Brokkonaut
d9b5003fa1
Dried Ghast events and Happy Ghast spawn reason ( #12788 )
2025-07-14 17:56:44 +02:00
Nassim Jahnke
a939945148
Fixup sendAllDataToRemote calls
...
Reduces unnecessary item copies by a lot
2025-07-11 17:43:05 +02:00
Nassim Jahnke
e382e6872c
Fix 0 yield on explosion events
...
Fixes #12745
That cooked is mildly cooked and should be fixed differently, e.g. a custom loot context param, but reverting the recent change in this line works for now
2025-06-26 16:58:05 +02:00
Spottedleaf
38c1ddb52a
Add and use FeatureHooks.getAllEntities
...
The ServerLevel#getAllEntities function only returns entities which
are accessible. FeatureHooks#getAllEntities will return all
entities, whether or not they are accessible.
Use the new hook in the EntityCommand, which allows server admins
to inspect entities in unloaded chunks.
Use the hook as well for ticking the EntityScheduler. This fixes
an issue whether unloaded entities did not have their scheduler ticked.
2025-06-24 04:55:58 -07:00
Owen
5edcf6ddf6
Cleanup/command dispatching ( #12713 )
2025-06-21 21:44:07 -04:00
Owen
71b0c76861
Adds support for vanilla negative explosions ( #12705 )
...
Fixes #10460
2025-06-21 00:54:53 -04:00
Bjarne Koll
a24f9b204c
1.21.6 dev
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
2025-06-17 15:45:25 +02:00
David
320f25cb04
fix sponge-absorb deleting chest content ( #12647 )
2025-06-07 22:28:37 +01:00
brickmonster
fa360aa836
Add some missing annotations and an incorrect one ( #12204 )
2025-05-18 18:31:49 -04:00
Miles
2754d7c3b9
Add Throw EntityChangeBlockEvent for BrushableBlockEntity#brush ( #12133 )
2025-04-30 14:03:40 -04:00
Dqu1J
646b80ca53
Fix unnecessary map data saves ( #12296 )
2025-04-30 11:51:13 -04:00
Warrior
f86b435228
Add vault change state event ( #12069 )
2025-04-26 16:34:12 +02:00
gecko10000
9cddf136d7
Fix portal create event block list ( #12373 )
2025-04-24 18:10:13 +02:00
David
33e8928f53
Add support for bonus chest configuration in WorldCreator ( #12344 )
2025-04-14 17:24:19 +02:00
Bjarne Koll
de410d13ef
Fix reobf mappings regression in GameRules.Type ( #12437 )
...
The recent commit 121a7bf4eb
added
the interface FeatureElement to the GameRules.Type class to expose the
stored feature flags of gamerules.
This however messed with the reobf mappings spigot uses, as the now
overridden method requiredFeatures needs to be mapped to the same
obfuscated name as FeatureElement#requiredFeatures.
To avoid having this in the mappings patch, the commit removes the
inheritance again and instead exposes a wrapper method.
2025-04-14 17:05:01 +02:00
DerEchtePilz
121a7bf4eb
Make GameRule a FeatureDependant ( #12429 )
2025-04-14 13:21:14 +02:00
Nassim Jahnke
f00727c57e
1.21.5
...
Co-authored-by: Bjarne Koll <git@lynxplay.dev >
Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com >
Co-authored-by: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com >
Co-authored-by: MiniDigger | Martin <admin@minidigger.dev >
Co-authored-by: Nassim Jahnke <nassim@njahnke.dev >
Co-authored-by: Noah van der Aa <ndvdaa@gmail.com >
Co-authored-by: Owen1212055 <23108066+Owen1212055@users.noreply.github.com >
Co-authored-by: Shane Freeder <theboyetronic@gmail.com >
Co-authored-by: Spottedleaf <Spottedleaf@users.noreply.github.com >
Co-authored-by: Tamion <70228790+notTamion@users.noreply.github.com >
Co-authored-by: Warrior <50800980+Warriorrrr@users.noreply.github.com >
2025-04-12 17:27:00 +02:00
Lulu13022002
df96f8a0fa
Correctly handle events for end portal ( #12246 )
2025-03-08 16:59:43 -05:00
Warrior
1d9b399427
Add config option for failed beehive release cooldowns ( #12186 )
2025-02-25 21:45:18 +01:00
Bjarne Koll
7b4d44f573
Revert "Always pass event block to damage source ( #12158 )"
...
This reverts commit ab984a0711
.
The block damage is null *and has been* null in cases where the block
has already been cleared. Consumers are supposed to use the
getDamagerBlockState instead.
2025-02-21 11:52:04 +01:00
Bjarne Koll
ab984a0711
Always pass event block to damage source ( #12158 )
...
Always passes the respective block to a damage source when passing a
block state. While we could technically use the damageSourcePosition
here by, we'd have to translate it back to a block position by
subtracting .5 from all its components.
Such behaviour however relies on the caller logic's mutation of the
damageSourcePosition and will break once this position is not the centre
of the block.
Passing in the block at the specific callsite is a lot more future
proof.
2025-02-20 20:22:46 +01:00
Epic
e494f2894e
Correctly call BlockFadeEvents ( #12141 )
2025-02-18 00:19:30 +01:00
Dqu1J
fd69140d80
Fix disable-tripwire-updates
option not cancelling tripwire hook updates ( #12129 )
2025-02-17 20:07:02 +01:00
Miles
8eb8e44ac3
Allow For Default Titles in InventoryView Builders ( #12013 )
2025-02-16 23:07:00 +01:00
FlorianMichael
88cdd22076
Fixup luck and random implementation in CB loot-tables ( #11926 )
2025-02-16 13:06:01 -08:00
Lulu13022002
7bee99714a
Cleanup damage source a bit ( #12106 )
2025-02-16 20:14:00 +01:00
Lulu13022002
0a04c3fe22
Fix some NPEs ( #12105 )
2025-02-12 23:15:37 +01:00
Warrior
e616498ed7
Add Vault block API ( #12068 )
2025-02-12 23:15:22 +01:00
Warrior
1be2e5f311
Fix vanilla map decorations sending when not dirty ( #12098 )
2025-02-12 23:13:34 +01:00
Owen
fa5824e4c8
Add skipTripwireHookPlacementValidation ( #12091 )
...
This allows for the configuration of tripwire hook duping.
2025-02-10 23:04:38 +01:00
masmc05
786ddf53c6
Default piston block entity direction to DOWN ( #12039 )
2025-02-08 20:17:45 +01:00
Shane Freeder
597dcfffb9
Add support for lz4 ( #12053 )
...
Mojang added this early 2024, however, it wasn't ever added to the actual config option
inside of paper
2025-02-08 19:07:43 +01:00
Warrior
5395ae37bd
Fix composter block setting bukkit owner twice ( #12058 )
2025-02-02 22:38:01 +01:00
Lulu13022002
d4a957849c
Experimental annotation changes ( #12028 )
2025-01-30 20:02:14 +01:00
Creeam
81bb82f521
Fix wrong piston world border check ( #12007 )
2025-01-25 21:13:21 +01:00
Pedro
73f7736eb9
Drop patch for MC-273635 fixed in MC 1.21.4 ( #11987 )
2025-01-18 14:30:13 +01:00
Lulu13022002
2ea6aee343
Deprecate Turtle#isDigging ( #11959 )
2025-01-12 12:49:25 -08:00
Bjarne Koll
e5542cfdc3
Hide unnecessary decorated pot data ( #11957 )
...
Prevent decorated pots from sending their contents to clients as
contents are not needed for rendering.
2025-01-12 17:49:49 +01:00
Shane Bee
3e42518b34
Fix snow accumulating in custom biomes without precipitation ( #11854 )
2025-01-11 11:10:32 +01:00
Bjarne Koll
1b38f2810e
Fix reading recipes used on furnace ( #11947 )
2025-01-10 19:49:58 +01:00
Jake Potrebic
486e521105
Re-add droped MapLike spam fix ( #11917 )
2025-01-05 19:07:35 +01:00
Pedro
33a590bca6
Fix TargetHitEvent#getSignalStrength() post-hard-fork ( #11897 )
2025-01-04 21:30:41 +01:00
Nassim Jahnke
326c687047
Fix whack diff from last commit
2024-12-27 13:47:25 +01:00
Nassim Jahnke
2b73d1957c
More var name fixes
2024-12-27 13:45:04 +01:00
Nassim Jahnke
c530c39f4e
More var name fixes
2024-12-27 12:31:54 +01:00
Lulu13022002
f51aa3e3e1
Fix BlockRedstoneEvent for tripwire hooks ( #11791 )
2024-12-26 19:42:03 +01:00
Lulu13022002
9e2d39cd26
Fix double chest identification ( #11812 )
2024-12-24 22:57:24 +01:00
Nassim Jahnke
aa2c52baac
Fix dropper inventory var
2024-12-23 20:21:31 +01:00
Lulu13022002
c76809973b
Fix tripwires ( #11790 )
2024-12-23 19:14:35 +01:00
Nassim Jahnke
70ef43b8dd
More cleanup of var names
2024-12-21 15:53:00 +01:00