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@@ -127,11 +127,9 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ * @param level the level of enchantment
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+ * @param entityCategory the category of entity
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+ * @return the damage increase
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+ * @deprecated Use {@link #getDamageIncrease(int, org.bukkit.entity.EntityType)} instead.
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+ * Enchantment damage increase is no longer handled via {@link org.bukkit.entity.EntityCategory}s, but
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+ * is instead controlled by tags, e.g. {@link org.bukkit.Tag#ENTITY_TYPES_SENSITIVE_TO_BANE_OF_ARTHROPODS}.
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+ * As such, a category cannot properly represent all entities defined by the tags.
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+ * @deprecated Enchantments now have a complex effect systems that cannot be reduced to a simple damage increase.
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+ */
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+ @Contract("-> fail")
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+ @Deprecated(forRemoval = true, since = "1.20.5")
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+ public abstract float getDamageIncrease(int level, @NotNull org.bukkit.entity.EntityCategory entityCategory);
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+
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@@ -141,19 +139,40 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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+ * @param level the level of enchantment
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+ * @param entityType the type of entity.
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+ * @return the damage increase
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+ * @deprecated Enchantments now have a complex effect systems that cannot be reduced to a simple damage increase.
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+ */
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+ @Contract("-> fail")
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+ @Deprecated(forRemoval = true, since = "1.21")
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+ public abstract float getDamageIncrease(int level, @NotNull org.bukkit.entity.EntityType entityType);
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+
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+ /**
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+ * Gets the equipment slots where this enchantment is considered "active".
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+ *
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+ * @return the equipment slots
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+ * @deprecated Use {@link #getActiveSlotGroups()} instead as enchantments are now applicable to a group of equipment slots.
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+ */
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+ @NotNull
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+ @Deprecated(forRemoval = true, since = "1.21")
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+ public java.util.Set<org.bukkit.inventory.EquipmentSlot> getActiveSlots() {
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+ final java.util.Set<org.bukkit.inventory.EquipmentSlotGroup> slots = this.getActiveSlotGroups();
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+ return java.util.Arrays.stream(org.bukkit.inventory.EquipmentSlot.values()).filter(e -> {
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+ for (final org.bukkit.inventory.EquipmentSlotGroup group : slots) {
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+ if (group.test(e)) return true;
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+ }
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+ return false;
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+ }).collect(java.util.stream.Collectors.toSet());
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+ }
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+
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+ /**
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+ * Gets the equipment slots where this enchantment is considered "active".
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+ *
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+ * @return the equipment slots
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+ */
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+ @NotNull
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+ public abstract java.util.Set<org.bukkit.inventory.EquipmentSlot> getActiveSlots();
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+ public abstract java.util.Set<org.bukkit.inventory.EquipmentSlotGroup> getActiveSlotGroups();
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// Paper end
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/**
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// Paper start - mark translation key as deprecated
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diff --git a/src/main/java/org/bukkit/enchantments/EnchantmentWrapper.java b/src/main/java/org/bukkit/enchantments/EnchantmentWrapper.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/org/bukkit/enchantments/EnchantmentWrapper.java
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