Commit Graph

1233 Commits

Author SHA1 Message Date
ChromMob
6ab13521b7 Improve performance of PoiCompetitorScan by unrolling stream (#11871) 2025-01-04 21:23:21 +01:00
Pedro
edde7264c6 [ci skip] Add missing Nullable annotations for NMS DamageSource (#11875) 2025-01-03 11:22:20 -08:00
Noah van der Aa
83995d7e80 Fix settings changes not being saved (#11881)
Closes #11878
2025-01-01 21:56:23 +01:00
Nassim Jahnke
1dd52bed49 Use playerlist whitelist status instead of properties
The actual property value is final, only the serialized output is changed. This uses the correct value from PlayerList instead
Fixes #11878
2025-01-01 18:53:23 +01:00
Strokkur24
93a3df085c Extend HumanEntity#dropItem API (#11810) 2024-12-28 23:47:21 +01:00
Jake Potrebic
feb8756567 Add datapack registration lifecycle event (#11804) 2024-12-28 13:30:43 -08:00
Bjarne Koll
e0abc5f85d Do not spawn fire for visual lightning (#11845) 2024-12-28 14:58:22 +01:00
Jake Potrebic
b4051dbff7 Handle disabled vanilla registry values correctly (#11781) 2024-12-27 23:11:26 +01:00
Nassim Jahnke
326c687047 Fix whack diff from last commit 2024-12-27 13:47:25 +01:00
Nassim Jahnke
2b73d1957c More var name fixes 2024-12-27 13:45:04 +01:00
Nassim Jahnke
c530c39f4e More var name fixes 2024-12-27 12:31:54 +01:00
SoSeDiK
aac246ae29 Expand on entity serialization API (#11807) 2024-12-27 00:08:00 +01:00
Jake Potrebic
af2812fb0f For new registry values, allow copying from existing (#11796)
Co-authored-by: Bjarne Koll <git@lynxplay.dev>
2024-12-26 13:41:15 -08:00
Lulu13022002
f51aa3e3e1 Fix BlockRedstoneEvent for tripwire hooks (#11791) 2024-12-26 19:42:03 +01:00
Shane Freeder
c9a904ed17 Fix keepalive logic resetting counter
This would of actually arised in the client being kicked due to sending
bad keepalive packets due to the erronious extra sending of keepalives too
2024-12-26 15:19:56 +00:00
Warrior
763b32d825 Fix framed maps looping through all players in world (#11819) 2024-12-25 12:31:03 +01:00
Lulu13022002
9e2d39cd26 Fix double chest identification (#11812) 2024-12-24 22:57:24 +01:00
Nassim Jahnke
aa2c52baac Fix dropper inventory var 2024-12-23 20:21:31 +01:00
Bjarne Koll
17d76ae42b Correctly die when cancelling EntityResurrectEvent (#11785)
The existing logic in LivingEntity#checkTotemDeathProtection completes
by checking whether the death protection component is null or not.
In cases where the event was cancelled, the component needs to be nulled
out to prevent the method from returning true, causing the player to
properly die.
2024-12-23 19:38:10 +01:00
Lulu13022002
c76809973b Fix tripwires (#11790) 2024-12-23 19:14:35 +01:00
Kobe ⑧
793d36106d Fix recipe book items order (#11787) 2024-12-23 18:09:12 +01:00
Kobe ⑧
17f649de1e Fix PlayerTradeEvent visual issue when being cancelled (#11773) 2024-12-23 10:40:04 +01:00
Owen
188124bcc3 Fix totems negating incorrect item (#11776) 2024-12-22 23:58:01 -05:00
Bjarne Koll
f8bf600375 Fix potion effect type removal (#11778)
An incorrectly updated hunk attempted to remove the MobEffectInstance
from the active effect map instead of the Holder<MobEffect> as the
parameter name was changed from holder to effect during hardfork.
2024-12-23 04:51:58 +01:00
Jake Potrebic
eb793c3131 [ci skip] more cleanup from repo reorg 2024-12-22 19:07:17 -08:00
Lulu13022002
3bfdf6a07a fix flying too long check 2024-12-21 19:27:59 +01:00
Bjarne Koll
286e3468d7 Some more cleanup 2024-12-21 16:03:34 +01:00
Nassim Jahnke
70ef43b8dd More cleanup of var names 2024-12-21 15:53:00 +01:00
Nassim Jahnke
3b0b3a0aef and some more 2024-12-21 13:45:04 +01:00
Nassim Jahnke
82216a59fe Apply some feature patches to files instead
They're small and/or really shouldn't be left unapplied
2024-12-21 13:21:47 +01:00
Nassim Jahnke
e0593e9286 More diff/changed variable name cleanup 2024-12-21 12:15:25 +01:00
Isaac - The456
85c428b0be Fix unintentional change to default "overridePermissions" argument (#11759) 2024-12-21 10:25:14 +01:00
Nassim Jahnke
1dc6ad1df0 Fix vehicle movement check 2024-12-21 00:16:55 +01:00
Lulu13022002
051ab9117a fix more diff 2024-12-20 23:39:43 +01:00
Lulu13022002
2213ce5bbc fix enderpearl across portals 2024-12-20 21:22:58 +01:00
Spottedleaf
6186079231 Migrate ChunkSystem class to PaperHooks 2024-12-20 09:22:42 -08:00
Nassim Jahnke
f3c1eb3dc0 More param name fixes 2024-12-20 12:45:19 +01:00
Nassim Jahnke
42a2ccff55 Remove dead diff, some name/diff cleanup 2024-12-20 12:00:24 +01:00
Bjarne Koll
fd1b6b1ae9 Readd configurable auth server down kick message 2024-12-20 03:07:59 +01:00
Bjarne Koll
68bbd2e202 Improve diff in ServerPlayer#openHorseInventory 2024-12-20 03:07:58 +01:00
Bjarne Koll
993db46961 Comment typo 2024-12-20 03:07:58 +01:00
Bjarne Koll
431303ff40 Move ChunkMap setServerViewDistance to ATs 2024-12-20 03:07:58 +01:00
Owen1212055
2935905ced Small sculk cleanup
Don't check for empty items anymore in FishingHook.

Removes some diff + we handle it gracefully in add fresh entity
2024-12-19 20:44:24 -05:00
Lulu13022002
25a7793b9c drop duplicate block update 2024-12-19 22:12:09 +01:00
Lulu13022002
1f86b55302 reapply SummonEntityEffect 2024-12-19 21:29:31 +01:00
Nassim Jahnke
a438cc45f6 Small diff cleanup 2024-12-19 15:55:01 +01:00
Nassim Jahnke
4353c33213 Move flat bedrock generator to file patches 2024-12-19 12:26:28 +01:00
Nassim Jahnke
5f9265cc31 Update more feature patches
The incremental chunk saving patch has exactly one line that it expects to come from the moonrise patch, I just left the output as is
2024-12-19 12:03:16 +01:00
Nassim Jahnke
0eb8f95dec Properly update diff in NaturalSpawner 2024-12-19 11:30:22 +01:00
Nassim Jahnke
8f5d9953f5 Fix DensityFunctions lvt 2024-12-19 11:01:00 +01:00