Added the implementation of the concept of an Explosive.

This commit is contained in:
sunkid
2011-06-14 11:03:29 -07:00
committed by EvilSeph
parent 10fb5dc843
commit fadd962b9c
4 changed files with 51 additions and 6 deletions

View File

@@ -5,6 +5,7 @@ import java.util.List;
// CraftBukkit start
import org.bukkit.craftbukkit.CraftServer;
import org.bukkit.craftbukkit.entity.CraftEntity;
import org.bukkit.entity.Explosive;
import org.bukkit.event.entity.EntityDamageByProjectileEvent;
import org.bukkit.event.entity.EntityDamageEvent;
import org.bukkit.event.entity.EntityDamageEvent.DamageCause;
@@ -26,6 +27,9 @@ public class EntityFireball extends Entity {
public double d;
public double e;
public float yield = 1; // CraftBukkit
public boolean isIncendiary = true; // CraftBukkit
public EntityFireball(World world) {
super(world);
this.b(1.0F, 1.0F);
@@ -151,7 +155,7 @@ public class EntityFireball extends Entity {
CraftServer server = ((WorldServer) this.world).getServer();
ExplosionPrimeEvent event = new ExplosionPrimeEvent(CraftEntity.getEntity(server, this), 1.0F, true);
ExplosionPrimeEvent event = new ExplosionPrimeEvent((Explosive) CraftEntity.getEntity(server, this));
server.getPluginManager().callEvent(event);
if (!event.isCancelled()) {