Use distance map to optimise entity tracker / Misc Utils

Use the distance map to find candidate players for tracking.

This also ports a few utility changes from Tuinity
This commit is contained in:
Spottedleaf
2020-05-06 03:44:47 -04:00
parent 444dd5a0c6
commit fbe8958237
67 changed files with 802 additions and 358 deletions

View File

@@ -49,7 +49,7 @@ index 0000000000..f699ce18ca
+ }
+}
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 56d740fcad..39e77f8248 100644
index 687e609cab..8f3eee5ea8 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -0,0 +0,0 @@
@@ -121,7 +121,7 @@ index c9c2b00251..1422503e11 100644
}
// CraftBukkit end
diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
index d49f456f73..a79e4cef4a 100644
index eece2f689c..6374bf8785 100644
--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {