null;
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if (this.h[1] != null) {
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--this.h[1].count;
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if (this.h[1].count == 0) {
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this.h[1] = null;
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}
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}
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}
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}
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if (e() && i()) {
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g++;
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if (g == 200) {
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g = 0;
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h();
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if (this.e() && this.i()) {
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++this.g;
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if (this.g == 200) {
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this.g = 0;
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this.h();
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flag1 = true;
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}
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} else {
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g = 0;
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this.g = 0;
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}
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if (flag != (e > 0)) {
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if (flag != this.e > 0) {
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flag1 = true;
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BlockFurnace.a(e > 0, a, b, c, d);
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BlockFurnace.a(this.e > 0, this.a, this.b, this.c, this.d);
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}
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}
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if (flag1) {
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d();
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this.d();
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}
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}
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private boolean i() {
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if (h[0] == null) {
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if (this.h[0] == null) {
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return false;
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}
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ItemStack itemstack = FurnaceRecipes.a().a(h[0].a().ba);
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} else {
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ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id);
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if (itemstack == null) {
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return false;
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return itemstack == null ? false : (this.h[2] == null ? true : (!this.h[2].a(itemstack) ? false : (this.h[2].count < this.c() && this.h[2].count < this.h[2].b() ? true : this.h[2].count < itemstack.b())));
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}
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if (h[2] == null) {
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return true;
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}
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if (!h[2].a(itemstack)) {
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return false;
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}
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if (h[2].a < c() && h[2].a < h[2].b()) {
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return true;
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}
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return h[2].a < itemstack.b();
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}
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public void h() {
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if (!i()) {
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return;
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}
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ItemStack itemstack = FurnaceRecipes.a().a(h[0].a().ba);
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if (this.i()) {
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ItemStack itemstack = FurnaceRecipes.a().a(this.h[0].a().id);
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if (h[2] == null) {
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h[2] = itemstack.j();
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} else if (h[2].c == itemstack.c) {
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h[2].a++;
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}
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h[0].a--;
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if (h[0].a <= 0) {
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h[0] = null;
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if (this.h[2] == null) {
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this.h[2] = itemstack.j();
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} else if (this.h[2].id == itemstack.id) {
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++this.h[2].count;
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}
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--this.h[0].count;
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if (this.h[0].count <= 0) {
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this.h[0] = null;
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}
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}
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}
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private int a(ItemStack itemstack) {
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if (itemstack == null) {
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return 0;
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}
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int j = itemstack.a().ba;
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} else {
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int i = itemstack.a().id;
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if (j < 256 && Block.m[j].bt == Material.c) {
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return 300;
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return i < 256 && Block.byId[i].material == Material.WOOD ? 300 : (i == Item.STICK.id ? 100 : (i == Item.COAL.id ? 1600 : (i == Item.LAVA_BUCKET.id ? 20000 : 0)));
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}
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if (j == Item.B.ba) {
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return 100;
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}
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if (j == Item.k.ba) {
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return 1600;
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}
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return j != Item.aw.ba ? 0 : 20000;
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}
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public boolean a_(EntityPlayer entityplayer) {
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if (a.m(b, c, d) != this) {
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return false;
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}
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return entityplayer.d((double) b + 0.5D, (double) c + 0.5D, (double) d + 0.5D) <= 64D;
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public boolean a_(EntityHuman entityhuman) {
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return this.a.getTileEntity(this.b, this.c, this.d) != this ? false : entityhuman.d((double) this.b + 0.5D, (double) this.c + 0.5D, (double) this.d + 0.5D) <= 64.0D;
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}
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}
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}
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