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N.M.S cleanup in preparation for update
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@@ -13,7 +13,7 @@ public class TileEntityChest extends TileEntity implements IInventory {
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public TileEntityChest() {}
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public int h_() {
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return this.e.length;
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return this.e.length; // Craftbukkit
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}
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public ItemStack a(int i) {
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