Update to Minecraft 1.3 beta

This commit is contained in:
Dinnerbone
2011-02-23 02:37:56 +00:00
parent a124bfdab5
commit f759e0b60d
83 changed files with 3182 additions and 3292 deletions

View File

@@ -9,6 +9,7 @@ public class PlayerManager {
private PlayerList b = new PlayerList();
private List c = new ArrayList();
private MinecraftServer d;
private final int[][] e = new int[][] { { 1, 0}, { 0, 1}, { -1, 0}, { 0, -1}};
public WorldServer world; // Craftbukkit
// Craftbukkit - change of method signature
@@ -26,8 +27,7 @@ public class PlayerManager {
this.c.clear();
}
// Craftbukkit - method signature changed!
private PlayerInstance a(int i, int j, boolean flag, WorldServer world) {
private PlayerInstance a(int i, int j, boolean flag) {
long k = (long) i + 2147483647L | (long) j + 2147483647L << 32;
PlayerInstance playerinstance = (PlayerInstance) this.b.a(k);
@@ -39,63 +39,50 @@ public class PlayerManager {
return playerinstance;
}
// Craftbukkit - method signature changed!
public void a(int i, int j, int k, WorldServer world) {
public void a(int i, int j, int k) {
int l = i >> 4;
int i1 = k >> 4;
PlayerInstance playerinstance = this.a(l, i1, false, world);
PlayerInstance playerinstance = this.a(l, i1, false);
if (playerinstance != null) {
playerinstance.a(i & 15, j, k & 15);
}
}
// CraftBukkit start
private final int[][] direction = new int[][] {
{ 1, 0 },
{ 0, 1 },
{ -1, 0 },
{ 0, -1 },
};
// CraftBukkit end
public void a(EntityPlayer entityplayer) {
int i = (int) entityplayer.locX >> 4;
int j = (int) entityplayer.locZ >> 4;
entityplayer.d = entityplayer.locX;
entityplayer.e = entityplayer.locZ;
int k = 0;
byte b0 = 10;
int l = 0;
int i1 = 0;
// CraftBukkit start
int facing = 0;
int size = 10;
int dx = 0;
int dz = 0;
this.a(i, j, true).a(entityplayer);
// Origin
this.a(i, j, true, ((WorldServer)entityplayer.world)).a(entityplayer);
int j1;
// All but the last leg
for (int legSize = 1; legSize <= size * 2; legSize++) {
for (int leg = 0; leg < 2; leg++) {
int[] dir = direction[ facing++ % 4 ];
for (j1 = 1; j1 <= b0 * 2; ++j1) {
for (int k1 = 0; k1 < 2; ++k1) {
int[] aint = this.e[k++ % 4];
for (int k = 0; k < legSize; k++ ) {
dx += dir[0];
dz += dir[1];
this.a(i + dx, j + dz, true, ((WorldServer)entityplayer.world)).a(entityplayer); // Craftbukkit
for (int l1 = 0; l1 < j1; ++l1) {
l += aint[0];
i1 += aint[1];
this.a(i + l, j + i1, true).a(entityplayer);
}
}
}
// Final leg
facing %= 4;
for (int k = 0; k < size * 2; k++) {
dx += direction[facing][0];
dz += direction[facing][1];
this.a(i + dx, j + dz, true, ((WorldServer)entityplayer.world)).a(entityplayer);
k %= 4;
for (j1 = 0; j1 < b0 * 2; ++j1) {
l += this.e[k][0];
i1 += this.e[k][1];
this.a(i + l, j + i1, true).a(entityplayer);
}
// CraftBukkit end
this.a.add(entityplayer);
}
@@ -106,7 +93,7 @@ public class PlayerManager {
for (int k = i - 10; k <= i + 10; ++k) {
for (int l = j - 10; l <= j + 10; ++l) {
PlayerInstance playerinstance = this.a(k, l, false, ((WorldServer)entityplayer.world)); // Craftbukkit
PlayerInstance playerinstance = this.a(k, l, false);
if (playerinstance != null) {
playerinstance.b(entityplayer);
@@ -141,11 +128,11 @@ public class PlayerManager {
for (int k1 = i - 10; k1 <= i + 10; ++k1) {
for (int l1 = j - 10; l1 <= j + 10; ++l1) {
if (!this.a(k1, l1, k, l)) {
this.a(k1, l1, true, ((WorldServer)entityplayer.world)).a(entityplayer); // Craftbukkit
this.a(k1, l1, true).a(entityplayer);
}
if (!this.a(k1 - i1, l1 - j1, i, j)) {
PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false, ((WorldServer)entityplayer.world)); // Craftbukkit
PlayerInstance playerinstance = this.a(k1 - i1, l1 - j1, false);
if (playerinstance != null) {
playerinstance.b(entityplayer);