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Restructure PaperSpigot as a new set of modules
Allows us much greater control over the Spigot portion of the code and makes us more "proper" Credit to @Dmck2b for originally passing the idea along a while back
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63
Bukkit-Patches/0026-Add-PlayerSpawnLocationEvent.patch
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63
Bukkit-Patches/0026-Add-PlayerSpawnLocationEvent.patch
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: ninja <xninja@openmailbox.org>
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Date: Tue, 8 Apr 2014 14:01:32 +0200
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Subject: [PATCH] Add PlayerSpawnLocationEvent.
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diff --git a/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
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new file mode 100644
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000
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--- /dev/null
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+++ b/src/main/java/org/spigotmc/event/player/PlayerSpawnLocationEvent.java
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@@ -0,0 +0,0 @@
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+package org.spigotmc.event.player;
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+
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+import org.bukkit.Location;
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+import org.bukkit.entity.Entity;
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+import org.bukkit.entity.Player;
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+import org.bukkit.event.HandlerList;
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+import org.bukkit.event.player.PlayerEvent;
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+
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+/**
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+ * Called when player is about to spawn in a world after joining the server.
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+ */
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+public class PlayerSpawnLocationEvent extends PlayerEvent {
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+ private static final HandlerList handlers = new HandlerList();
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+ private Location spawnLocation;
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+
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+ public PlayerSpawnLocationEvent(final Player who, Location spawnLocation) {
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+ super(who);
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+ this.spawnLocation = spawnLocation;
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+ }
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+
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+
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+ /**
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+ * Gets player's spawn location.
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+ * If the player {@link Player#hasPlayedBefore()}, it's going to default to the location inside player.dat file.
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+ * For new players, the default spawn location is spawn of the main Bukkit world.
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+ *
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+ * @return the spawn location
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+ */
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+ public Location getSpawnLocation() {
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+ return spawnLocation;
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+ }
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+
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+ /**
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+ * Sets player's spawn location.
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+ *
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+ * @param location the spawn location
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+ */
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+ public void setSpawnLocation(Location location) {
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+ this.spawnLocation = location;
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+ }
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+
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+ @Override
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+ public HandlerList getHandlers() {
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+ return handlers;
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+ }
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+
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+ public static HandlerList getHandlerList() {
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+ return handlers;
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+ }
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+}
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--
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