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14 first feature patches
This commit is contained in:
@@ -0,0 +1,223 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Josh Roy <10731363+JRoy@users.noreply.github.com>
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Date: Wed, 1 Jul 2020 18:01:49 -0400
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Subject: [PATCH] Remove streams from hot code
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Co-authored-by: Bjarne Koll <git@lynxplay.dev>
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Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com>
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diff --git a/net/minecraft/world/entity/ai/behavior/GateBehavior.java b/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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index c215d97c24e6501e1a48a76fc08bf48ff4dfe462..bd31d1cac0d022a72bd536c41d1ef811886e7068 100644
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--- a/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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+++ b/net/minecraft/world/entity/ai/behavior/GateBehavior.java
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@@ -57,7 +57,7 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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if (this.hasRequiredMemories(entity)) {
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this.status = Behavior.Status.RUNNING;
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this.orderPolicy.apply(this.behaviors);
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- this.runningPolicy.apply(this.behaviors.stream(), level, entity, gameTime);
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+ this.runningPolicy.apply(this.behaviors, level, entity, gameTime); // Paper - Perf: Remove streams from hot code
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return true;
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} else {
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return false;
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@@ -66,10 +66,13 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void tickOrStop(ServerLevel level, E entity, long gameTime) {
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- this.behaviors
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- .stream()
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- .filter(behavior -> behavior.getStatus() == Behavior.Status.RUNNING)
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- .forEach(behavior -> behavior.tickOrStop(level, entity, gameTime));
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+ // Paper start - Perf: Remove streams from hot code
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+ for (final BehaviorControl<? super E> behavior : this.behaviors) {
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+ if (behavior.getStatus() == Behavior.Status.RUNNING) {
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+ behavior.tickOrStop(level, entity, gameTime);
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+ }
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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if (this.behaviors.stream().noneMatch(behavior -> behavior.getStatus() == Behavior.Status.RUNNING)) {
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this.doStop(level, entity, gameTime);
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}
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@@ -78,11 +81,16 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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@Override
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public final void doStop(ServerLevel level, E entity, long gameTime) {
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this.status = Behavior.Status.STOPPED;
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- this.behaviors
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- .stream()
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- .filter(behavior -> behavior.getStatus() == Behavior.Status.RUNNING)
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- .forEach(behavior -> behavior.doStop(level, entity, gameTime));
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- this.exitErasedMemories.forEach(entity.getBrain()::eraseMemory);
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+ // Paper start - Perf: Remove streams from hot code
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+ for (final BehaviorControl<? super E> behavior : this.behaviors) {
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+ if (behavior.getStatus() == Behavior.Status.RUNNING) {
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+ behavior.doStop(level, entity, gameTime);
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+ }
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+ }
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+ for (final MemoryModuleType<?> exitErasedMemory : this.exitErasedMemories) {
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+ entity.getBrain().eraseMemory(exitErasedMemory);
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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}
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@Override
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@@ -116,20 +124,30 @@ public class GateBehavior<E extends LivingEntity> implements BehaviorControl<E>
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public static enum RunningPolicy {
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RUN_ONE {
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+ // Paper start - Perf: Remove streams from hot code
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
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- behaviors.filter(behavior -> behavior.getStatus() == Behavior.Status.STOPPED)
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- .filter(behavior -> behavior.tryStart(level, owner, gameTime))
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- .findFirst();
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+ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
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+ for (final BehaviorControl<? super E> behavior : behaviors) {
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+ if (behavior.getStatus() == Behavior.Status.STOPPED && behavior.tryStart(level, owner, gameTime)) {
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+ break;
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+ }
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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}
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},
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TRY_ALL {
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+ // Paper start - Perf: Remove streams from hot code
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@Override
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- public <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
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- behaviors.filter(behavior -> behavior.getStatus() == Behavior.Status.STOPPED).forEach(behavior -> behavior.tryStart(level, owner, gameTime));
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+ public <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime) {
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+ for (final BehaviorControl<? super E> behavior : behaviors) {
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+ if (behavior.getStatus() == Behavior.Status.STOPPED) {
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+ behavior.tryStart(level, owner, gameTime);
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+ }
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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}
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};
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- public abstract <E extends LivingEntity> void apply(Stream<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime);
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+ public abstract <E extends LivingEntity> void apply(ShufflingList<BehaviorControl<? super E>> behaviors, ServerLevel level, E owner, long gameTime); // Paper - Perf: Remove streams from hot code
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}
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}
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diff --git a/net/minecraft/world/entity/ai/gossip/GossipContainer.java b/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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index d93ef8d7ff04ffd3d7434ea6e2d476115203215b..425ca1931fb0a5c33ba7aaf4f639409c9fea836f 100644
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--- a/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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+++ b/net/minecraft/world/entity/ai/gossip/GossipContainer.java
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@@ -28,7 +28,7 @@ import net.minecraft.util.VisibleForDebug;
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public class GossipContainer {
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public static final Codec<GossipContainer> CODEC = GossipContainer.GossipEntry.CODEC
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.listOf()
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- .xmap(GossipContainer::new, gossipContainer -> gossipContainer.unpack().toList());
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+ .xmap(GossipContainer::new, gossipContainer -> gossipContainer.decompress()); // Paper - Perf: Remove streams from hot code
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public static final int DISCARD_THRESHOLD = 2;
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public final Map<UUID, GossipContainer.EntityGossips> gossips = new HashMap<>();
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@@ -65,8 +65,22 @@ public class GossipContainer {
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return this.gossips.entrySet().stream().flatMap(entry -> entry.getValue().unpack(entry.getKey()));
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}
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+ // Paper start - Perf: Remove streams from hot code
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+ private List<GossipContainer.GossipEntry> decompress() {
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+ final List<GossipContainer.GossipEntry> list = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
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+ for (final Map.Entry<UUID, GossipContainer.EntityGossips> entry : this.gossips.entrySet()) {
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+ for (final GossipContainer.GossipEntry cur : entry.getValue().decompress(entry.getKey())) {
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+ if (cur.weightedValue() != 0) {
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+ list.add(cur);
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+ }
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+ }
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+ }
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+ return list;
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+ }
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+ // Paper end - Perf: Remove streams from hot code
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+
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private Collection<GossipContainer.GossipEntry> selectGossipsForTransfer(RandomSource random, int amount) {
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- List<GossipContainer.GossipEntry> list = this.unpack().toList();
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+ List<GossipContainer.GossipEntry> list = this.decompress(); // Paper - Perf: Remove streams from hot code
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if (list.isEmpty()) {
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return Collections.emptyList();
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} else {
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@@ -176,12 +190,23 @@ public class GossipContainer {
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final Object2IntMap<GossipType> entries = new Object2IntOpenHashMap<>();
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public int weightedValue(Predicate<GossipType> gossipType) {
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- return this.entries
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- .object2IntEntrySet()
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- .stream()
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- .filter(gossip -> gossipType.test(gossip.getKey()))
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- .mapToInt(gossip -> gossip.getIntValue() * gossip.getKey().weight)
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- .sum();
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+ // Paper start - Perf: Remove streams from hot code
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+ int weight = 0;
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+ for (Object2IntMap.Entry<GossipType> entry : entries.object2IntEntrySet()) {
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+ if (gossipType.test(entry.getKey())) {
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+ weight += entry.getIntValue() * entry.getKey().weight;
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+ }
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+ }
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+ return weight;
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+ }
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+
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+ public List<GossipContainer.GossipEntry> decompress(UUID uuid) {
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+ List<GossipContainer.GossipEntry> list = new it.unimi.dsi.fastutil.objects.ObjectArrayList<>();
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+ for (Object2IntMap.Entry<GossipType> entry : entries.object2IntEntrySet()) {
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+ list.add(new GossipContainer.GossipEntry(uuid, entry.getKey(), entry.getIntValue()));
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+ }
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+ return list;
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+ // Paper end - Perf: Remove streams from hot code
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}
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public Stream<GossipContainer.GossipEntry> unpack(UUID identifier) {
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diff --git a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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index 38873e56e95dc772b184e4271f7af1fb411ac9f8..09fd13e2d958da8326276c4dadf25bf488aff5ac 100644
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--- a/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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+++ b/net/minecraft/world/entity/ai/sensing/NearestItemSensor.java
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@@ -24,13 +24,17 @@ public class NearestItemSensor extends Sensor<Mob> {
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@Override
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protected void doTick(ServerLevel level, Mob entity) {
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Brain<?> brain = entity.getBrain();
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- List<ItemEntity> entitiesOfClass = level.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> true);
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+ List<ItemEntity> entitiesOfClass = level.getEntitiesOfClass(ItemEntity.class, entity.getBoundingBox().inflate(32.0, 16.0, 32.0), itemEntity -> itemEntity.closerThan(entity, MAX_DISTANCE_TO_WANTED_ITEM) && entity.wantsToPickUp(level, itemEntity.getItem())); // Paper - Perf: Move predicate into getEntities
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entitiesOfClass.sort(Comparator.comparingDouble(entity::distanceToSqr));
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- Optional<ItemEntity> optional = entitiesOfClass.stream()
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- .filter(itemEntity -> entity.wantsToPickUp(level, itemEntity.getItem()))
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- .filter(itemEntity -> itemEntity.closerThan(entity, 32.0))
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- .filter(entity::hasLineOfSight)
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- .findFirst();
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- brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, optional);
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+ // Paper start - Perf: remove streams from hot code
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+ ItemEntity nearest = null;
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+ for (final ItemEntity itemEntity : entitiesOfClass) {
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+ if (entity.hasLineOfSight(itemEntity)) { // Paper - Perf: Move predicate into getEntities
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+ nearest = itemEntity;
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+ break;
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+ }
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+ }
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+ brain.setMemory(MemoryModuleType.NEAREST_VISIBLE_WANTED_ITEM, Optional.ofNullable(nearest));
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+ // Paper end - Perf: remove streams from hot code
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}
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}
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diff --git a/net/minecraft/world/level/levelgen/Beardifier.java b/net/minecraft/world/level/levelgen/Beardifier.java
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index 8bc2dd4fa128fc2f88b974b8712cb0953a024eaa..74d8202b5c9bb2a3ee832be70f95c0b5cbecb460 100644
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--- a/net/minecraft/world/level/levelgen/Beardifier.java
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+++ b/net/minecraft/world/level/levelgen/Beardifier.java
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@@ -35,9 +35,10 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
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int minBlockZ = chunkPos.getMinBlockZ();
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ObjectList<Beardifier.Rigid> list = new ObjectArrayList<>(10);
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ObjectList<JigsawJunction> list1 = new ObjectArrayList<>(32);
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- structureManager.startsForStructure(chunkPos, structure -> structure.terrainAdaptation() != TerrainAdjustment.NONE)
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- .forEach(
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- structureStart -> {
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+ // Paper start - Perf: Remove streams from hot code
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+ for (net.minecraft.world.level.levelgen.structure.StructureStart structureStart : structureManager.startsForStructure(chunkPos, structure -> {
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+ return structure.terrainAdaptation() != TerrainAdjustment.NONE;
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+ })) { // Paper end - Perf: Remove streams from hot code
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TerrainAdjustment terrainAdjustment = structureStart.getStructure().terrainAdaptation();
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for (StructurePiece structurePiece : structureStart.getPieces()) {
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@@ -64,8 +65,7 @@ public class Beardifier implements DensityFunctions.BeardifierOrMarker {
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}
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}
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}
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- }
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- );
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+ } // Paper - Perf: Remove streams from hot code
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return new Beardifier(list.iterator(), list1.iterator());
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}
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