More more more more more more more more more more more more more more work

This commit is contained in:
Nassim Jahnke
2021-11-24 17:06:46 +01:00
parent b6be217e03
commit fa04d53cbf
32 changed files with 21 additions and 1672 deletions

View File

@@ -0,0 +1,39 @@
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <blake.galbreath@gmail.com>
Date: Sat, 22 Aug 2020 23:36:21 +0200
Subject: [PATCH] Fix SpawnChangeEvent not firing for all use-cases
diff --git a/src/main/java/net/minecraft/server/level/ServerLevel.java b/src/main/java/net/minecraft/server/level/ServerLevel.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/net/minecraft/server/level/ServerLevel.java
+++ b/src/main/java/net/minecraft/server/level/ServerLevel.java
@@ -0,0 +0,0 @@ public class ServerLevel extends Level implements WorldGenLevel {
//ChunkCoordIntPair chunkcoordintpair = new ChunkCoordIntPair(new BlockPosition(this.worldData.a(), 0, this.worldData.c()));
this.levelData.setSpawn(pos, angle);
+ new org.bukkit.event.world.SpawnChangeEvent(getWorld(), MCUtil.toLocation(this, prevSpawn)).callEvent(); // Paper
if (this.keepSpawnInMemory) {
// if this keepSpawnInMemory is false a plugin has already removed our tickets, do not re-add
this.removeTicketsForSpawn(this.paperConfig.keepLoadedRange, prevSpawn);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 0000000000000000000000000000000000000000..0000000000000000000000000000000000000000 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -0,0 +0,0 @@ public class CraftWorld extends CraftRegionAccessor implements World {
public boolean setSpawnLocation(int x, int y, int z, float angle) {
try {
Location previousLocation = this.getSpawnLocation();
- world.levelData.setSpawn(new BlockPos(x, y, z), angle);
+ world.setDefaultSpawnPos(new BlockPos(x, y, z), angle); // Paper - use WorldServer#setSpawn
+ // Paper start - move to nms.World
// Notify anyone who's listening.
- SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
- this.server.getPluginManager().callEvent(event);
+ // SpawnChangeEvent event = new SpawnChangeEvent(this, previousLocation);
+ // server.getPluginManager().callEvent(event);
+ // Paper end
return true;
} catch (Exception e) {