fix some compile errors

This commit is contained in:
Jake Potrebic
2023-03-14 15:13:41 -07:00
parent d5f9f3f9fc
commit e277e6a990
16 changed files with 84 additions and 20 deletions

View File

@@ -4,6 +4,37 @@ Date: Sun, 13 Dec 2020 05:32:05 +0200
Subject: [PATCH] Expose LivingEntity hurt direction
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -0,0 +0,0 @@ public abstract class Player extends LivingEntity {
private Optional<GlobalPos> lastDeathLocation;
@Nullable
public FishingHook fishing;
- protected float hurtDir;
+ public float hurtDir; // Paper - protected -> public
// Paper start
public boolean affectsSpawning = true;
// Paper end
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
@@ -0,0 +0,0 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
}
}
+ // Paper start
+ @Override
+ public void setHurtDirection(float hurtDirection) {
+ this.getHandle().hurtDir = hurtDirection;
+ }
+ // Paper end
+
@Override
public int getSleepTicks() {
return this.getHandle().sleepCounter;
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftLivingEntity.java
@@ -15,12 +46,12 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
+
+ @Override
+ public float getHurtDirection() {
+ return getHandle().hurtDir;
+ return this.getHandle().getHurtDir();
+ }
+
+ @Override
+ public void setHurtDirection(float hurtDirection) {
+ getHandle().hurtDir = hurtDirection;
+ throw new UnsupportedOperationException("Cannot set the hurt direction on a non player");
+ }
// Paper end
}