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SPIGOT-6903, #945: Add BlockData#getMapColor
By: Miles Holder <mwholder2005@gmail.com>
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@@ -1,5 +1,6 @@
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package org.bukkit.block.data;
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package org.bukkit.block.data;
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import org.bukkit.Color;
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import org.bukkit.Location;
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import org.bukkit.Location;
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import org.bukkit.Material;
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import org.bukkit.Material;
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import org.bukkit.Server;
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import org.bukkit.Server;
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@@ -204,6 +205,14 @@ public interface BlockData extends Cloneable {
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*/
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*/
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boolean isFaceSturdy(@NotNull BlockFace face, @NotNull BlockSupport support);
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boolean isFaceSturdy(@NotNull BlockFace face, @NotNull BlockSupport support);
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/**
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* Gets the color this block should appear as when rendered on a map.
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*
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* @return the color associated with this BlockData
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*/
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@NotNull
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Color getMapColor();
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/**
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/**
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* Gets the material that a player would use to place this block.
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* Gets the material that a player would use to place this block.
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* <p>
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* <p>
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