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Added BLOCK_INTERACT event
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169
src/main/java/net/minecraft/server/BlockChest.java
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169
src/main/java/net/minecraft/server/BlockChest.java
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package net.minecraft.server;
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import java.util.Random;
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import org.bukkit.craftbukkit.CraftBlock;
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import org.bukkit.craftbukkit.CraftPlayer;
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import org.bukkit.event.Event.Type;
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import org.bukkit.event.block.BlockInteractEvent;
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public class BlockChest extends BlockContainer {
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private Random a;
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protected BlockChest(int i) {
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super(i, Material.c);
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a = new Random();
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bg = 26;
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}
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public int a(int i) {
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if (i == 1) {
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return bg - 1;
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}
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if (i == 0) {
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return bg - 1;
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}
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if (i == 3) {
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return bg + 1;
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} else {
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return bg;
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}
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}
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public boolean a(World world, int i, int j, int k) {
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int l = 0;
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if (world.a(i - 1, j, k) == bh) {
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l++;
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}
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if (world.a(i + 1, j, k) == bh) {
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l++;
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}
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if (world.a(i, j, k - 1) == bh) {
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l++;
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}
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if (world.a(i, j, k + 1) == bh) {
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l++;
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}
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if (l > 1) {
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return false;
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}
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if (g(world, i - 1, j, k)) {
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return false;
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}
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if (g(world, i + 1, j, k)) {
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return false;
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}
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if (g(world, i, j, k - 1)) {
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return false;
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}
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return !g(world, i, j, k + 1);
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}
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private boolean g(World world, int i, int j, int k) {
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if (world.a(i, j, k) != bh) {
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return false;
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}
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if (world.a(i - 1, j, k) == bh) {
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return true;
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}
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if (world.a(i + 1, j, k) == bh) {
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return true;
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}
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if (world.a(i, j, k - 1) == bh) {
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return true;
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}
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return world.a(i, j, k + 1) == bh;
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}
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public void b(World world, int i, int j, int k) {
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TileEntityChest tileentitychest = (TileEntityChest) world.l(i, j, k);
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label0:
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for (int l = 0; l < tileentitychest.a(); l++) {
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ItemStack itemstack = tileentitychest.a(l);
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if (itemstack == null) {
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continue;
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}
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float f = a.nextFloat() * 0.8F + 0.1F;
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float f1 = a.nextFloat() * 0.8F + 0.1F;
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float f2 = a.nextFloat() * 0.8F + 0.1F;
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do {
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if (itemstack.a <= 0) {
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continue label0;
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}
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int i1 = a.nextInt(21) + 10;
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if (i1 > itemstack.a) {
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i1 = itemstack.a;
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}
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itemstack.a -= i1;
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EntityItem entityitem = new EntityItem(world, (float) i + f, (float) j + f1, (float) k + f2, new ItemStack(itemstack.c, i1, itemstack.d));
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float f3 = 0.05F;
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entityitem.s = (float) a.nextGaussian() * f3;
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entityitem.t = (float) a.nextGaussian() * f3 + 0.2F;
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entityitem.u = (float) a.nextGaussian() * f3;
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world.a(entityitem);
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} while (true);
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}
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super.b(world, i, j, k);
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}
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public boolean a(World world, int i, int j, int k, EntityPlayer entityplayer) {
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Object obj = (TileEntityChest) world.l(i, j, k);
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if (world.d(i, j + 1, k)) {
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return true;
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}
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if (world.a(i - 1, j, k) == bh && world.d(i - 1, j + 1, k)) {
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return true;
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}
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if (world.a(i + 1, j, k) == bh && world.d(i + 1, j + 1, k)) {
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return true;
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}
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if (world.a(i, j, k - 1) == bh && world.d(i, j + 1, k - 1)) {
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return true;
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}
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if (world.a(i, j, k + 1) == bh && world.d(i, j + 1, k + 1)) {
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return true;
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}
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if (world.a(i - 1, j, k) == bh) {
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obj = new InventoryLargeChest("Large chest", (TileEntityChest) world.l(i - 1, j, k), ((IInventory) (obj)));
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}
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if (world.a(i + 1, j, k) == bh) {
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obj = new InventoryLargeChest("Large chest", ((IInventory) (obj)), (TileEntityChest) world.l(i + 1, j, k));
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}
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if (world.a(i, j, k - 1) == bh) {
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obj = new InventoryLargeChest("Large chest", (TileEntityChest) world.l(i, j, k - 1), ((IInventory) (obj)));
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}
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if (world.a(i, j, k + 1) == bh) {
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obj = new InventoryLargeChest("Large chest", ((IInventory) (obj)), (TileEntityChest) world.l(i, j, k + 1));
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}
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if (world.z) {
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return true;
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} else {
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// Craftbukkit start - Interact Chest
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CraftBlock block = (CraftBlock) ((WorldServer) world).getWorld().getBlockAt(i, j, k);
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CraftPlayer player = new CraftPlayer(((WorldServer) world).getServer(), (EntityPlayerMP) entityplayer);
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BlockInteractEvent bie = new BlockInteractEvent(Type.BLOCK_INTERACT, block, player);
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((WorldServer) world).getServer().getPluginManager().callEvent(bie);
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if (!bie.isCancelled()) entityplayer.a(((IInventory) (obj)));
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return true;
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}
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}
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protected TileEntity a_() {
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return new TileEntityChest();
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}
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}
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