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@@ -26,6 +26,6 @@
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- this.world.addEntity(entityvillager);
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+ this.world.addEntity(entityvillager, org.bukkit.event.entity.CreatureSpawnEvent.SpawnReason.CURED); // CraftBukkit - add SpawnReason
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EntityHuman entityhuman = this.world.b(this.by);
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if (this.by != null) {
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EntityHuman entityhuman = this.world.b(this.by);
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if (entityhuman instanceof EntityPlayer) {
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