fix more compile errors

This commit is contained in:
Jake Potrebic
2023-06-08 12:00:58 -07:00
parent 5c83f1aca3
commit ebe89a7928
10 changed files with 30 additions and 17 deletions

View File

@@ -12,7 +12,7 @@ index 0000000000000000000000000000000000000000..00000000000000000000000000000000
}
}
}
+ if (this.shouldDropLoot() && this.level.getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - preserve this check from vanilla
+ if (this.shouldDropLoot() && this.level().getGameRules().getBoolean(GameRules.RULE_DOMOBLOOT)) { // Paper - preserve this check from vanilla
// SPIGOT-5071: manually add player loot tables (SPIGOT-5195 - ignores keepInventory rule)
this.dropFromLootTable(damageSource, this.lastHurtByPlayerTime > 0);
for (org.bukkit.inventory.ItemStack item : this.drops) {