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Prepare for updating server patches
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@@ -1,27 +0,0 @@
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From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Mon, 19 Dec 2016 23:07:42 -0500
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Subject: [PATCH] Prevent Pathfinding out of World Border
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This prevents Entities from trying to run outside of the World Border
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TODO: This doesn't prevent the pathfinder from using blocks outside the world border as nodes. We can fix this
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by adding code to all overrides in:
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NodeEvaluator:
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public abstract BlockPathTypes getBlockPathType(BlockGetter world, int x, int y, int z);
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to return BLOCKED if it is outside the world border.
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diff --git a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
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index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
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--- a/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
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+++ b/src/main/java/net/minecraft/world/entity/ai/navigation/PathNavigation.java
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@@ -0,0 +0,0 @@ public abstract class PathNavigation {
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// Paper start - Pathfind event
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boolean copiedSet = false;
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for (BlockPos possibleTarget : positions) {
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- if (!new com.destroystokyo.paper.event.entity.EntityPathfindEvent(this.mob.getBukkitEntity(),
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+ if (!this.mob.getCommandSenderWorld().getWorldBorder().isWithinBounds(possibleTarget) || !new com.destroystokyo.paper.event.entity.EntityPathfindEvent(this.mob.getBukkitEntity(), // Paper - don't path out of world border
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MCUtil.toLocation(this.mob.level, possibleTarget), target == null ? null : target.getBukkitEntity()).callEvent()) {
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if (!copiedSet) {
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copiedSet = true;
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