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Patching patched patches
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@@ -5120,8 +5120,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
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LevelChunkSection[] achunksection = new LevelChunkSection[i];
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boolean flag1 = world.dimensionType().hasSkyLight();
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ServerChunkCache chunkproviderserver = world.getChunkSource();
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- LevelLightEngine lightengine = chunkproviderserver.getLightEngine();
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+ LevelLightEngine lightengine = chunkproviderserver.getLightEngine();;
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LevelLightEngine lightengine = chunkproviderserver.getLightEngine();
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+ // Paper start
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+ ca.spottedleaf.starlight.common.light.SWMRNibbleArray[] blockNibbles = ca.spottedleaf.starlight.common.light.StarLightEngine.getFilledEmptyLight(world);
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+ ca.spottedleaf.starlight.common.light.SWMRNibbleArray[] skyNibbles = ca.spottedleaf.starlight.common.light.StarLightEngine.getFilledEmptyLight(world);
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