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#919: Add internal ItemType and BlockType, delegate Material methods to them
By: Jishuna <joshl5324@gmail.com> Also-by: Bjarne Koll <lynxplay101@gmail.com> Also-by: DerFrZocker <derrieple@gmail.com> Also-by: md_5 <git@md-5.net>
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@@ -12,6 +12,7 @@ import java.util.stream.StreamSupport;
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import org.bukkit.advancement.Advancement;
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import org.bukkit.attribute.Attribute;
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import org.bukkit.block.Biome;
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import org.bukkit.block.BlockType;
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import org.bukkit.block.banner.PatternType;
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import org.bukkit.boss.KeyedBossBar;
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import org.bukkit.damage.DamageType;
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@@ -24,6 +25,7 @@ import org.bukkit.entity.Wolf;
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import org.bukkit.entity.memory.MemoryKey;
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import org.bukkit.generator.structure.Structure;
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import org.bukkit.generator.structure.StructureType;
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import org.bukkit.inventory.ItemType;
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import org.bukkit.inventory.meta.trim.TrimMaterial;
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import org.bukkit.inventory.meta.trim.TrimPattern;
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import org.bukkit.loot.LootTables;
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@@ -92,6 +94,14 @@ public interface Registry<T extends Keyed> extends Iterable<T> {
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* @see Biome
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*/
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Registry<Biome> BIOME = new SimpleRegistry<>(Biome.class);
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/**
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* Server block types.
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*
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* @see BlockType
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* @apiNote BlockType is not ready for public usage yet
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*/
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@ApiStatus.Internal
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Registry<BlockType> BLOCK = Objects.requireNonNull(Bukkit.getRegistry(BlockType.class), "No registry present for BlockType. This is a bug.");
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/**
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* Custom boss bars.
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*
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@@ -142,6 +152,14 @@ public interface Registry<T extends Keyed> extends Iterable<T> {
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* @see MusicInstrument
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*/
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Registry<MusicInstrument> INSTRUMENT = Objects.requireNonNull(Bukkit.getRegistry(MusicInstrument.class), "No registry present for MusicInstrument. This is a bug.");
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/**
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* Server item types.
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*
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* @see ItemType
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* @apiNote ItemType is not ready for public usage yet
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*/
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@ApiStatus.Internal
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Registry<ItemType> ITEM = Objects.requireNonNull(Bukkit.getRegistry(ItemType.class), "No registry present for ItemType. This is a bug.");
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/**
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* Default server loot tables.
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*
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