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Update to Minecraft 1.3 beta
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@@ -2,13 +2,13 @@ package net.minecraft.server;
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public class TileEntityMobSpawner extends TileEntity {
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public int e = -1;
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public int a = -1;
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public String h = "Pig"; // CraftBukkit private -> public
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public double f;
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public double g = 0.0D;
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public double b;
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public double c = 0.0D;
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public TileEntityMobSpawner() {
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this.e = 20;
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this.a = 20;
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}
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public void a(String s) {
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@@ -16,34 +16,34 @@ public class TileEntityMobSpawner extends TileEntity {
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}
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public boolean a() {
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return this.a.a((double) this.b + 0.5D, (double) this.c + 0.5D, (double) this.d + 0.5D, 16.0D) != null;
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return this.d.a((double) this.e + 0.5D, (double) this.f + 0.5D, (double) this.g + 0.5D, 16.0D) != null;
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}
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public void f() {
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this.g = this.f;
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public void i_() {
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this.c = this.b;
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if (this.a()) {
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double d0 = (double) ((float) this.b + this.a.l.nextFloat());
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double d1 = (double) ((float) this.c + this.a.l.nextFloat());
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double d2 = (double) ((float) this.d + this.a.l.nextFloat());
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double d0 = (double) ((float) this.e + this.d.k.nextFloat());
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double d1 = (double) ((float) this.f + this.d.k.nextFloat());
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double d2 = (double) ((float) this.g + this.d.k.nextFloat());
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this.a.a("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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this.a.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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this.d.a("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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this.d.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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for (this.f += (double) (1000.0F / ((float) this.e + 200.0F)); this.f > 360.0D; this.g -= 360.0D) {
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this.f -= 360.0D;
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for (this.b += (double) (1000.0F / ((float) this.a + 200.0F)); this.b > 360.0D; this.c -= 360.0D) {
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this.b -= 360.0D;
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}
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if (this.e == -1) {
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this.b();
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if (this.a == -1) {
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this.c();
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}
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if (this.e > 0) {
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--this.e;
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if (this.a > 0) {
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--this.a;
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} else {
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byte b0 = 4;
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for (int i = 0; i < b0; ++i) {
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EntityLiving entityliving = (EntityLiving) ((EntityLiving) EntityTypes.a(this.h, this.a));
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EntityLiving entityliving = (EntityLiving) ((EntityLiving) EntityTypes.a(this.h, this.d));
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if (entityliving == null) {
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return;
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@@ -51,59 +51,59 @@ public class TileEntityMobSpawner extends TileEntity {
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// CraftBukkit start - The world we're spawning in accepts this creature
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boolean isAnimal = entityliving instanceof EntityAnimal || entityliving instanceof EntityWaterAnimal;
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if ((isAnimal && !this.a.L) || (!isAnimal && !this.a.K)) {
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if ((isAnimal && !this.d.E) || (!isAnimal && !this.d.D)) {
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return;
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}
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// CraftBukkit end
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int j = this.a.a(entityliving.getClass(), AxisAlignedBB.b((double) this.b, (double) this.c, (double) this.d, (double) (this.b + 1), (double) (this.c + 1), (double) (this.d + 1)).b(8.0D, 4.0D, 8.0D)).size();
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int j = this.d.a(entityliving.getClass(), AxisAlignedBB.b((double) this.e, (double) this.f, (double) this.g, (double) (this.e + 1), (double) (this.f + 1), (double) (this.g + 1)).b(8.0D, 4.0D, 8.0D)).size();
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if (j >= 6) {
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this.b();
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this.c();
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return;
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}
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if (entityliving != null) {
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double d3 = (double) this.b + (this.a.l.nextDouble() - this.a.l.nextDouble()) * 4.0D;
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double d4 = (double) (this.c + this.a.l.nextInt(3) - 1);
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double d5 = (double) this.d + (this.a.l.nextDouble() - this.a.l.nextDouble()) * 4.0D;
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double d3 = (double) this.e + (this.d.k.nextDouble() - this.d.k.nextDouble()) * 4.0D;
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double d4 = (double) (this.f + this.d.k.nextInt(3) - 1);
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double d5 = (double) this.g + (this.d.k.nextDouble() - this.d.k.nextDouble()) * 4.0D;
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entityliving.c(d3, d4, d5, this.a.l.nextFloat() * 360.0F, 0.0F);
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entityliving.c(d3, d4, d5, this.d.k.nextFloat() * 360.0F, 0.0F);
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if (entityliving.b()) {
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this.a.a((Entity) entityliving);
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this.d.a((Entity) entityliving);
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for (int k = 0; k < 20; ++k) {
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d0 = (double) this.b + 0.5D + ((double) this.a.l.nextFloat() - 0.5D) * 2.0D;
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d1 = (double) this.c + 0.5D + ((double) this.a.l.nextFloat() - 0.5D) * 2.0D;
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d2 = (double) this.d + 0.5D + ((double) this.a.l.nextFloat() - 0.5D) * 2.0D;
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this.a.a("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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this.a.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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d0 = (double) this.e + 0.5D + ((double) this.d.k.nextFloat() - 0.5D) * 2.0D;
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d1 = (double) this.f + 0.5D + ((double) this.d.k.nextFloat() - 0.5D) * 2.0D;
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d2 = (double) this.g + 0.5D + ((double) this.d.k.nextFloat() - 0.5D) * 2.0D;
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this.d.a("smoke", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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this.d.a("flame", d0, d1, d2, 0.0D, 0.0D, 0.0D);
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}
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entityliving.R();
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this.b();
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entityliving.I();
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this.c();
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}
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}
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}
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super.f();
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super.i_();
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}
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}
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}
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private void b() {
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this.e = 200 + this.a.l.nextInt(600);
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private void c() {
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this.a = 200 + this.d.k.nextInt(600);
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}
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public void a(NBTTagCompound nbttagcompound) {
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super.a(nbttagcompound);
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this.h = nbttagcompound.h("EntityId");
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this.e = nbttagcompound.c("Delay");
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this.h = nbttagcompound.i("EntityId");
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this.a = nbttagcompound.d("Delay");
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}
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public void b(NBTTagCompound nbttagcompound) {
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super.b(nbttagcompound);
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nbttagcompound.a("EntityId", this.h);
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nbttagcompound.a("Delay", (short) this.e);
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nbttagcompound.a("Delay", (short) this.a);
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}
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}
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