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Update to Minecraft 1.3 beta
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@@ -33,9 +33,9 @@ public class EntitySkeleton extends EntityMonster {
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return "mob.skeletonhurt";
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}
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public void o() {
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if (this.world.b()) {
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float f = this.b(1.0F);
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public void q() {
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if (this.world.c()) {
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float f = this.c(1.0F);
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if (f > 0.5F && this.world.i(MathHelper.b(this.locX), MathHelper.b(this.locY), MathHelper.b(this.locZ)) && this.random.nextFloat() * 30.0F < (f - 0.4F) * 2.0F) {
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// CraftBukkit start
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@@ -51,7 +51,7 @@ public class EntitySkeleton extends EntityMonster {
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}
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}
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super.o();
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super.q();
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}
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protected void a(Entity entity, float f) {
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@@ -89,7 +89,7 @@ public class EntitySkeleton extends EntityMonster {
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return Item.ARROW.id;
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}
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protected void g_() {
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protected void o() {
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// Craftbukkit start - whole method
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List<org.bukkit.inventory.ItemStack> loot = new ArrayList<org.bukkit.inventory.ItemStack>();
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