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Do not spawn fire for visual lightning (#11845)
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@@ -48,7 +48,12 @@
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List<Entity> entities = this.level()
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.getEntities(
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this,
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@@ -172,22 +_,30 @@
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@@ -168,26 +_,34 @@
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}
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private void spawnFire(int extraIgnitions) {
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- if (!this.visualOnly && this.level() instanceof ServerLevel serverLevel && serverLevel.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) {
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+ if (!this.visualOnly && !this.isEffect && this.level() instanceof ServerLevel serverLevel && serverLevel.getGameRules().getBoolean(GameRules.RULE_DOFIRETICK)) { // Paper - prevent any fire if only effect
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BlockPos blockPos = this.blockPosition();
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BlockState state = BaseFireBlock.getState(this.level(), blockPos);
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if (this.level().getBlockState(blockPos).isAir() && state.canSurvive(this.level(), blockPos)) {
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