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Fixed lack of calling callEvent(event), finished Item Use
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@@ -76,6 +76,7 @@ public class ItemBlock extends Item {
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boolean canBuild = distanceFromSpawn > 16 || thePlayer.isOp();
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BlockPlacedEvent bpe = new BlockPlacedEvent(Type.BLOCK_PLACED, placedBlock, blockClicked, itemInHand, thePlayer, canBuild);
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((WorldServer) world).getServer().getPluginManager().callEvent(bpe);
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if (bpe.isCancelled() || !bpe.canBuild()) {
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// Craftbukkit Undo!
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