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Use distance map to optimise entity tracker / Misc Utils
Use the distance map to find candidate players for tracking. This also ports a few utility changes from Tuinity
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@@ -7,7 +7,7 @@ The cache should contain the chunk status when saving. If not it
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will load it.
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diff --git a/src/main/java/net/minecraft/server/PlayerChunkMap.java b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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index 405f57874e..c9c25cdb8e 100644
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index 1d517fd1ae..9171785ad5 100644
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--- a/src/main/java/net/minecraft/server/PlayerChunkMap.java
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+++ b/src/main/java/net/minecraft/server/PlayerChunkMap.java
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@@ -0,0 +0,0 @@ public class PlayerChunkMap extends IChunkLoader implements PlayerChunk.d {
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