Optimize Network Manager to not need synchronization

Removes synchronization from sending packets
Makes normal packet sends no longer need to be wrapped and queued like it use to work.
Adds more packet queue immunities on top of keep alive to let the following scenarios go out
without delay:
  - Keep Alive
  - Chat
  - Kick
  - All of the packets during the Player Joined World event

Hoping that latter one helps join timeout issues more too for slow connections.

Removes processing packet queue off of main thread
  - for the few cases where it is allowed, order is not necessary nor
    should it even be happening concurrently in first place (handshaking/login/status)

Ensures packets sent asynchronously are dispatched on main thread

This helps ensure safety for ProtocolLib as packet listeners
are commonly accessing world state. This will allow you to schedule
a packet to be sent async, but itll be dispatched sync for packet
listeners to process.

This should solve some deadlock risks

This may provide a decent performance improvement because thread synchronization incurs a cache reset
so by avoiding ever entering a synchronized block, we get to avoid that, and packet sending is a really
hot activity.
This commit is contained in:
Aikar
2020-05-06 05:22:03 -04:00
parent 30d007b163
commit fd5c98a9ef
141 changed files with 604 additions and 505 deletions

View File

@@ -7,7 +7,7 @@ I hope to look at this more in-depth soon. It appears doable.
However this should not block the update.
diff --git a/src/main/java/net/minecraft/server/EntityEnderDragon.java b/src/main/java/net/minecraft/server/EntityEnderDragon.java
index 6a4ccaeb0f..5bf99e0028 100644
index 6a4ccaeb0fe..5bf99e0028b 100644
--- a/src/main/java/net/minecraft/server/EntityEnderDragon.java
+++ b/src/main/java/net/minecraft/server/EntityEnderDragon.java
@@ -0,0 +0,0 @@ public class EntityEnderDragon extends EntityInsentient implements IMonster {
@@ -23,7 +23,7 @@ index 6a4ccaeb0f..5bf99e0028 100644
double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
diff --git a/src/main/java/net/minecraft/server/EntityWither.java b/src/main/java/net/minecraft/server/EntityWither.java
index 2e95069c19..2f466af4d5 100644
index 2e95069c190..2f466af4d56 100644
--- a/src/main/java/net/minecraft/server/EntityWither.java
+++ b/src/main/java/net/minecraft/server/EntityWither.java
@@ -0,0 +0,0 @@ public class EntityWither extends EntityMonster implements IRangedEntity {
@@ -39,7 +39,7 @@ index 2e95069c19..2f466af4d5 100644
double deltaX = this.locX() - player.locX();
double deltaZ = this.locZ() - player.locZ();
diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
index 6e3bcfe2cd..6672feaf51 100644
index 6e3bcfe2cd7..6672feaf519 100644
--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
@@ -0,0 +0,0 @@ public class CraftPlayer extends CraftHumanEntity implements Player {