mirror of
https://github.com/PaperMC/Paper.git
synced 2025-08-13 19:25:49 -07:00
Update to Minecraft 1.3 beta
This commit is contained in:
@@ -22,8 +22,8 @@ public abstract class Entity {
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private static int entityCount = 0;
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public int id;
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public double h;
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public boolean i;
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public double aB;
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public boolean aC;
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public Entity passenger;
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public Entity vehicle;
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public World world;
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@@ -42,81 +42,81 @@ public abstract class Entity {
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public float lastPitch;
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public final AxisAlignedBB boundingBox;
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public boolean onGround;
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public boolean B;
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public boolean C;
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public boolean D;
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public boolean E;
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public boolean F;
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public boolean aV;
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public boolean aW;
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public boolean aX;
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public boolean aY;
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public boolean aZ;
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public boolean dead;
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public float height;
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public float length;
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public float width;
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public float K;
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public float L;
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protected boolean M;
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public float be;
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public float bf;
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protected boolean bg;
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protected float fallDistance;
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private int b;
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public double O;
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public double P;
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public double Q;
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public float R;
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public float S;
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public boolean T;
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public float U;
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public boolean V;
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public double bi;
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public double bj;
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public double bk;
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public float bl;
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public float bm;
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public boolean bn;
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public float bo;
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public boolean bp;
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protected Random random;
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public int ticksLived;
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public int maxFireTicks;
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public int fireTicks;
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public int maxAirTicks; // Craftbukkit: Make public
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protected boolean ab;
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protected boolean bv;
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public int noDamageTicks;
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public int airTicks;
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private boolean justCreated;
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protected boolean ae;
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protected boolean by;
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protected DataWatcher datawatcher;
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private double d;
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private double e;
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public boolean ag;
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public boolean bA;
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public int chunkX;
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public int ai;
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public int bC;
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public int chunkZ;
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public Entity(World world) {
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this.id = entityCount++;
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this.h = 1.0D;
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this.i = false;
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this.aB = 1.0D;
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this.aC = false;
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this.boundingBox = AxisAlignedBB.a(0.0D, 0.0D, 0.0D, 0.0D, 0.0D, 0.0D);
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this.onGround = false;
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this.D = false;
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this.E = false;
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this.F = true;
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this.aX = false;
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this.aY = false;
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this.aZ = true;
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this.dead = false;
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this.height = 0.0F;
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this.length = 0.6F;
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this.width = 1.8F;
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this.K = 0.0F;
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this.L = 0.0F;
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this.M = true;
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this.be = 0.0F;
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this.bf = 0.0F;
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this.bg = true;
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this.fallDistance = 0.0F;
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this.b = 1;
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this.R = 0.0F;
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this.S = 0.0F;
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this.T = false;
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this.U = 0.0F;
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this.V = false;
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this.bl = 0.0F;
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this.bm = 0.0F;
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this.bn = false;
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this.bo = 0.0F;
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this.bp = false;
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this.random = new Random();
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this.ticksLived = 0;
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this.maxFireTicks = 1;
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this.fireTicks = 0;
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this.maxAirTicks = 300;
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this.ab = false;
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this.bv = false;
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this.noDamageTicks = 0;
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this.airTicks = 300;
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this.justCreated = true;
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this.ae = false;
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this.by = false;
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this.datawatcher = new DataWatcher();
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this.ag = false;
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this.bA = false;
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this.world = world;
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this.a(0.0D, 0.0D, 0.0D);
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this.datawatcher.a(0, Byte.valueOf((byte) 0));
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@@ -125,7 +125,7 @@ public abstract class Entity {
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protected abstract void a();
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public DataWatcher p() {
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public DataWatcher O() {
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return this.datawatcher;
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}
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@@ -137,7 +137,7 @@ public abstract class Entity {
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return this.id;
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}
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public void q() {
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public void C() {
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this.dead = true;
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}
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@@ -146,7 +146,7 @@ public abstract class Entity {
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this.width = f1;
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}
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protected void b(float f, float f1) {
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protected void c(float f, float f1) {
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this.yaw = f;
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this.pitch = f1;
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}
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@@ -158,27 +158,27 @@ public abstract class Entity {
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float f = this.length / 2.0F;
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float f1 = this.width;
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this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.R, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.R + (double) f1, d2 + (double) f);
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this.boundingBox.c(d0 - (double) f, d1 - (double) this.height + (double) this.bl, d2 - (double) f, d0 + (double) f, d1 - (double) this.height + (double) this.bl + (double) f1, d2 + (double) f);
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}
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public void b_() {
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this.r();
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public void f_() {
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this.H();
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}
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public void r() {
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public void H() {
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if (this.vehicle != null && this.vehicle.dead) {
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this.vehicle = null;
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}
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++this.ticksLived;
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this.K = this.L;
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this.be = this.bf;
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this.lastX = this.locX;
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this.lastY = this.locY;
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this.lastZ = this.locZ;
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this.lastPitch = this.pitch;
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this.lastYaw = this.yaw;
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if (this.v()) {
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if (!this.ab && !this.justCreated) {
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if (this.g_()) {
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if (!this.bv && !this.justCreated) {
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float f = MathHelper.a(this.motX * this.motX * 0.20000000298023224D + this.motY * this.motY + this.motZ * this.motZ * 0.20000000298023224D) * 0.2F;
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if (f > 1.0F) {
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@@ -206,16 +206,16 @@ public abstract class Entity {
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}
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this.fallDistance = 0.0F;
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this.ab = true;
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this.bv = true;
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this.fireTicks = 0;
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} else {
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this.ab = false;
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this.bv = false;
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}
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if (this.world.isStatic) {
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this.fireTicks = 0;
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} else if (this.fireTicks > 0) {
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if (this.ae) {
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if (this.by) {
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this.fireTicks -= 4;
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if (this.fireTicks < 0) {
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this.fireTicks = 0;
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@@ -246,12 +246,12 @@ public abstract class Entity {
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}
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}
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if (this.x()) {
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this.s();
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if (this.Q()) {
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this.P();
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}
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if (this.locY < -64.0D) {
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this.t();
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this.M();
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}
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if (!this.world.isStatic) {
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@@ -262,8 +262,8 @@ public abstract class Entity {
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this.justCreated = false;
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}
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protected void s() {
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if (!this.ae) {
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protected void P() {
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if (!this.by) {
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// CraftBukkit start
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// TODO: this event spams!
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if(this instanceof EntityLiving) {
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@@ -301,8 +301,8 @@ public abstract class Entity {
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}
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}
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protected void t() {
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this.q();
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protected void M() {
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this.C();
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}
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public boolean b(double d0, double d1, double d2) {
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@@ -313,10 +313,10 @@ public abstract class Entity {
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}
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public void c(double d0, double d1, double d2) {
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if (this.T) {
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if (this.bn) {
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this.boundingBox.d(d0, d1, d2);
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.R;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bl;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
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} else {
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double d3 = this.locX;
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@@ -325,7 +325,7 @@ public abstract class Entity {
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double d6 = d1;
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double d7 = d2;
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AxisAlignedBB axisalignedbb = this.boundingBox.b();
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boolean flag = this.onGround && this.J();
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boolean flag = this.onGround && this.U();
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if (flag) {
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double d8;
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@@ -358,7 +358,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, d1, 0.0D);
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if (!this.F && d6 != d1) {
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if (!this.aZ && d6 != d1) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -373,7 +373,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(d0, 0.0D, 0.0D);
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if (!this.F && d5 != d0) {
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if (!this.aZ && d5 != d0) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -384,7 +384,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, 0.0D, d2);
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if (!this.F && d7 != d2) {
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if (!this.aZ && d7 != d2) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -394,13 +394,13 @@ public abstract class Entity {
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double d10;
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int k;
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if (this.S > 0.0F && flag1 && this.R < 0.05F && (d5 != d0 || d7 != d2)) {
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if (this.bm > 0.0F && flag1 && this.bl < 0.05F && (d5 != d0 || d7 != d2)) {
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d9 = d0;
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d10 = d1;
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double d11 = d2;
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d0 = d5;
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d1 = (double) this.S;
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d1 = (double) this.bm;
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d2 = d7;
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AxisAlignedBB axisalignedbb1 = this.boundingBox.b();
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@@ -412,7 +412,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, d1, 0.0D);
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if (!this.F && d6 != d1) {
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if (!this.aZ && d6 != d1) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -423,7 +423,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(d0, 0.0D, 0.0D);
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if (!this.F && d5 != d0) {
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if (!this.aZ && d5 != d0) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -434,7 +434,7 @@ public abstract class Entity {
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}
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this.boundingBox.d(0.0D, 0.0D, d2);
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if (!this.F && d7 != d2) {
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if (!this.aZ && d7 != d2) {
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d2 = 0.0D;
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d1 = 0.0D;
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d0 = 0.0D;
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@@ -446,17 +446,17 @@ public abstract class Entity {
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d2 = d11;
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this.boundingBox.b(axisalignedbb1);
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} else {
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this.R = (float) ((double) this.R + 0.5D);
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this.bl = (float) ((double) this.bl + 0.5D);
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}
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}
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this.locX = (this.boundingBox.a + this.boundingBox.d) / 2.0D;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.R;
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this.locY = this.boundingBox.b + (double) this.height - (double) this.bl;
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this.locZ = (this.boundingBox.c + this.boundingBox.f) / 2.0D;
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this.B = d5 != d0 || d7 != d2;
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this.C = d6 != d1;
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this.aV = d5 != d0 || d7 != d2;
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this.aW = d6 != d1;
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this.onGround = d6 != d1 && d6 < 0.0D;
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this.D = this.B || this.C;
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this.aX = this.aV || this.aW;
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this.a(d1, this.onGround);
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if (d5 != d0) {
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this.motX = 0.0D;
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@@ -477,7 +477,7 @@ public abstract class Entity {
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int j1;
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// Craftbukkit start
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if ((B) && (getBukkitEntity() instanceof Vehicle)) {
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if ((this.bg) && (getBukkitEntity() instanceof Vehicle)) {
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Vehicle vehicle = (Vehicle)getBukkitEntity();
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org.bukkit.World wrld = ((WorldServer)world).getWorld();
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org.bukkit.block.Block block = wrld.getBlockAt(MathHelper.b(locX), MathHelper.b(locY - 0.20000000298023224D - (double) this.height), MathHelper.b(locZ));
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@@ -493,17 +493,17 @@ public abstract class Entity {
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}
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VehicleBlockCollisionEvent event = new VehicleBlockCollisionEvent(Type.VEHICLE_COLLISION_BLOCK, vehicle, block);
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((WorldServer)world).getServer().getPluginManager().callEvent(event);
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((WorldServer) world).getServer().getPluginManager().callEvent(event);
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}
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// Craftbukkit end
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if (this.M && !flag) {
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this.L = (float) ((double) this.L + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
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if (this.bg && !flag) {
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this.bf = (float) ((double) this.bf + (double) MathHelper.a(d9 * d9 + d10 * d10) * 0.6D);
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l = MathHelper.b(this.locX);
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i1 = MathHelper.b(this.locY - 0.20000000298023224D - (double) this.height);
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j1 = MathHelper.b(this.locZ);
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k = this.world.getTypeId(l, i1, j1);
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if (this.L > (float) this.b && k > 0) {
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if (this.bf > (float) this.b && k > 0) {
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++this.b;
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StepSound stepsound = Block.byId[k].stepSound;
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|
||||
@@ -539,11 +539,11 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
this.R *= 0.4F;
|
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boolean flag2 = this.v();
|
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this.bl *= 0.4F;
|
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boolean flag2 = this.g_();
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|
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if (this.world.c(this.boundingBox)) {
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this.b(1);
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this.a(1);
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if (!flag2) {
|
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++this.fireTicks;
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// CraftBukkit start
|
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@@ -586,14 +586,14 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public AxisAlignedBB u() {
|
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public AxisAlignedBB d() {
|
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return null;
|
||||
}
|
||||
|
||||
protected void b(int i) {
|
||||
if (!this.ae) {
|
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protected void a(int i) {
|
||||
if (!this.by) {
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// CraftBukkit start
|
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if(this instanceof EntityLiving) {
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if (this instanceof EntityLiving) {
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CraftServer server = ((WorldServer) this.world).getServer();
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org.bukkit.entity.Entity damagee = this.getBukkitEntity();
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DamageCause damageType = EntityDamageEvent.DamageCause.FIRE;
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@@ -614,12 +614,12 @@ public abstract class Entity {
|
||||
|
||||
protected void a(float f) {}
|
||||
|
||||
public boolean v() {
|
||||
public boolean g_() {
|
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return this.world.a(this.boundingBox.b(0.0D, -0.4000000059604645D, 0.0D), Material.WATER, this);
|
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}
|
||||
|
||||
public boolean a(Material material) {
|
||||
double d0 = this.locY + (double) this.w();
|
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double d0 = this.locY + (double) this.p();
|
||||
int i = MathHelper.b(this.locX);
|
||||
int j = MathHelper.d((float) MathHelper.b(d0));
|
||||
int k = MathHelper.b(this.locZ);
|
||||
@@ -635,11 +635,11 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public float w() {
|
||||
public float p() {
|
||||
return 0.0F;
|
||||
}
|
||||
|
||||
public boolean x() {
|
||||
public boolean Q() {
|
||||
return this.world.a(this.boundingBox.b(-0.10000000149011612D, -0.4000000059604645D, -0.10000000149011612D), Material.LAVA);
|
||||
}
|
||||
|
||||
@@ -662,7 +662,7 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public float b(float f) {
|
||||
public float c(float f) {
|
||||
int i = MathHelper.b(this.locX);
|
||||
double d0 = (this.boundingBox.e - this.boundingBox.b) * 0.66D;
|
||||
int j = MathHelper.b(this.locY - (double) this.height + d0);
|
||||
@@ -677,7 +677,7 @@ public abstract class Entity {
|
||||
this.lastZ = this.locZ = d2;
|
||||
this.lastYaw = this.yaw = f;
|
||||
this.lastPitch = this.pitch = f1;
|
||||
this.R = 0.0F;
|
||||
this.bl = 0.0F;
|
||||
double d3 = (double) (this.lastYaw - f);
|
||||
|
||||
if (d3 < -180.0D) {
|
||||
@@ -689,19 +689,19 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
this.a(this.locX, this.locY, this.locZ);
|
||||
this.b(f, f1);
|
||||
this.c(f, f1);
|
||||
}
|
||||
|
||||
public void c(double d0, double d1, double d2, float f, float f1) {
|
||||
this.O = this.lastX = this.locX = d0;
|
||||
this.P = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.Q = this.lastZ = this.locZ = d2;
|
||||
this.bi = this.lastX = this.locX = d0;
|
||||
this.bj = this.lastY = this.locY = d1 + (double) this.height;
|
||||
this.bk = this.lastZ = this.locZ = d2;
|
||||
this.yaw = f;
|
||||
this.pitch = f1;
|
||||
this.a(this.locX, this.locY, this.locZ);
|
||||
}
|
||||
|
||||
public float a(Entity entity) {
|
||||
public float f(Entity entity) {
|
||||
float f = (float) (this.locX - entity.locX);
|
||||
float f1 = (float) (this.locY - entity.locY);
|
||||
float f2 = (float) (this.locZ - entity.locZ);
|
||||
@@ -725,7 +725,7 @@ public abstract class Entity {
|
||||
return (double) MathHelper.a(d3 * d3 + d4 * d4 + d5 * d5);
|
||||
}
|
||||
|
||||
public double b(Entity entity) {
|
||||
public double g(Entity entity) {
|
||||
double d0 = this.locX - entity.locX;
|
||||
double d1 = this.locY - entity.locY;
|
||||
double d2 = this.locZ - entity.locZ;
|
||||
@@ -735,7 +735,7 @@ public abstract class Entity {
|
||||
|
||||
public void b(EntityHuman entityhuman) {}
|
||||
|
||||
public void c(Entity entity) {
|
||||
public void h(Entity entity) {
|
||||
if (entity.passenger != this && entity.vehicle != this) {
|
||||
double d0 = entity.locX - this.locX;
|
||||
double d1 = entity.locZ - this.locZ;
|
||||
@@ -755,8 +755,8 @@ public abstract class Entity {
|
||||
d1 *= d3;
|
||||
d0 *= 0.05000000074505806D;
|
||||
d1 *= 0.05000000074505806D;
|
||||
d0 *= (double) (1.0F - this.U);
|
||||
d1 *= (double) (1.0F - this.U);
|
||||
d0 *= (double) (1.0F - this.bo);
|
||||
d1 *= (double) (1.0F - this.bo);
|
||||
this.f(-d0, 0.0D, -d1);
|
||||
entity.f(d0, 0.0D, d1);
|
||||
}
|
||||
@@ -769,27 +769,27 @@ public abstract class Entity {
|
||||
this.motZ += d2;
|
||||
}
|
||||
|
||||
protected void y() {
|
||||
this.E = true;
|
||||
protected void R() {
|
||||
this.aY = true;
|
||||
}
|
||||
|
||||
public boolean a(Entity entity, int i) {
|
||||
this.y();
|
||||
this.R();
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean c_() {
|
||||
public boolean d_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public boolean z() {
|
||||
public boolean e_() {
|
||||
return false;
|
||||
}
|
||||
|
||||
public void b(Entity entity, int i) {}
|
||||
public void c(Entity entity, int i) {}
|
||||
|
||||
public boolean c(NBTTagCompound nbttagcompound) {
|
||||
String s = this.A();
|
||||
String s = this.S();
|
||||
|
||||
if (!this.dead && s != null) {
|
||||
nbttagcompound.a("id", s);
|
||||
@@ -808,35 +808,47 @@ public abstract class Entity {
|
||||
nbttagcompound.a("Fire", (short) this.fireTicks);
|
||||
nbttagcompound.a("Air", (short) this.airTicks);
|
||||
nbttagcompound.a("OnGround", this.onGround);
|
||||
nbttagcompound.a("World", world.w); // Craftbukkit
|
||||
nbttagcompound.a("World", world.q.j); // CraftBukkit
|
||||
this.a(nbttagcompound);
|
||||
}
|
||||
|
||||
public void e(NBTTagCompound nbttagcompound) {
|
||||
NBTTagList nbttaglist = nbttagcompound.k("Pos");
|
||||
NBTTagList nbttaglist1 = nbttagcompound.k("Motion");
|
||||
NBTTagList nbttaglist2 = nbttagcompound.k("Rotation");
|
||||
NBTTagList nbttaglist = nbttagcompound.l("Pos");
|
||||
NBTTagList nbttaglist1 = nbttagcompound.l("Motion");
|
||||
NBTTagList nbttaglist2 = nbttagcompound.l("Rotation");
|
||||
|
||||
this.a(0.0D, 0.0D, 0.0D);
|
||||
this.motX = ((NBTTagDouble) nbttaglist1.a(0)).a;
|
||||
this.motY = ((NBTTagDouble) nbttaglist1.a(1)).a;
|
||||
this.motZ = ((NBTTagDouble) nbttaglist1.a(2)).a;
|
||||
this.lastX = this.O = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.P = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.Q = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a;
|
||||
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a;
|
||||
this.fallDistance = nbttagcompound.f("FallDistance");
|
||||
this.fireTicks = nbttagcompound.c("Fire");
|
||||
this.airTicks = nbttagcompound.c("Air");
|
||||
this.onGround = nbttagcompound.l("OnGround");
|
||||
if (Math.abs(this.motX) > 10.0D) {
|
||||
this.motX = 0.0D;
|
||||
}
|
||||
|
||||
if (Math.abs(this.motY) > 10.0D) {
|
||||
this.motY = 0.0D;
|
||||
}
|
||||
|
||||
if (Math.abs(this.motZ) > 10.0D) {
|
||||
this.motZ = 0.0D;
|
||||
}
|
||||
|
||||
this.lastX = this.bi = this.locX = ((NBTTagDouble) nbttaglist.a(0)).a;
|
||||
this.lastY = this.bj = this.locY = ((NBTTagDouble) nbttaglist.a(1)).a;
|
||||
this.lastZ = this.bk = this.locZ = ((NBTTagDouble) nbttaglist.a(2)).a;
|
||||
this.lastYaw = this.yaw = ((NBTTagFloat) nbttaglist2.a(0)).a % 6.2831855F;
|
||||
this.lastPitch = this.pitch = ((NBTTagFloat) nbttaglist2.a(1)).a % 6.2831855F;
|
||||
this.fallDistance = nbttagcompound.g("FallDistance");
|
||||
this.fireTicks = nbttagcompound.d("Fire");
|
||||
this.airTicks = nbttagcompound.d("Air");
|
||||
this.onGround = nbttagcompound.m("OnGround");
|
||||
|
||||
// Craftbukkit start
|
||||
if (nbttagcompound.a("World")) {
|
||||
String worldName = nbttagcompound.h("World");
|
||||
|
||||
if (nbttagcompound.b("World")) {
|
||||
String worldName = nbttagcompound.i("World");
|
||||
|
||||
for (WorldServer world : ((WorldServer)this.world).getServer().getServer().worlds) {
|
||||
if (world.w.equals(worldName)) {
|
||||
if (world.q.j.equals(worldName)) {
|
||||
this.world = world;
|
||||
break;
|
||||
}
|
||||
@@ -848,7 +860,7 @@ public abstract class Entity {
|
||||
this.b(nbttagcompound);
|
||||
}
|
||||
|
||||
protected final String A() {
|
||||
protected final String S() {
|
||||
return EntityTypes.b(this);
|
||||
}
|
||||
|
||||
@@ -884,7 +896,7 @@ public abstract class Entity {
|
||||
return nbttaglist;
|
||||
}
|
||||
|
||||
public EntityItem a(int i, int j) {
|
||||
public EntityItem b(int i, int j) {
|
||||
return this.a(i, j, 0.0F);
|
||||
}
|
||||
|
||||
@@ -900,13 +912,13 @@ public abstract class Entity {
|
||||
return entityitem;
|
||||
}
|
||||
|
||||
public boolean B() {
|
||||
public boolean J() {
|
||||
return !this.dead;
|
||||
}
|
||||
|
||||
public boolean C() {
|
||||
public boolean D() {
|
||||
int i = MathHelper.b(this.locX);
|
||||
int j = MathHelper.b(this.locY + (double) this.w());
|
||||
int j = MathHelper.b(this.locY + (double) this.p());
|
||||
int k = MathHelper.b(this.locZ);
|
||||
|
||||
return this.world.d(i, j, k);
|
||||
@@ -916,19 +928,19 @@ public abstract class Entity {
|
||||
return false;
|
||||
}
|
||||
|
||||
public AxisAlignedBB d(Entity entity) {
|
||||
public AxisAlignedBB a_(Entity entity) {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void D() {
|
||||
public void x() {
|
||||
if (this.vehicle.dead) {
|
||||
this.vehicle = null;
|
||||
} else {
|
||||
this.motX = 0.0D;
|
||||
this.motY = 0.0D;
|
||||
this.motZ = 0.0D;
|
||||
this.b_();
|
||||
this.vehicle.E();
|
||||
this.f_();
|
||||
this.vehicle.h_();
|
||||
this.e += (double) (this.vehicle.yaw - this.vehicle.lastYaw);
|
||||
|
||||
for (this.d += (double) (this.vehicle.pitch - this.vehicle.lastPitch); this.e >= 180.0D; this.e -= 360.0D) {
|
||||
@@ -974,11 +986,11 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public void E() {
|
||||
this.passenger.a(this.locX, this.locY + this.k() + this.passenger.F(), this.locZ);
|
||||
public void h_() {
|
||||
this.passenger.a(this.locX, this.locY + this.k() + this.passenger.B(), this.locZ);
|
||||
}
|
||||
|
||||
public double F() {
|
||||
public double B() {
|
||||
return (double) this.height;
|
||||
}
|
||||
|
||||
@@ -986,7 +998,7 @@ public abstract class Entity {
|
||||
return (double) this.width * 0.75D;
|
||||
}
|
||||
|
||||
public void e(Entity entity) {
|
||||
public void b(Entity entity) {
|
||||
// CraftBukkit start
|
||||
setPassengerOf(entity);
|
||||
}
|
||||
@@ -1001,7 +1013,7 @@ public abstract class Entity {
|
||||
}
|
||||
|
||||
public void setPassengerOf(Entity entity) {
|
||||
// e(null) doesn't really fly for overloaded methods,
|
||||
// b(null) doesn't really fly for overloaded methods,
|
||||
// so this method is needed
|
||||
|
||||
// CraftBukkit end
|
||||
@@ -1050,25 +1062,25 @@ public abstract class Entity {
|
||||
}
|
||||
}
|
||||
|
||||
public Vec3D G() {
|
||||
public Vec3D N() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public void H() {}
|
||||
public void T() {}
|
||||
|
||||
public ItemStack[] I() {
|
||||
public ItemStack[] k_() {
|
||||
return null;
|
||||
}
|
||||
|
||||
public boolean J() {
|
||||
return this.c(1);
|
||||
public boolean U() {
|
||||
return this.d(1);
|
||||
}
|
||||
|
||||
public void b(boolean flag) {
|
||||
this.a(1, flag);
|
||||
}
|
||||
|
||||
protected boolean c(int i) {
|
||||
protected boolean d(int i) {
|
||||
return (this.datawatcher.a(0) & 1 << i) != 0;
|
||||
}
|
||||
|
||||
|
Reference in New Issue
Block a user