Further fixes to fire events

Moved lava ignition event into the correct position.
Spam should be reduced significantly.
This commit is contained in:
Andrew Ardill
2011-01-19 05:44:01 +08:00
committed by Warren
parent abc4b35bcd
commit eace2d0f8a
3 changed files with 57 additions and 32 deletions

View File

@@ -1,9 +1,13 @@
package net.minecraft.server;
// CraftBukkit start
import org.bukkit.Server;
import org.bukkit.entity.Player;
import org.bukkit.event.block.BlockIgniteEvent;
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.event.block.BlockIgniteEvent.IgniteCause;
import org.bukkit.craftbukkit.CraftWorld;
import java.util.Random;
// CraftBukkit end
public class BlockStationary extends BlockFluids {
@@ -36,17 +40,6 @@ public class BlockStationary extends BlockFluids {
if (bt == Material.g) {
int j1 = random.nextInt(3);
// Craftbukkit start: prevent lava putting something on fire.
CraftServer server = ((WorldServer)world).getServer();
CraftWorld cworld = ((WorldServer)world).getWorld();
org.bukkit.block.Block bblock = (cworld.getBlockAt(k, l, i1));
BlockIgniteEvent event = new BlockIgniteEvent((org.bukkit.block.Block) bblock, BlockIgniteEvent.IgniteCause.LAVA, null);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
return;
}
// Craftbukkit end
for (int k1 = 0; k1 < j1; k1++) {
k += random.nextInt(3) - 1;
l++;
@@ -54,7 +47,25 @@ public class BlockStationary extends BlockFluids {
int l1 = world.a(k, l, i1);
if (l1 == 0) {
// this checks if an adjacent block is flammable before lighting this block.
// perhaps we can reduce spam by checking this earlier.
if (j(world, k - 1, l, i1) || j(world, k + 1, l, i1) || j(world, k, l, i1 - 1) || j(world, k, l, i1 + 1) || j(world, k, l - 1, i1) || j(world, k, l + 1, i1)) {
// CraftBukkit start: prevent lava putting something on fire.
Server server = ((WorldServer)world).getServer();
CraftWorld cworld = ((WorldServer)world).getWorld();
org.bukkit.block.Block theBlock = cworld.getBlockAt(k, l, i1);
IgniteCause igniteCause = BlockIgniteEvent.IgniteCause.LAVA;
Player thePlayer = null;
if (theBlock.getTypeId() != Block.ar.bi){
BlockIgniteEvent event = new BlockIgniteEvent(theBlock, igniteCause, thePlayer);
server.getPluginManager().callEvent(event);
if (event.isCancelled()) {
continue;
}
}
// CraftBukkit end
world.e(k, l, i1, Block.ar.bi);
return;
}